Make projected states undo'able
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@@ -29,10 +29,8 @@ from eos.saveddata.character import Character as saveddata_Character
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from eos.saveddata.citadel import Citadel as es_Citadel
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from eos.saveddata.damagePattern import DamagePattern as es_DamagePattern
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from eos.saveddata.drone import Drone as es_Drone
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from eos.saveddata.fighter import Fighter as es_Fighter
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from eos.const import ImplantLocation, FittingModuleState
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from eos.saveddata.fit import Fit as FitType
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from eos.saveddata.module import Module as es_Module
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from eos.saveddata.ship import Ship as es_Ship
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from service.character import Character
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from service.damagePattern import DamagePattern
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@@ -340,28 +338,6 @@ class Fit(FitDeprecated):
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fit.notes))
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return fits
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def toggleProjected(self, fitID, thing, click):
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pyfalog.debug("Toggling projected on fit ({0}) for: {1}", fitID, thing)
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fit = eos.db.getFit(fitID)
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if isinstance(thing, es_Drone):
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if thing.amountActive == 0 and thing.canBeApplied(fit):
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thing.amountActive = thing.amount
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else:
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thing.amountActive = 0
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elif isinstance(thing, es_Fighter):
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thing.active = not thing.active
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elif isinstance(thing, es_Module):
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thing.state = es_Module.getProposedState(thing, click)
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if not thing.canHaveState(thing.state, fit):
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thing.state = FittingModuleState.OFFLINE
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elif isinstance(thing, FitType):
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projectionInfo = thing.getProjectionInfo(fitID)
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if projectionInfo:
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projectionInfo.active = not projectionInfo.active
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eos.db.commit()
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self.recalc(fit)
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def changeMutatedValue(self, mutator, value):
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pyfalog.debug("Changing mutated value for {} / {}: {} => {}".format(mutator.module, mutator.module.mutaplasmid, mutator.value, value))
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mutator.value = value
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