Add skill bonus
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6
eos/effects/skillmultiplierdefendermissilevelocity.py
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6
eos/effects/skillmultiplierdefendermissilevelocity.py
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type = "passive"
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def handler(fit, skill, context):
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fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Defender Missiles"),
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"maxVelocity", skill.getModifiedItemAttr("missileVelocityBonus") * skill.level)
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