Rename multiple entities to reflect that it's target profile rather than target resists
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@@ -39,7 +39,7 @@ from gui.builtinContextMenus import ( # noqa: E402,F401
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damagePatternChange,
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# Firepower panel
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factorReload,
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targetResists,
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targetProfile,
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# Graph extra options
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graphDmgIgnoreResists,
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graphDmgApplyProjected,
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