Fix fetching of prices of on-character implants

This commit is contained in:
DarkPhoenix
2019-04-16 16:25:44 +03:00
parent fd54d2c28c
commit e57fce39fe
7 changed files with 11 additions and 13 deletions

View File

@@ -120,8 +120,8 @@ class PriceViewFull(StatsView):
for booster in fit.boosters:
booster_price += booster.item.price.price
if fit.implants:
for implant in fit.implants:
if fit.appliedImplants:
for implant in fit.appliedImplants:
implant_price += implant.item.price.price
total_price = 0

View File

@@ -114,8 +114,8 @@ class PriceViewMinimal(StatsView):
for booster in fit.boosters:
booster_price += booster.item.price.price
if fit.implants:
for implant in fit.implants:
if fit.appliedImplants:
for implant in fit.appliedImplants:
implant_price += implant.item.price.price
fitting_price = module_price