From c751544560ebecd7d38c17ad4cf746dc2cc766ea Mon Sep 17 00:00:00 2001 From: blitzmann Date: Fri, 25 Sep 2015 12:56:40 -0400 Subject: [PATCH] Do not show level change menu for All 5/0 in char editor --- gui/characterEditor.py | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/gui/characterEditor.py b/gui/characterEditor.py index e586c787f..6bf81619a 100644 --- a/gui/characterEditor.py +++ b/gui/characterEditor.py @@ -437,8 +437,12 @@ class SkillTreeView (wx.Panel): sChar = service.Character.getInstance() charID = self.Parent.Parent.getActiveCharacter() sMkt = service.Market.getInstance() - self.levelChangeMenu.selection = sMkt.getItem(self.skillTreeListCtrl.GetPyData(item)) - self.PopupMenu(self.levelChangeMenu) + if sChar.getCharName(charID) not in ("All 0", "All 5"): + self.levelChangeMenu.selection = sMkt.getItem(self.skillTreeListCtrl.GetPyData(item)) + self.PopupMenu(self.levelChangeMenu) + else: + self.statsMenu.selection = sMkt.getItem(self.skillTreeListCtrl.GetPyData(item)) + self.PopupMenu(self.statsMenu) def changeLevel(self, event): level = self.levelIds.get(event.Id)