Update some effects and headers
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@@ -7,6 +7,9 @@ runTime = "early"
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def handler(fit, module, context):
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return
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# @todo: finish this
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fit.extraAttributes["siege"] = True
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fit.ship.boostItemAttr("maxVelocity", module.getModifiedItemAttr("speedFactor"))
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fit.ship.multiplyItemAttr("mass", module.getModifiedItemAttr("siegeMassMultiplier"))
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@@ -20,7 +23,7 @@ def handler(fit, module, context):
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(
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"Shield Command",
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),
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"warfareBuff4Value",
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src.getModifiedItemAttr("shipBonusORECapital3"),
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"warfareBuff4Modifier",
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module.getModifiedItemAttr("shipBonusORECapital3"),
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skill="Capital Industrial Ships",
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)
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