Add effect for entosis link and update effect comments
This commit is contained in:
@@ -2,6 +2,7 @@
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#
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#
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# Used by:
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# Used by:
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# Modules from group: Armor Reinforcer (57 of 57)
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# Modules from group: Armor Reinforcer (57 of 57)
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# Modules from group: Entosis Link (2 of 2)
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type = "passive"
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type = "passive"
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def handler(fit, module, context):
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def handler(fit, module, context):
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fit.ship.increaseItemAttr("mass", module.getModifiedItemAttr("massAddition"))
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fit.ship.increaseItemAttr("mass", module.getModifiedItemAttr("massAddition"))
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@@ -2,7 +2,6 @@
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#
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#
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# Used by:
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# Used by:
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# Ship: Scorpion
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# Ship: Scorpion
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# Ship: Scorpion Ishukone Watch
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type = "passive"
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type = "passive"
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def handler(fit, ship, context):
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def handler(fit, ship, context):
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level = fit.character.getSkill("Caldari Battleship").level
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level = fit.character.getSkill("Caldari Battleship").level
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@@ -2,7 +2,6 @@
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#
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#
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# Used by:
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# Used by:
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# Ship: Scorpion
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# Ship: Scorpion
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# Ship: Scorpion Ishukone Watch
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type = "passive"
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type = "passive"
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def handler(fit, ship, context):
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def handler(fit, ship, context):
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level = fit.character.getSkill("Caldari Battleship").level
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level = fit.character.getSkill("Caldari Battleship").level
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@@ -2,7 +2,6 @@
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#
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#
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# Used by:
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# Used by:
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# Ship: Scorpion
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# Ship: Scorpion
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# Ship: Scorpion Ishukone Watch
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type = "passive"
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type = "passive"
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def handler(fit, ship, context):
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def handler(fit, ship, context):
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level = fit.character.getSkill("Caldari Battleship").level
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level = fit.character.getSkill("Caldari Battleship").level
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@@ -2,7 +2,6 @@
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#
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#
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# Used by:
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# Used by:
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# Ship: Scorpion
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# Ship: Scorpion
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# Ship: Scorpion Ishukone Watch
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type = "passive"
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type = "passive"
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def handler(fit, ship, context):
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def handler(fit, ship, context):
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level = fit.character.getSkill("Caldari Battleship").level
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level = fit.character.getSkill("Caldari Battleship").level
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@@ -1,9 +1,9 @@
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# commandshipMultiRelayEffect
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# commandshipMultiRelayEffect
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#
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#
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# Used by:
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# Used by:
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# Ships from group: Capital Industrial Ship (2 of 2)
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# Ships from group: Command Ship (8 of 8)
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# Ships from group: Command Ship (8 of 8)
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# Ships from group: Industrial Command Ship (2 of 2)
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# Ship: Orca
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# Ship: Rorqual
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type = "passive"
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type = "passive"
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def handler(fit, ship, context):
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def handler(fit, ship, context):
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fit.modules.filteredItemIncrease(lambda mod: mod.item.group.name == "Gang Coordinator",
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fit.modules.filteredItemIncrease(lambda mod: mod.item.group.name == "Gang Coordinator",
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@@ -2,7 +2,6 @@
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#
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#
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# Used by:
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# Used by:
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# Modules from group: Rig Drones (64 of 64)
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# Modules from group: Rig Drones (64 of 64)
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# Modules named like: Optimizer (16 of 16)
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type = "passive"
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type = "passive"
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def handler(fit, module, context):
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def handler(fit, module, context):
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fit.ship.boostItemAttr("cpuOutput", module.getModifiedItemAttr("drawback"))
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fit.ship.boostItemAttr("cpuOutput", module.getModifiedItemAttr("drawback"))
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@@ -2,6 +2,7 @@
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#
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#
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# Used by:
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# Used by:
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# Modules from group: Rig Shield (72 of 72)
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# Modules from group: Rig Shield (72 of 72)
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# Modules named like: Optimizer (16 of 16)
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type = "passive"
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type = "passive"
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def handler(fit, module, context):
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def handler(fit, module, context):
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fit.ship.boostItemAttr("signatureRadius", module.getModifiedItemAttr("drawback"), stackingPenalties = True)
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fit.ship.boostItemAttr("signatureRadius", module.getModifiedItemAttr("drawback"), stackingPenalties = True)
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@@ -1,7 +1,7 @@
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# dreadnoughtMD1ProjDmgBonus
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# dreadnoughtMD1ProjDmgBonus
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#
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#
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# Used by:
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# Used by:
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# Ships named like: Naglfar (2 of 2)
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# Ship: Naglfar
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type = "passive"
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type = "passive"
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def handler(fit, ship, context):
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def handler(fit, ship, context):
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level = fit.character.getSkill("Minmatar Dreadnought").level
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level = fit.character.getSkill("Minmatar Dreadnought").level
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@@ -1,7 +1,7 @@
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# dreadnoughtMD3ProjRoFBonus
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# dreadnoughtMD3ProjRoFBonus
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#
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#
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# Used by:
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# Used by:
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# Ships named like: Naglfar (2 of 2)
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# Ship: Naglfar
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type = "passive"
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type = "passive"
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def handler(fit, ship, context):
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def handler(fit, ship, context):
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level = fit.character.getSkill("Minmatar Dreadnought").level
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level = fit.character.getSkill("Minmatar Dreadnought").level
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@@ -1,7 +1,7 @@
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# dreadnoughtShipBonusHybridDmgG1
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# dreadnoughtShipBonusHybridDmgG1
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#
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#
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# Used by:
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# Used by:
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# Ships named like: Moros (2 of 2)
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# Ship: Moros
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type = "passive"
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type = "passive"
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def handler(fit, ship, context):
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def handler(fit, ship, context):
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level = fit.character.getSkill("Gallente Dreadnought").level
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level = fit.character.getSkill("Gallente Dreadnought").level
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@@ -1,7 +1,7 @@
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# dreadnoughtShipBonusHybridRoFG2
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# dreadnoughtShipBonusHybridRoFG2
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#
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#
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# Used by:
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# Used by:
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# Ships named like: Moros (2 of 2)
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# Ship: Moros
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type = "passive"
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type = "passive"
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def handler(fit, ship, context):
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def handler(fit, ship, context):
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level = fit.character.getSkill("Gallente Dreadnought").level
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level = fit.character.getSkill("Gallente Dreadnought").level
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@@ -1,7 +1,7 @@
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# dreadnoughtShipBonusLaserCapNeedA1
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# dreadnoughtShipBonusLaserCapNeedA1
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#
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#
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# Used by:
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# Used by:
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# Ships named like: Revelation (2 of 2)
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# Ship: Revelation
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type = "passive"
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type = "passive"
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def handler(fit, ship, context):
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def handler(fit, ship, context):
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level = fit.character.getSkill("Amarr Dreadnought").level
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level = fit.character.getSkill("Amarr Dreadnought").level
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@@ -1,7 +1,7 @@
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# dreadnoughtShipBonusLaserRofA2
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# dreadnoughtShipBonusLaserRofA2
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#
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#
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# Used by:
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# Used by:
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# Ships named like: Revelation (2 of 2)
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# Ship: Revelation
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type = "passive"
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type = "passive"
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def handler(fit, ship, context):
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def handler(fit, ship, context):
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level = fit.character.getSkill("Amarr Dreadnought").level
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level = fit.character.getSkill("Amarr Dreadnought").level
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@@ -1,7 +1,7 @@
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# dreadnoughtShipBonusShieldResistancesC2
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# dreadnoughtShipBonusShieldResistancesC2
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#
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#
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# Used by:
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# Used by:
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# Ships named like: Phoenix (2 of 2)
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# Ship: Phoenix
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type = "passive"
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type = "passive"
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def handler(fit, ship, context):
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def handler(fit, ship, context):
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level = fit.character.getSkill("Caldari Dreadnought").level
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level = fit.character.getSkill("Caldari Dreadnought").level
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@@ -1,7 +1,7 @@
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# eliteBargeBonusIceHarvestingCycleTimeBarge3
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# eliteBargeBonusIceHarvestingCycleTimeBarge3
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#
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#
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# Used by:
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# Used by:
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# Ships from group: Exhumer (4 of 4)
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# Ships from group: Exhumer (3 of 3)
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type = "passive"
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type = "passive"
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def handler(fit, ship, context):
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def handler(fit, ship, context):
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level = fit.character.getSkill("Exhumers").level
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level = fit.character.getSkill("Exhumers").level
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@@ -1,7 +1,7 @@
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# eliteBargeBonusMiningDurationBarge2
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# eliteBargeBonusMiningDurationBarge2
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#
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#
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# Used by:
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# Used by:
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# Ships from group: Exhumer (4 of 4)
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# Ships from group: Exhumer (3 of 3)
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type = "passive"
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type = "passive"
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def handler(fit, ship, context):
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def handler(fit, ship, context):
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level = fit.character.getSkill("Exhumers").level
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level = fit.character.getSkill("Exhumers").level
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@@ -1,7 +1,7 @@
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# eliteBargeShieldResistance1
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# eliteBargeShieldResistance1
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#
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#
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# Used by:
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# Used by:
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# Ships from group: Exhumer (4 of 4)
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# Ships from group: Exhumer (3 of 3)
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type = "passive"
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type = "passive"
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def handler(fit, ship, context):
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def handler(fit, ship, context):
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level = fit.character.getSkill("Exhumers").level
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level = fit.character.getSkill("Exhumers").level
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@@ -1,7 +1,7 @@
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# eliteBonusMaraudersCruiseAndTorpedoDamageRole1
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# eliteBonusMaraudersCruiseAndTorpedoDamageRole1
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#
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#
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# Used by:
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# Used by:
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# Ships named like: Golem (4 of 4)
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# Ship: Golem
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type = "passive"
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type = "passive"
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def handler(fit, ship, context):
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def handler(fit, ship, context):
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damageTypes = ("em", "explosive", "kinetic", "thermal")
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damageTypes = ("em", "explosive", "kinetic", "thermal")
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@@ -1,7 +1,7 @@
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# eliteBonusMaraudersHeavyMissileDamageEMRole1
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# eliteBonusMaraudersHeavyMissileDamageEMRole1
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#
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#
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# Used by:
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# Used by:
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# Ships named like: Golem (4 of 4)
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# Ship: Golem
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type = "passive"
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type = "passive"
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def handler(fit, ship, context):
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def handler(fit, ship, context):
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fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Heavy Missiles"),
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fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Heavy Missiles"),
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@@ -1,7 +1,7 @@
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# eliteBonusMaraudersHeavyMissileDamageExpRole1
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# eliteBonusMaraudersHeavyMissileDamageExpRole1
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#
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#
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# Used by:
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# Used by:
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# Ships named like: Golem (4 of 4)
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# Ship: Golem
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type = "passive"
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type = "passive"
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def handler(fit, ship, context):
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def handler(fit, ship, context):
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fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Heavy Missiles"),
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fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Heavy Missiles"),
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@@ -1,7 +1,7 @@
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# eliteBonusMaraudersHeavyMissileDamageKinRole1
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# eliteBonusMaraudersHeavyMissileDamageKinRole1
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#
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#
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# Used by:
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# Used by:
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# Ships named like: Golem (4 of 4)
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# Ship: Golem
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type = "passive"
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type = "passive"
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def handler(fit, ship, context):
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def handler(fit, ship, context):
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fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Heavy Missiles"),
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fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Heavy Missiles"),
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@@ -1,7 +1,7 @@
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# eliteBonusMaraudersHeavyMissileDamageThermRole1
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# eliteBonusMaraudersHeavyMissileDamageThermRole1
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#
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#
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# Used by:
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# Used by:
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# Ships named like: Golem (4 of 4)
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# Ship: Golem
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type = "passive"
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type = "passive"
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def handler(fit, ship, context):
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def handler(fit, ship, context):
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fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Heavy Missiles"),
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fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Heavy Missiles"),
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@@ -1,7 +1,8 @@
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# eliteBonusMarauderShieldBonus2a
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# eliteBonusMarauderShieldBonus2a
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#
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#
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# Used by:
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# Used by:
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# Ships from group: Marauder (8 of 16)
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# Ship: Golem
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# Ship: Vargur
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type = "passive"
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type = "passive"
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def handler(fit, ship, context):
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def handler(fit, ship, context):
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level = fit.character.getSkill("Marauders").level
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level = fit.character.getSkill("Marauders").level
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@@ -1,7 +1,7 @@
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# eliteBonusViolatorsEwTargetPainting1
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# eliteBonusViolatorsEwTargetPainting1
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#
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#
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# Used by:
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# Used by:
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# Ships named like: Golem (4 of 4)
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# Ship: Golem
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type = "passive"
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type = "passive"
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def handler(fit, ship, context):
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def handler(fit, ship, context):
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level = fit.character.getSkill("Marauders").level
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level = fit.character.getSkill("Marauders").level
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@@ -1,7 +1,7 @@
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# eliteBonusViolatorsLargeEnergyTurretDamage1
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# eliteBonusViolatorsLargeEnergyTurretDamage1
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#
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#
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# Used by:
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# Used by:
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# Ships named like: Paladin (4 of 4)
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# Ship: Paladin
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type = "passive"
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type = "passive"
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def handler(fit, ship, context):
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def handler(fit, ship, context):
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level = fit.character.getSkill("Marauders").level
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level = fit.character.getSkill("Marauders").level
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@@ -1,7 +1,7 @@
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# eliteBonusViolatorsLargeEnergyTurretDamageRole1
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# eliteBonusViolatorsLargeEnergyTurretDamageRole1
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||||||
#
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#
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# Used by:
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# Used by:
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||||||
# Ships named like: Paladin (4 of 4)
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# Ship: Paladin
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type = "passive"
|
type = "passive"
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def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
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fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Large Energy Turret"),
|
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Large Energy Turret"),
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||||||
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|||||||
@@ -1,7 +1,7 @@
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# eliteBonusViolatorsLargeHybridTurretDamageRole1
|
# eliteBonusViolatorsLargeHybridTurretDamageRole1
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships named like: Kronos (4 of 4)
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# Ship: Kronos
|
||||||
type = "passive"
|
type = "passive"
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||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
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fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Large Hybrid Turret"),
|
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Large Hybrid Turret"),
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||||||
|
|||||||
@@ -1,7 +1,7 @@
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|||||||
# eliteBonusViolatorsLargeHybridTurretTracking1
|
# eliteBonusViolatorsLargeHybridTurretTracking1
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships named like: Kronos (4 of 4)
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# Ship: Kronos
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||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
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level = fit.character.getSkill("Marauders").level
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level = fit.character.getSkill("Marauders").level
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||||||
|
|||||||
@@ -1,7 +1,7 @@
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# eliteBonusViolatorsLargeProjectileTurretDamageRole1
|
# eliteBonusViolatorsLargeProjectileTurretDamageRole1
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships named like: Vargur (4 of 4)
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# Ship: Vargur
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Large Projectile Turret"),
|
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Large Projectile Turret"),
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||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
# eliteBonusViolatorsLargeProjectileTurretTracking1
|
# eliteBonusViolatorsLargeProjectileTurretTracking1
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships named like: Vargur (4 of 4)
|
# Ship: Vargur
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
level = fit.character.getSkill("Marauders").level
|
level = fit.character.getSkill("Marauders").level
|
||||||
|
|||||||
@@ -1,7 +1,8 @@
|
|||||||
# eliteBonusViolatorsRepairSystemsArmorDamageAmount2
|
# eliteBonusViolatorsRepairSystemsArmorDamageAmount2
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships from group: Marauder (8 of 16)
|
# Ship: Kronos
|
||||||
|
# Ship: Paladin
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
level = fit.character.getSkill("Marauders").level
|
level = fit.character.getSkill("Marauders").level
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
# eliteBonusViolatorsTractorBeamMaxRangeRole2
|
# eliteBonusViolatorsTractorBeamMaxRangeRole2
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships from group: Marauder (16 of 16)
|
# Ships from group: Marauder (4 of 4)
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Tractor Beam",
|
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Tractor Beam",
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
# eliteBonusViolatorsTractorBeamMaxTractorVelocityRole3
|
# eliteBonusViolatorsTractorBeamMaxTractorVelocityRole3
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships from group: Marauder (16 of 16)
|
# Ships from group: Marauder (4 of 4)
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Tractor Beam",
|
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Tractor Beam",
|
||||||
|
|||||||
@@ -1,9 +1,8 @@
|
|||||||
# iceHarvesterCapacitorNeedMultiplier
|
# iceHarvesterCapacitorNeedMultiplier
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships from group: Exhumer (3 of 4)
|
# Variations of ship: Procurer (2 of 2)
|
||||||
# Ship: Procurer
|
# Variations of ship: Retriever (2 of 2)
|
||||||
# Ship: Retriever
|
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
fit.modules.filteredItemMultiply(lambda mod: mod.item.requiresSkill("Ice Harvesting"),
|
fit.modules.filteredItemMultiply(lambda mod: mod.item.requiresSkill("Ice Harvesting"),
|
||||||
|
|||||||
@@ -1,9 +1,8 @@
|
|||||||
# iceHarvesterDurationMultiplier
|
# iceHarvesterDurationMultiplier
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships from group: Exhumer (3 of 4)
|
# Variations of ship: Procurer (2 of 2)
|
||||||
# Ship: Procurer
|
# Variations of ship: Retriever (2 of 2)
|
||||||
# Ship: Retriever
|
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
fit.modules.filteredItemMultiply(lambda mod: mod.item.requiresSkill("Ice Harvesting"),
|
fit.modules.filteredItemMultiply(lambda mod: mod.item.requiresSkill("Ice Harvesting"),
|
||||||
|
|||||||
@@ -4,12 +4,12 @@
|
|||||||
# Ships from group: Covert Ops (5 of 5)
|
# Ships from group: Covert Ops (5 of 5)
|
||||||
# Ships named like: Stratios (2 of 2)
|
# Ships named like: Stratios (2 of 2)
|
||||||
# Subsystems named like: Electronics Emergent Locus Analyzer (4 of 4)
|
# Subsystems named like: Electronics Emergent Locus Analyzer (4 of 4)
|
||||||
# Variations of ship: Heron (3 of 3)
|
|
||||||
# Variations of ship: Imicus (3 of 3)
|
|
||||||
# Variations of ship: Magnate (4 of 6)
|
|
||||||
# Variations of ship: Probe (3 of 3)
|
|
||||||
# Ship: Astero
|
# Ship: Astero
|
||||||
|
# Ship: Heron
|
||||||
|
# Ship: Imicus
|
||||||
|
# Ship: Magnate
|
||||||
# Ship: Nestor
|
# Ship: Nestor
|
||||||
|
# Ship: Probe
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, container, context):
|
def handler(fit, container, context):
|
||||||
level = container.level if "skill" in context else 1
|
level = container.level if "skill" in context else 1
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
# miningDirectorBonusCommandBonusEffective
|
# miningDirectorBonusCommandBonusEffective
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships from group: Capital Industrial Ship (2 of 2)
|
# Ship: Rorqual
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Mining Director"),
|
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Mining Director"),
|
||||||
|
|||||||
@@ -1,10 +1,9 @@
|
|||||||
# miningYieldMultiplyPassive
|
# miningYieldMultiplyPassive
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships from group: Exhumer (3 of 4)
|
# Variations of ship: Procurer (2 of 2)
|
||||||
|
# Variations of ship: Retriever (2 of 2)
|
||||||
# Variations of ship: Venture (2 of 2)
|
# Variations of ship: Venture (2 of 2)
|
||||||
# Ship: Procurer
|
|
||||||
# Ship: Retriever
|
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, module, context):
|
def handler(fit, module, context):
|
||||||
fit.modules.filteredItemMultiply(lambda mod: mod.item.requiresSkill("Mining"),
|
fit.modules.filteredItemMultiply(lambda mod: mod.item.requiresSkill("Mining"),
|
||||||
|
|||||||
@@ -2,7 +2,7 @@
|
|||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships from group: Assault Frigate (8 of 12)
|
# Ships from group: Assault Frigate (8 of 12)
|
||||||
# Ships from group: Heavy Assault Cruiser (10 of 13)
|
# Ships from group: Heavy Assault Cruiser (8 of 11)
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("High Speed Maneuvering"),
|
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("High Speed Maneuvering"),
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
# oreCapitalShipShieldTransferRange
|
# oreCapitalShipShieldTransferRange
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships from group: Capital Industrial Ship (2 of 2)
|
# Ship: Rorqual
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
level = fit.character.getSkill("Capital Industrial Ships").level
|
level = fit.character.getSkill("Capital Industrial Ships").level
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
# roleBonusMarauderMJDRReactivationDelayBonus
|
# roleBonusMarauderMJDRReactivationDelayBonus
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships from group: Marauder (16 of 16)
|
# Ships from group: Marauder (4 of 4)
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Micro Jump Drive",
|
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Micro Jump Drive",
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
# rorqualCargoScanRangeBonus
|
# rorqualCargoScanRangeBonus
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships from group: Capital Industrial Ship (2 of 2)
|
# Ship: Rorqual
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Cargo Scanner",
|
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Cargo Scanner",
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
# rorqualSurveyScannerRangeBonus
|
# rorqualSurveyScannerRangeBonus
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships from group: Capital Industrial Ship (2 of 2)
|
# Ship: Rorqual
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Survey Scanner",
|
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Survey Scanner",
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
# shipAdvancedSpaceshipCommandAgilityBonus
|
# shipAdvancedSpaceshipCommandAgilityBonus
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Items from market group: Ships > Capital Ships (32 of 34)
|
# Items from market group: Ships > Capital Ships (27 of 28)
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
skill = fit.character.getSkill("Advanced Spaceship Command")
|
skill = fit.character.getSkill("Advanced Spaceship Command")
|
||||||
|
|||||||
@@ -3,7 +3,6 @@
|
|||||||
# Used by:
|
# Used by:
|
||||||
# Variations of ship: Prophecy (2 of 2)
|
# Variations of ship: Prophecy (2 of 2)
|
||||||
# Ship: Absolution
|
# Ship: Absolution
|
||||||
# Ship: Prophecy Blood Raiders Edition
|
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
level = fit.character.getSkill("Amarr Battlecruiser").level
|
level = fit.character.getSkill("Amarr Battlecruiser").level
|
||||||
|
|||||||
@@ -1,9 +1,9 @@
|
|||||||
# shipArmorEMResistanceAF1
|
# shipArmorEMResistanceAF1
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships named like: Punisher (3 of 3)
|
|
||||||
# Ship: Astero
|
# Ship: Astero
|
||||||
# Ship: Malice
|
# Ship: Malice
|
||||||
|
# Ship: Punisher
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
level = fit.character.getSkill("Amarr Frigate").level
|
level = fit.character.getSkill("Amarr Frigate").level
|
||||||
|
|||||||
@@ -3,7 +3,6 @@
|
|||||||
# Used by:
|
# Used by:
|
||||||
# Variations of ship: Prophecy (2 of 2)
|
# Variations of ship: Prophecy (2 of 2)
|
||||||
# Ship: Absolution
|
# Ship: Absolution
|
||||||
# Ship: Prophecy Blood Raiders Edition
|
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
level = fit.character.getSkill("Amarr Battlecruiser").level
|
level = fit.character.getSkill("Amarr Battlecruiser").level
|
||||||
|
|||||||
@@ -1,9 +1,9 @@
|
|||||||
# shipArmorEXResistanceAF1
|
# shipArmorEXResistanceAF1
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships named like: Punisher (3 of 3)
|
|
||||||
# Ship: Astero
|
# Ship: Astero
|
||||||
# Ship: Malice
|
# Ship: Malice
|
||||||
|
# Ship: Punisher
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
level = fit.character.getSkill("Amarr Frigate").level
|
level = fit.character.getSkill("Amarr Frigate").level
|
||||||
|
|||||||
@@ -3,7 +3,6 @@
|
|||||||
# Used by:
|
# Used by:
|
||||||
# Variations of ship: Prophecy (2 of 2)
|
# Variations of ship: Prophecy (2 of 2)
|
||||||
# Ship: Absolution
|
# Ship: Absolution
|
||||||
# Ship: Prophecy Blood Raiders Edition
|
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
level = fit.character.getSkill("Amarr Battlecruiser").level
|
level = fit.character.getSkill("Amarr Battlecruiser").level
|
||||||
|
|||||||
@@ -1,9 +1,9 @@
|
|||||||
# shipArmorKNResistanceAF1
|
# shipArmorKNResistanceAF1
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships named like: Punisher (3 of 3)
|
|
||||||
# Ship: Astero
|
# Ship: Astero
|
||||||
# Ship: Malice
|
# Ship: Malice
|
||||||
|
# Ship: Punisher
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
level = fit.character.getSkill("Amarr Frigate").level
|
level = fit.character.getSkill("Amarr Frigate").level
|
||||||
|
|||||||
@@ -4,7 +4,6 @@
|
|||||||
# Variations of ship: Myrmidon (2 of 2)
|
# Variations of ship: Myrmidon (2 of 2)
|
||||||
# Ship: Astarte
|
# Ship: Astarte
|
||||||
# Ship: Brutix
|
# Ship: Brutix
|
||||||
# Ship: Brutix Serpentis Edition
|
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
level = fit.character.getSkill("Gallente Battlecruiser").level
|
level = fit.character.getSkill("Gallente Battlecruiser").level
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
# shipArmorRepairingGF2
|
# shipArmorRepairingGF2
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships named like: Incursus (3 of 3)
|
# Ship: Incursus
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
level = fit.character.getSkill("Gallente Frigate").level
|
level = fit.character.getSkill("Gallente Frigate").level
|
||||||
|
|||||||
@@ -3,7 +3,6 @@
|
|||||||
# Used by:
|
# Used by:
|
||||||
# Variations of ship: Prophecy (2 of 2)
|
# Variations of ship: Prophecy (2 of 2)
|
||||||
# Ship: Absolution
|
# Ship: Absolution
|
||||||
# Ship: Prophecy Blood Raiders Edition
|
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
level = fit.character.getSkill("Amarr Battlecruiser").level
|
level = fit.character.getSkill("Amarr Battlecruiser").level
|
||||||
|
|||||||
@@ -1,9 +1,9 @@
|
|||||||
# shipArmorTHResistanceAF1
|
# shipArmorTHResistanceAF1
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships named like: Punisher (3 of 3)
|
|
||||||
# Ship: Astero
|
# Ship: Astero
|
||||||
# Ship: Malice
|
# Ship: Malice
|
||||||
|
# Ship: Punisher
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
level = fit.character.getSkill("Amarr Frigate").level
|
level = fit.character.getSkill("Amarr Frigate").level
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
# shipBonusAoeVelocityCruiseAndTorpedoCB2
|
# shipBonusAoeVelocityCruiseAndTorpedoCB2
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships named like: Golem (4 of 4)
|
# Ship: Golem
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
level = fit.character.getSkill("Caldari Battleship").level
|
level = fit.character.getSkill("Caldari Battleship").level
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
# shipBonusArmorResistAB
|
# shipBonusArmorResistAB
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships named like: Abaddon (3 of 3)
|
# Ship: Abaddon
|
||||||
# Ship: Nestor
|
# Ship: Nestor
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
# shipBonusCapCapAB
|
# shipBonusCapCapAB
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships named like: Paladin (4 of 4)
|
|
||||||
# Ship: Apocalypse Imperial Issue
|
# Ship: Apocalypse Imperial Issue
|
||||||
|
# Ship: Paladin
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
level = fit.character.getSkill("Amarr Battleship").level
|
level = fit.character.getSkill("Amarr Battleship").level
|
||||||
|
|||||||
@@ -3,7 +3,6 @@
|
|||||||
# Used by:
|
# Used by:
|
||||||
# Variations of ship: Miasmos (3 of 4)
|
# Variations of ship: Miasmos (3 of 4)
|
||||||
# Variations of ship: Nereus (2 of 2)
|
# Variations of ship: Nereus (2 of 2)
|
||||||
# Ship: Iteron Inner Zone Shipping Edition
|
|
||||||
# Ship: Iteron Mark V
|
# Ship: Iteron Mark V
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
# shipBonusCargoCI
|
# shipBonusCargoCI
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships named like: Tayra (2 of 2)
|
|
||||||
# Variations of ship: Badger (2 of 2)
|
# Variations of ship: Badger (2 of 2)
|
||||||
|
# Ship: Tayra
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
level = fit.character.getSkill("Caldari Industrial").level
|
level = fit.character.getSkill("Caldari Industrial").level
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
# shipBonusCargoMI
|
# shipBonusCargoMI
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships named like: Mammoth (2 of 2)
|
|
||||||
# Variations of ship: Wreathe (2 of 2)
|
# Variations of ship: Wreathe (2 of 2)
|
||||||
|
# Ship: Mammoth
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
level = fit.character.getSkill("Minmatar Industrial").level
|
level = fit.character.getSkill("Minmatar Industrial").level
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
# shipBonusDreadCitadelCruiseRofC1
|
# shipBonusDreadCitadelCruiseRofC1
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships named like: Phoenix (2 of 2)
|
# Ship: Phoenix
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
level = fit.character.getSkill("Caldari Dreadnought").level
|
level = fit.character.getSkill("Caldari Dreadnought").level
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
# shipBonusDreadCitadelTorpRofC1
|
# shipBonusDreadCitadelTorpRofC1
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships named like: Phoenix (2 of 2)
|
# Ship: Phoenix
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
level = fit.character.getSkill("Caldari Dreadnought").level
|
level = fit.character.getSkill("Caldari Dreadnought").level
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
# shipBonusDroneDamageMultiplierABC2
|
# shipBonusDroneDamageMultiplierABC2
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships named like: Prophecy (2 of 2)
|
# Ship: Prophecy
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
level = fit.character.getSkill("Amarr Battlecruiser").level
|
level = fit.character.getSkill("Amarr Battlecruiser").level
|
||||||
|
|||||||
@@ -2,7 +2,6 @@
|
|||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Variations of ship: Dominix (3 of 3)
|
# Variations of ship: Dominix (3 of 3)
|
||||||
# Ship: Dominix Quafe Edition
|
|
||||||
# Ship: Nestor
|
# Ship: Nestor
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
|
|||||||
@@ -2,7 +2,8 @@
|
|||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships named like: Stratios (2 of 2)
|
# Ships named like: Stratios (2 of 2)
|
||||||
# Ships named like: Vexor (3 of 4)
|
# Ship: Vexor
|
||||||
|
# Ship: Vexor Navy Issue
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
level = fit.character.getSkill("Gallente Cruiser").level
|
level = fit.character.getSkill("Gallente Cruiser").level
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
# shipBonusDroneHitpointsABC2
|
# shipBonusDroneHitpointsABC2
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships named like: Prophecy (2 of 2)
|
# Ship: Prophecy
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
level = fit.character.getSkill("Amarr Battlecruiser").level
|
level = fit.character.getSkill("Amarr Battlecruiser").level
|
||||||
|
|||||||
@@ -2,7 +2,6 @@
|
|||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Variations of ship: Dominix (3 of 3)
|
# Variations of ship: Dominix (3 of 3)
|
||||||
# Ship: Dominix Quafe Edition
|
|
||||||
# Ship: Nestor
|
# Ship: Nestor
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
|
|||||||
@@ -2,7 +2,8 @@
|
|||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships named like: Stratios (2 of 2)
|
# Ships named like: Stratios (2 of 2)
|
||||||
# Ships named like: Vexor (3 of 4)
|
# Ship: Vexor
|
||||||
|
# Ship: Vexor Navy Issue
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
level = fit.character.getSkill("Gallente Cruiser").level
|
level = fit.character.getSkill("Gallente Cruiser").level
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
# shipBonusDroneHitpointsGF
|
# shipBonusDroneHitpointsGF
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships named like: Tristan (2 of 2)
|
|
||||||
# Ship: Astero
|
# Ship: Astero
|
||||||
|
# Ship: Tristan
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
level = fit.character.getSkill("Gallente Frigate").level
|
level = fit.character.getSkill("Gallente Frigate").level
|
||||||
|
|||||||
@@ -1,7 +1,8 @@
|
|||||||
# shipBonusDroneMiningAmountGC2
|
# shipBonusDroneMiningAmountGC2
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships named like: Vexor (3 of 4)
|
# Ship: Vexor
|
||||||
|
# Ship: Vexor Navy Issue
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
level = fit.character.getSkill("Gallente Cruiser").level
|
level = fit.character.getSkill("Gallente Cruiser").level
|
||||||
|
|||||||
@@ -2,7 +2,6 @@
|
|||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ship: Dominix
|
# Ship: Dominix
|
||||||
# Ship: Dominix Quafe Edition
|
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
level = fit.character.getSkill("Gallente Battleship").level
|
level = fit.character.getSkill("Gallente Battleship").level
|
||||||
|
|||||||
@@ -2,7 +2,6 @@
|
|||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ship: Dominix
|
# Ship: Dominix
|
||||||
# Ship: Dominix Quafe Edition
|
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
level = fit.character.getSkill("Gallente Battleship").level
|
level = fit.character.getSkill("Gallente Battleship").level
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
# shipBonusDroneTrackingGF
|
# shipBonusDroneTrackingGF
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships named like: Tristan (2 of 2)
|
# Ship: Tristan
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
level = fit.character.getSkill("Gallente Frigate").level
|
level = fit.character.getSkill("Gallente Frigate").level
|
||||||
|
|||||||
@@ -2,7 +2,7 @@
|
|||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships named like: Rattlesnake (2 of 2)
|
# Ships named like: Rattlesnake (2 of 2)
|
||||||
# Ships named like: Rokh (3 of 3)
|
# Ship: Rokh
|
||||||
# Ship: Scorpion Navy Issue
|
# Ship: Scorpion Navy Issue
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
|
|||||||
@@ -2,7 +2,7 @@
|
|||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships named like: Rattlesnake (2 of 2)
|
# Ships named like: Rattlesnake (2 of 2)
|
||||||
# Ships named like: Rokh (3 of 3)
|
# Ship: Rokh
|
||||||
# Ship: Scorpion Navy Issue
|
# Ship: Scorpion Navy Issue
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
|
|||||||
@@ -2,7 +2,6 @@
|
|||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Variations of ship: Cyclone (2 of 2)
|
# Variations of ship: Cyclone (2 of 2)
|
||||||
# Ship: Cyclone Thukker Tribe Edition
|
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
level = fit.character.getSkill("Minmatar Battlecruiser").level
|
level = fit.character.getSkill("Minmatar Battlecruiser").level
|
||||||
|
|||||||
@@ -2,7 +2,6 @@
|
|||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Variations of ship: Cyclone (2 of 2)
|
# Variations of ship: Cyclone (2 of 2)
|
||||||
# Ship: Cyclone Thukker Tribe Edition
|
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
level = fit.character.getSkill("Minmatar Battlecruiser").level
|
level = fit.character.getSkill("Minmatar Battlecruiser").level
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
# shipBonusHTFalloffGB2
|
# shipBonusHTFalloffGB2
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships named like: Kronos (4 of 4)
|
# Ship: Kronos
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
level = fit.character.getSkill("Gallente Battleship").level
|
level = fit.character.getSkill("Gallente Battleship").level
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
# shipBonusHybridOptimalCB
|
# shipBonusHybridOptimalCB
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships named like: Rokh (3 of 3)
|
# Ship: Rokh
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
level = fit.character.getSkill("Caldari Battleship").level
|
level = fit.character.getSkill("Caldari Battleship").level
|
||||||
|
|||||||
@@ -1,10 +1,9 @@
|
|||||||
# shipBonusHybridTrackingGF2
|
# shipBonusHybridTrackingGF2
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships named like: Tristan (2 of 2)
|
|
||||||
# Ship: Ares
|
# Ship: Ares
|
||||||
# Ship: Federation Navy Comet
|
# Ship: Federation Navy Comet
|
||||||
# Ship: Police Pursuit Comet
|
# Ship: Tristan
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
level = fit.character.getSkill("Gallente Frigate").level
|
level = fit.character.getSkill("Gallente Frigate").level
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
# shipBonusIceHarvesterDurationORE3
|
# shipBonusIceHarvesterDurationORE3
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships from group: Exhumer (4 of 4)
|
# Ships from group: Exhumer (3 of 3)
|
||||||
# Ships from group: Mining Barge (3 of 3)
|
# Ships from group: Mining Barge (3 of 3)
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, container, context):
|
def handler(fit, container, context):
|
||||||
|
|||||||
@@ -2,7 +2,7 @@
|
|||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships named like: Rattlesnake (2 of 2)
|
# Ships named like: Rattlesnake (2 of 2)
|
||||||
# Ships named like: Rokh (3 of 3)
|
# Ship: Rokh
|
||||||
# Ship: Scorpion Navy Issue
|
# Ship: Scorpion Navy Issue
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
# shipBonusLargeEnergyTurretMaxRangeAB
|
# shipBonusLargeEnergyTurretMaxRangeAB
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships named like: Paladin (4 of 4)
|
# Ship: Paladin
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
level = fit.character.getSkill("Amarr Battleship").level
|
level = fit.character.getSkill("Amarr Battleship").level
|
||||||
|
|||||||
@@ -1,7 +1,8 @@
|
|||||||
# shipBonusLargeEnergyTurretMaxRangeAB2
|
# shipBonusLargeEnergyTurretMaxRangeAB2
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships named like: Apocalypse (5 of 6)
|
# Ship: Apocalypse
|
||||||
|
# Ship: Apocalypse Navy Issue
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
level = fit.character.getSkill("Amarr Battleship").level
|
level = fit.character.getSkill("Amarr Battleship").level
|
||||||
|
|||||||
@@ -1,7 +1,8 @@
|
|||||||
# shipBonusLargeEnergyTurretTrackingAB
|
# shipBonusLargeEnergyTurretTrackingAB
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships named like: Apocalypse (5 of 6)
|
# Ship: Apocalypse
|
||||||
|
# Ship: Apocalypse Navy Issue
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
level = fit.character.getSkill("Amarr Battleship").level
|
level = fit.character.getSkill("Amarr Battleship").level
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
# shipBonusLargeEnergyWeaponDamageAB2
|
# shipBonusLargeEnergyWeaponDamageAB2
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships named like: Abaddon (3 of 3)
|
# Ship: Abaddon
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
level = fit.character.getSkill("Amarr Battleship").level
|
level = fit.character.getSkill("Amarr Battleship").level
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
# shipBonusMiningDurationORE3
|
# shipBonusMiningDurationORE3
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships from group: Exhumer (4 of 4)
|
# Ships from group: Exhumer (3 of 3)
|
||||||
# Ships from group: Mining Barge (3 of 3)
|
# Ships from group: Mining Barge (3 of 3)
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
# shipBonusORECapShipDroneArmorHPAndShieldHPAndHpBonus
|
# shipBonusORECapShipDroneArmorHPAndShieldHPAndHpBonus
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships from group: Capital Industrial Ship (2 of 2)
|
# Ship: Rorqual
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
level = fit.character.getSkill("Capital Industrial Ships").level
|
level = fit.character.getSkill("Capital Industrial Ships").level
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
# shipBonusORECapShipDroneDmgBonus
|
# shipBonusORECapShipDroneDmgBonus
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships from group: Capital Industrial Ship (2 of 2)
|
# Ship: Rorqual
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
level = fit.character.getSkill("Capital Industrial Ships").level
|
level = fit.character.getSkill("Capital Industrial Ships").level
|
||||||
|
|||||||
@@ -2,7 +2,6 @@
|
|||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Variations of ship: Retriever (2 of 2)
|
# Variations of ship: Retriever (2 of 2)
|
||||||
# Ship: Mackinaw ORE Development Edition
|
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
level = fit.character.getSkill("Mining Barge").level
|
level = fit.character.getSkill("Mining Barge").level
|
||||||
|
|||||||
@@ -3,6 +3,7 @@
|
|||||||
# Used by:
|
# Used by:
|
||||||
# Ship: Chremoas
|
# Ship: Chremoas
|
||||||
# Ship: Dramiel
|
# Ship: Dramiel
|
||||||
|
# Ship: Svipul
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Small Projectile Turret"),
|
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Small Projectile Turret"),
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
# shipBonusPTFalloffMB1
|
# shipBonusPTFalloffMB1
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships named like: Vargur (4 of 4)
|
# Ship: Vargur
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
level = fit.character.getSkill("Minmatar Battleship").level
|
level = fit.character.getSkill("Minmatar Battleship").level
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
# shipBonusRepairSystemsArmorRepairAmountGB2
|
# shipBonusRepairSystemsArmorRepairAmountGB2
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships named like: Hyperion (3 of 3)
|
# Ship: Hyperion
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
level = fit.character.getSkill("Gallente Battleship").level
|
level = fit.character.getSkill("Gallente Battleship").level
|
||||||
|
|||||||
@@ -1,7 +1,6 @@
|
|||||||
# shipBonusRHMLROF2CB
|
# shipBonusRHMLROF2CB
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships named like: Raven Edition (3 of 3)
|
|
||||||
# Ship: Raven
|
# Ship: Raven
|
||||||
# Ship: Widow
|
# Ship: Widow
|
||||||
type = "passive"
|
type = "passive"
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
# shipBonusSalvageCycleAF
|
# shipBonusSalvageCycleAF
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Variations of ship: Magnate (3 of 6)
|
# Ship: Magnate
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
level = fit.character.getSkill("Amarr Frigate").level
|
level = fit.character.getSkill("Amarr Frigate").level
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
# shipBonusSalvageCycleCF
|
# shipBonusSalvageCycleCF
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships named like: Heron (2 of 2)
|
# Ship: Heron
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
level = fit.character.getSkill("Caldari Frigate").level
|
level = fit.character.getSkill("Caldari Frigate").level
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
# shipBonusSalvageCycleGF
|
# shipBonusSalvageCycleGF
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships named like: Imicus (2 of 2)
|
# Ship: Imicus
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
level = fit.character.getSkill("Amarr Frigate").level
|
level = fit.character.getSkill("Amarr Frigate").level
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
# shipBonusSalvageCycleMF
|
# shipBonusSalvageCycleMF
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Ships named like: Probe (2 of 2)
|
# Ship: Probe
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
level = fit.character.getSkill("Minmatar Frigate").level
|
level = fit.character.getSkill("Minmatar Frigate").level
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
# shipBonusScanProbeStrength2AF
|
# shipBonusScanProbeStrength2AF
|
||||||
#
|
#
|
||||||
# Used by:
|
# Used by:
|
||||||
# Variations of ship: Magnate (3 of 6)
|
# Ship: Magnate
|
||||||
type = "passive"
|
type = "passive"
|
||||||
def handler(fit, ship, context):
|
def handler(fit, ship, context):
|
||||||
level = fit.character.getSkill("Amarr Frigate").level
|
level = fit.character.getSkill("Amarr Frigate").level
|
||||||
|
|||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user