add / update effects for citadels

This commit is contained in:
blitzmann
2018-02-16 00:44:26 -05:00
parent 636ee1de23
commit fa3cf90421
23 changed files with 240 additions and 2 deletions

View File

@@ -0,0 +1,11 @@
# doomsdayAOEPaint
#
# Used by:
# Module: Target Illumination Burst Projector
type = "projected", "active"
def handler(fit, container, context, *args, **kwargs):
if "projected" in context:
fit.ship.boostItemAttr("signatureRadius", container.getModifiedItemAttr("signatureRadiusBonus"),
stackingPenalties=True, *args, **kwargs)