Implemented projected fighters, and various fighter bugfixes / improvements
This commit is contained in:
@@ -22,8 +22,8 @@ from gui.viewColumn import ViewColumn
|
||||
import gui.mainFrame
|
||||
|
||||
import wx
|
||||
from eos.types import Drone, Cargo, Fit, Module, Slot, Rack, Implant, Fighter
|
||||
import service
|
||||
from eos.types import Fighter
|
||||
|
||||
|
||||
class Abilities(ViewColumn):
|
||||
name = "Fighter Abilities"
|
||||
@@ -36,6 +36,9 @@ class Abilities(ViewColumn):
|
||||
|
||||
def getText(self, stuff):
|
||||
if isinstance(stuff, Fighter):
|
||||
return ", ".join([x.name for x in stuff.abilities if x.active])
|
||||
active = [x.name for x in stuff.abilities if x.active]
|
||||
if len(active) == 0:
|
||||
return "None"
|
||||
return ", ".join(active)
|
||||
|
||||
Abilities.register()
|
||||
|
||||
@@ -21,6 +21,8 @@ from gui import builtinViewColumns
|
||||
from gui.viewColumn import ViewColumn
|
||||
from gui.bitmapLoader import BitmapLoader
|
||||
import wx
|
||||
from eos.types import Fighter
|
||||
|
||||
|
||||
class Ammo(ViewColumn):
|
||||
name = "Ammo"
|
||||
@@ -31,6 +33,12 @@ class Ammo(ViewColumn):
|
||||
self.bitmap = BitmapLoader.getBitmap("damagePattern_small", "gui")
|
||||
|
||||
def getText(self, stuff):
|
||||
if isinstance(stuff, Fighter):
|
||||
# this is an experiment, not sure I like it. But it saves us from duplicating code.
|
||||
col = self.columns['Fighter Abilities'](self.fittingView, {})
|
||||
text = col.getText(stuff)
|
||||
del col
|
||||
return text
|
||||
if getattr(stuff, "charge", None) is not None:
|
||||
charges = stuff.numCharges
|
||||
if charges > 0:
|
||||
@@ -47,3 +55,4 @@ class Ammo(ViewColumn):
|
||||
return -1
|
||||
|
||||
Ammo.register()
|
||||
|
||||
|
||||
Reference in New Issue
Block a user