add / update effects for citadels
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11
eos/effects/doomsdayaoepaint.py
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11
eos/effects/doomsdayaoepaint.py
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# doomsdayAOEPaint
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#
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# Used by:
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# Module: Target Illumination Burst Projector
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type = "projected", "active"
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def handler(fit, container, context, *args, **kwargs):
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if "projected" in context:
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fit.ship.boostItemAttr("signatureRadius", container.getModifiedItemAttr("signatureRadiusBonus"),
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stackingPenalties=True, *args, **kwargs)
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