Change to use BitmapLoader class
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@@ -19,7 +19,7 @@
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import wx
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from gui.statsView import StatsView
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from gui import bitmapLoader
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from gui.bitmapLoader import BitmapLoader
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from gui.utils.numberFormatter import formatAmount
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import gui.mainFrame
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import gui.builtinStatsViews.resistancesViewFull as rvf
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@@ -62,14 +62,14 @@ class RechargeViewFull(StatsView):
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sizerTankStats.Add(wx.StaticText(contentPanel, wx.ID_ANY, ""), 0)
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toolTipText = {"shieldPassive" : "Passive shield recharge", "shieldActive" : "Active shield boost", "armorActive" : "Armor repair amount", "hullActive" : "Hull repair amount"}
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for tankType in ("shieldPassive", "shieldActive", "armorActive", "hullActive"):
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bitmap = bitmapLoader.getStaticBitmap("%s_big" % tankType, contentPanel, "gui")
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bitmap = BitmapLoader.getStaticBitmap("%s_big" % tankType, contentPanel, "gui")
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tooltip = wx.ToolTip(toolTipText[tankType])
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bitmap.SetToolTip(tooltip)
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sizerTankStats.Add(bitmap, 0, wx.ALIGN_CENTER)
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toolTipText = {"reinforced" : "Reinforced", "sustained" : "Sustained"}
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for stability in ("reinforced", "sustained"):
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bitmap = bitmapLoader.getStaticBitmap("regen%s_big" % stability.capitalize(), contentPanel, "gui")
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bitmap = BitmapLoader.getStaticBitmap("regen%s_big" % stability.capitalize(), contentPanel, "gui")
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tooltip = wx.ToolTip(toolTipText[stability])
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bitmap.SetToolTip(tooltip)
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sizerTankStats.Add(bitmap, 0, wx.ALIGN_CENTER)
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