Start defining grouping in another file to keep it contained
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233
gui/builtinItemStatsViews/attributeGrouping.py
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233
gui/builtinItemStatsViews/attributeGrouping.py
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from enum import Enum
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class AttrGroupingType(Enum):
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# These are self-explanatory
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LABEL = 0
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NORMAL = 1
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RESIST = 2
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SENSOR = 3
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# Define the various groups of attributes
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class AttrGroup(Enum):
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FITTING = 0
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STRUCTURE = 1
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SHIELD = 2
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ARMOR = 3
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TARGETING = 4
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EWAR_RESISTS = 5
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CAPACITOR = 6
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SHARED_FACILITIES = 7
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FIGHTER_FACILITIES = 8
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ON_DEATH = 9
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JUMP_SYSTEMS = 10
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PROPULSIONS = 11
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FIGHTERS = 12
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RequiredSkillAttrs = sum((["requiredSkill{}".format(x), "requiredSkill{}Level".format(x)] for x in range(1, 7)), [])
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AttrGroupDict = {
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AttrGroup.FITTING : {
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AttrGroupingType.LABEL: "Fitting",
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AttrGroupingType.NORMAL: [
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"cpu",
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"power",
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"rigSize",
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"upgradeCost",
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"attributeMass", ]
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},
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AttrGroup.STRUCTURE : {
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AttrGroupingType.LABEL: "Structure",
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AttrGroupingType.NORMAL: [
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"hp",
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"capacity",
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"mass",
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"volume",
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"agility",
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"droneCapacity",
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"droneBandwidth",
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"specialOreHoldCapacity",
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"specialGasHoldCapacity",
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"specialMineralHoldCapacity",
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"specialSalvageHoldCapacity",
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"specialShipHoldCapacity",
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"specialSmallShipHoldCapacity",
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"specialMediumShipHoldCapacity",
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"specialLargeShipHoldCapacity",
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"specialIndustrialShipHoldCapacity",
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"specialAmmoHoldCapacity",
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"specialCommandCenterHoldCapacity",
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"specialPlanetaryCommoditiesHoldCapacity",
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"structureDamageLimit",
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"specialSubsystemHoldCapacity",
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],
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AttrGroupingType.RESIST: [
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("em", "emDamageResonance"),
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("thermal", "thermalDamageResonance"),
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("kinetic", "kineticDamageResonance"),
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("explosive", "explosiveDamageResonance")
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]
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},
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AttrGroup.ARMOR : {
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AttrGroupingType.LABEL: "Armor",
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AttrGroupingType.NORMAL: [
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"armorHP",
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"armorDamageLimit"
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],
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AttrGroupingType.RESIST: [
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("em", "armorEmDamageResonance"),
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("thermal", "armorThermalDamageResonance"),
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("kinetic", "armorKineticDamageResonance"),
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("explosive", "armorExplosiveDamageResonance")
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]
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},
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AttrGroup.SHIELD : {
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AttrGroupingType.LABEL: "Shield",
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AttrGroupingType.NORMAL: [
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"shieldCapacity",
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"shieldRechargeRate",
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"shieldDamageLimit"
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],
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AttrGroupingType.RESIST: [
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("em", "shieldEmDamageResonance"),
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("thermal", "shieldExplosiveDamageResonance"),
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("kinetic", "shieldKineticDamageResonance"),
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("explosive", "shieldThermalDamageResonance")
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]
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},
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AttrGroup.EWAR_RESISTS : {
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AttrGroupingType.LABEL: "Electronic Warfare",
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AttrGroupingType.NORMAL: [
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"ECMResistance",
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"remoteAssistanceImpedance",
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"remoteRepairImpedance",
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"energyWarfareResistance",
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"sensorDampenerResistance",
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"stasisWebifierResistance",
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"targetPainterResistance",
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"weaponDisruptionResistance",
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]
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},
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AttrGroup.CAPACITOR : {
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AttrGroupingType.LABEL: "Capacitor",
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AttrGroupingType.NORMAL: [
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"capacitorCapacity",
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"rechargeRate",
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]
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},
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AttrGroup.TARGETING : {
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AttrGroupingType.LABEL: "Targeting",
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AttrGroupingType.NORMAL: [
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"maxTargetRange",
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"maxRange",
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"maxLockedTargets",
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"signatureRadius",
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"optimalSigRadius",
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"scanResolution",
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"proximityRange",
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"falloff",
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"trackingSpeed",
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],
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AttrGroupingType.SENSOR: [
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"scanLadarStrength",
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"scanMagnetometricStrength",
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"scanGravimetricStrength",
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"scanRadarStrength",
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]
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},
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AttrGroup.SHARED_FACILITIES : {
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AttrGroupingType.LABEL: "Shared Facilities",
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AttrGroupingType.NORMAL: [
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"shipMaintenanceBayCapacity",
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"fleetHangarCapacity",
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"maxJumpClones",
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]
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},
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AttrGroup.FIGHTER_FACILITIES: {
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AttrGroupingType.LABEL: "Fighter Squadron Facilities",
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AttrGroupingType.NORMAL: [
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"fighterCapacity",
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"fighterTubes",
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"fighterLightSlots",
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"fighterSupportSlots",
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"fighterHeavySlots",
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"fighterStandupLightSlots",
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"fighterStandupSupportSlots",
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"fighterStandupHeavySlots",
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]
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},
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AttrGroup.ON_DEATH : {
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AttrGroupingType.LABEL: "On Death",
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AttrGroupingType.NORMAL: [
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"onDeathDamageEM",
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"onDeathDamageTherm",
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"onDeathDamageKin",
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"onDeathDamageExp",
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"onDeathAOERadius",
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"onDeathSignatureRadius",
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]
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},
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AttrGroup.JUMP_SYSTEMS : {
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AttrGroupingType.LABEL: "Jump Drive Systems",
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AttrGroupingType.NORMAL: [
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"jumpDriveCapacitorNeed",
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"jumpDriveRange",
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"jumpDriveConsumptionType",
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"jumpDriveConsumptionAmount",
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"jumpPortalCapacitorNeed",
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"jumpDriveDuration",
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"specialFuelBayCapacity",
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"jumpPortalConsumptionMassFactor",
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"jumpPortalDuration",
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]
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},
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AttrGroup.PROPULSIONS : {
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AttrGroupingType.LABEL: "Propulsion",
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AttrGroupingType.NORMAL: [
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"maxVelocity"
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]
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},
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AttrGroup.FIGHTERS : {
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AttrGroupingType.LABEL: "Fighters",
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AttrGroupingType.NORMAL: [
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"mass",
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"maxVelocity",
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"agility",
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"volume",
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"signatureRadius",
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"fighterSquadronMaxSize",
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"fighterSquadronOrbitRange",
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"fighterRefuelingTime",
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]
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},
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}
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Group1 = [
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AttrGroup.STRUCTURE,
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AttrGroup.ARMOR,
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AttrGroup.SHIELD,
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AttrGroup.EWAR_RESISTS,
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AttrGroup.CAPACITOR,
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AttrGroup.TARGETING,
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AttrGroup.SHARED_FACILITIES,
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AttrGroup.FIGHTER_FACILITIES,
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AttrGroup.ON_DEATH,
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AttrGroup.JUMP_SYSTEMS,
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AttrGroup.PROPULSIONS,
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]
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CategoryGroups = {
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"Fighter" : [
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AttrGroup.FIGHTERS,
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AttrGroup.SHIELD,
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AttrGroup.TARGETING,
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],
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"Ship" : Group1,
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"Drone" : Group1,
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"Structure": Group1
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}
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