Rename multiple entities to reflect that it's target profile rather than target resists

This commit is contained in:
DarkPhoenix
2019-07-25 16:20:41 +03:00
parent 71f1c69f23
commit e34fcb2f9c
25 changed files with 189 additions and 187 deletions

View File

@@ -81,7 +81,7 @@ sd_lock = threading.RLock()
from eos.db.gamedata import alphaClones, attribute, category, effect, group, item, marketGroup, metaData, metaGroup, queries, traits, unit, dynamicAttributes
# noinspection PyPep8
from eos.db.saveddata import booster, cargo, character, damagePattern, databaseRepair, drone, fighter, fit, implant, implantSet, loadDefaultDatabaseValues, \
miscData, mutator, module, override, price, queries, skill, targetResists, user
miscData, mutator, module, override, price, queries, skill, targetProfile, user
# Import queries
# noinspection PyPep8