Fix fetching of prices of on-character implants
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@@ -156,7 +156,7 @@ class ImplantDisplay(d.Display):
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event.Skip()
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return
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self.original = fit.implants if fit is not None else None
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self.original = fit.appliedImplants if fit is not None else None
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self.implants = fit.appliedImplants[:] if fit is not None else None
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if self.implants is not None:
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self.implants.sort(key=lambda implant: implant.slot or 0)
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