Pass calling window to context menu
This commit is contained in:
@@ -14,7 +14,7 @@ class AmmoToDmgPattern(ContextMenuSingle):
|
||||
self.mainFrame = gui.mainFrame.MainFrame.getInstance()
|
||||
self.settings = ContextMenuSettings.getInstance()
|
||||
|
||||
def display(self, srcContext, mainItem):
|
||||
def display(self, callingWindow, srcContext, mainItem):
|
||||
if not self.settings.get('ammoPattern'):
|
||||
return False
|
||||
|
||||
@@ -30,15 +30,15 @@ class AmmoToDmgPattern(ContextMenuSingle):
|
||||
|
||||
return False
|
||||
|
||||
def getText(self, itmContext, mainItem):
|
||||
def getText(self, callingWindow, itmContext, mainItem):
|
||||
return "Set {} as Damage Pattern".format(itmContext if itmContext is not None else "Item")
|
||||
|
||||
def activate(self, fullContext, mainItem, i):
|
||||
def activate(self, callingWindow, fullContext, mainItem, i):
|
||||
fitID = self.mainFrame.getActiveFit()
|
||||
Fit.getInstance().setAsPattern(fitID, mainItem)
|
||||
wx.PostEvent(self.mainFrame, GE.FitChanged(fitIDs=(fitID,)))
|
||||
|
||||
def getBitmap(self, context, mainItem):
|
||||
def getBitmap(self, callingWindow, context, mainItem):
|
||||
return None
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user