First draft of state switching in fitting view

This commit is contained in:
cncfanatics
2010-10-19 22:08:43 +02:00
parent cdf0dfae04
commit d1a2cb1290
3 changed files with 62 additions and 8 deletions

View File

@@ -19,7 +19,7 @@
import eos.db
import eos.types
from eos.types import State
from eos.types import State, Slot
import copy
from service.damagePattern import DamagePattern
@@ -291,3 +291,41 @@ class Fit(object):
def saveImportedFits(self, fits):
for fit in fits:
eos.db.save(fit)
def toggleModulesState(self, base, modules, click):
proposedState = self.__getProposedState(base, click)
if proposedState != base.state:
base.state = proposedState
for mod in modules:
if mod != base:
mod.state = self.__getProposedState(mod, click, proposedState)
eos.db.commit()
# Old state : New State
transitionMap = {State.OVERHEATED: State.ACTIVE,
State.ACTIVE: State.OFFLINE,
State.OFFLINE: State.ONLINE,
State.ONLINE: State.ACTIVE}
def __getProposedState(self, mod, click, proposedState=None):
if mod.slot in (Slot.RIG, Slot.SUBSYSTEM) or mod.isEmpty:
return State.ONLINE
currState = mod.state
if proposedState is not None:
state = proposedState
elif click == "right":
if currState == State.OVERHEATED:
state = State.ACTIVE
elif mod.isValidState(State.OVERHEATED):
state = State.OVERHEATED
else:
state = self.transitionMap[currState]
while not mod.isValidState(state):
state =- 1
if mod.isValidState(state):
return state
else:
return currState