Implement switching between user and builtin patterns

This commit is contained in:
DarkPhoenix
2019-12-07 01:17:41 +03:00
parent 0038eacc3f
commit ca4bac07da
6 changed files with 51 additions and 11 deletions

View File

@@ -235,8 +235,10 @@ mapper(es_Fit, fits_table,
"_Fit__character": relation(
Character,
backref="fits"),
"_Fit__damagePattern": relation(DamagePattern),
"_Fit__targetProfile": relation(TargetProfile),
"_Fit__userDamagePattern": relation(DamagePattern),
"_Fit__builtinDamagePatternID": fits_table.c.builtinDamagePatternID,
"_Fit__userTargetProfile": relation(TargetProfile),
"_Fit__builtinTargetProfileID": fits_table.c.builtinTargetResistsID,
"projectedOnto": projectedFitSourceRel,
"victimOf": relationship(
ProjectedFit,

View File

@@ -133,11 +133,17 @@ class DamagePattern:
self.explosiveAmount = explosiveAmount
@classmethod
def getBuiltins(cls):
def getBuiltinList(cls):
if cls._builtins is None:
cls.__generateBuiltins()
return list(cls._builtins.values())
@classmethod
def getBuiltinById(cls, id):
if cls._builtins is None:
cls.__generateBuiltins()
return cls._builtins.get(id)
@classmethod
def __generateBuiltins(cls):
cls._builtins = OrderedDict()

View File

@@ -28,15 +28,17 @@ from sqlalchemy.orm import reconstructor, validates
import eos.db
from eos import capSim
from eos.calc import calculateMultiplier, calculateLockTime
from eos.calc import calculateLockTime, calculateMultiplier
from eos.const import CalcType, FitSystemSecurity, FittingHardpoint, FittingModuleState, FittingSlot, ImplantLocation
from eos.effectHandlerHelpers import (
HandledBoosterList, HandledDroneCargoList, HandledImplantList,
HandledModuleList, HandledProjectedDroneList, HandledProjectedModList)
from eos.saveddata.character import Character
from eos.saveddata.citadel import Citadel
from eos.saveddata.damagePattern import DamagePattern
from eos.saveddata.module import Module
from eos.saveddata.ship import Ship
from eos.saveddata.targetProfile import TargetProfile
from eos.utils.stats import DmgTypes, RRTypes
@@ -166,11 +168,23 @@ class Fit:
@property
def targetProfile(self):
return self.__targetProfile
if self.__userTargetProfile is not None:
return self.__userTargetProfile
if self.__builtinTargetProfileID is not None:
return TargetProfile.getBuiltinById(self.__builtinTargetProfileID)
return None
@targetProfile.setter
def targetProfile(self, targetProfile):
self.__targetProfile = targetProfile
if targetProfile is None:
self.__userTargetProfile = None
self.__builtinTargetProfileID = None
if targetProfile.builtin:
self.__userTargetProfile = None
self.__builtinTargetProfileID = targetProfile.ID
else:
self.__userTargetProfile = targetProfile
self.__builtinTargetProfileID = None
self.__weaponDpsMap = {}
self.__weaponVolleyMap = {}
self.__droneDps = None
@@ -178,11 +192,23 @@ class Fit:
@property
def damagePattern(self):
return self.__damagePattern
if self.__userDamagePattern is not None:
return self.__userDamagePattern
if self.__builtinDamagePatternID is not None:
return DamagePattern.getBuiltinById(self.__builtinDamagePatternID)
return None
@damagePattern.setter
def damagePattern(self, damagePattern):
self.__damagePattern = damagePattern
if damagePattern is None:
self.__userDamagePattern = None
self.__builtinDamagePatternID = None
if damagePattern.builtin:
self.__userDamagePattern = None
self.__builtinDamagePatternID = damagePattern.ID
else:
self.__userDamagePattern = damagePattern
self.__builtinDamagePatternID = None
self.__ehp = None
self.__effectiveTank = None

View File

@@ -105,11 +105,17 @@ class TargetProfile:
self._radius = radius
@classmethod
def getBuiltins(cls):
def getBuiltinList(cls):
if cls._builtins is None:
cls.__generateBuiltins()
return list(cls._builtins.values())
@classmethod
def getBuiltinById(cls, id):
if cls._builtins is None:
cls.__generateBuiltins()
return cls._builtins.get(id)
@classmethod
def __generateBuiltins(cls):
cls._builtins = OrderedDict()