Take ship radius in consideration when displaying missile range in range column

This commit is contained in:
DarkPhoenix
2019-11-13 20:51:14 +03:00
parent 7fb6170bcb
commit f778f9ceae
2 changed files with 8 additions and 2 deletions

View File

@@ -155,10 +155,11 @@ def getLauncherMult(mod, src, distance, tgtSpeed, tgtSigRadius):
missileMaxRangeData = mod.missileMaxRangeData
if missileMaxRangeData is None:
return 0
# The ranges already consider ship radius
lowerRange, higherRange, higherChance = missileMaxRangeData
if distance is None or distance + src.getRadius() <= lowerRange:
if distance is None or distance <= lowerRange:
distanceFactor = 1
elif lowerRange < distance + src.getRadius() <= higherRange:
elif lowerRange < distance <= higherRange:
distanceFactor = higherChance
else:
distanceFactor = 0