Added the character import enhancement (reads native EVE CCP XML)

Character class inherits from 'object' now for consitency
 (as fit class does)
Strings updated for consistency (e.g., 'EvE' -> 'EVE')
Minor cleanup of the previous skills exporter enhancement
Moved character change/update event bindings to globalEvents (as fit changes are) for better re-use
This commit is contained in:
Martin Falatic
2013-06-22 17:57:23 -07:00
parent 7b063987d7
commit f53e6f8533
14 changed files with 84 additions and 32 deletions

View File

@@ -48,7 +48,7 @@ class CharacterSelection(wx.Panel):
self.skillReqsStaticBitmap.SetBitmap(self.cleanSkills)
self.Bind(wx.EVT_CHOICE, self.charChanged)
self.mainFrame.Bind(ce.CHAR_LIST_UPDATED, self.refreshCharacterList)
self.mainFrame.Bind(GE.CHAR_LIST_UPDATED, self.refreshCharacterList)
self.mainFrame.Bind(GE.FIT_CHANGED, self.fitChanged)
# panelSize = wx.Size(-1,30)