From f07684875f66f887c9be308c3a1a8e813395a8b5 Mon Sep 17 00:00:00 2001 From: DarkPhoenix Date: Fri, 19 Feb 2021 10:37:52 +0300 Subject: [PATCH] Use proper attribute for missiles --- eos/effects.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/eos/effects.py b/eos/effects.py index fc393ad69..114a9dc04 100644 --- a/eos/effects.py +++ b/eos/effects.py @@ -30331,7 +30331,7 @@ class Effect6658(BaseEffect): 'maxVelocity', src.getModifiedItemAttr('missileVelocityBonus'), **kwargs) fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill('Cruise Missiles') or mod.item.requiresSkill('Torpedoes'), - 'speed', src.getModifiedItemAttr('siegeTurretDamageBonus'), + 'speed', src.getModifiedItemAttr('siegeMissileDamageBonus'), stackingPenalties=True, **kwargs) # Tanking