Release/v1.33.0 (#1319)

* update database file to SISI 1202899

* Effect and group renaming

* Add civilian modules (#1308)

* Add new effects

* update effect headers

* update database to tq - lifeblood (1203953)

* Update renders

* Update icons

* bump version

* fix tox errors

* change up tox config to ignore E722

* more tox ignores

* Try disabling tests for now. Rifter stats changed, causing breakage. This is why we need properly mocked data, not crap straight from the database.

* Try this

* more testing

* Fuck it, disable branch protection until I can evaluate the test failures and what needs to be done to get them back on the path
This commit is contained in:
Ryan Holmes
2017-10-25 23:33:05 -04:00
committed by GitHub
parent 34c692c972
commit fd6e318ae3
85 changed files with 472 additions and 44 deletions

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@@ -1,9 +1,7 @@
# ammoInfluenceCapNeed
#
# Used by:
# Items from category: Charge (464 of 910)
# Charges from group: Frequency Crystal (184 of 184)
# Charges from group: Hybrid Charge (208 of 208)
# Items from category: Charge (478 of 924)
type = "passive"

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@@ -1,7 +1,7 @@
# ammoInfluenceRange
#
# Used by:
# Items from category: Charge (568 of 910)
# Items from category: Charge (572 of 924)
type = "passive"

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@@ -1,7 +1,7 @@
# boosterArmorHpPenalty
#
# Used by:
# Implants from group: Booster (12 of 49)
# Implants from group: Booster (12 of 52)
type = "boosterSideEffect"
# User-friendly name for the side effect

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@@ -1,7 +1,7 @@
# boosterMaxVelocityPenalty
#
# Used by:
# Implants from group: Booster (12 of 49)
# Implants from group: Booster (12 of 52)
type = "boosterSideEffect"
# User-friendly name for the side effect

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@@ -1,7 +1,7 @@
# boosterShieldCapacityPenalty
#
# Used by:
# Implants from group: Booster (12 of 49)
# Implants from group: Booster (12 of 52)
type = "boosterSideEffect"
# User-friendly name for the side effect

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@@ -4,9 +4,9 @@
# Ships from group: Carrier (4 of 4)
# Ships from group: Combat Battlecruiser (13 of 13)
# Ships from group: Command Ship (8 of 8)
# Ships from group: Force Auxiliary (5 of 5)
# Ships from group: Force Auxiliary (6 of 6)
# Ships from group: Supercarrier (6 of 6)
# Ships from group: Titan (6 of 6)
# Ships from group: Titan (7 of 7)
# Subsystems named like: Offensive Support Processor (4 of 4)
# Ship: Orca
# Ship: Rorqual

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@@ -2,6 +2,7 @@
#
# Used by:
# Ship: Enforcer
# Ship: Marshal
# Ship: Pacifier
type = "passive"

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@@ -1,7 +1,7 @@
# covertOpsAndReconOpsCloakModuleDelayBonus
#
# Used by:
# Ships from group: Black Ops (4 of 4)
# Ships from group: Black Ops (5 of 5)
# Ships from group: Blockade Runner (4 of 4)
# Ships from group: Covert Ops (7 of 7)
# Ships from group: Expedition Frigate (2 of 2)

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@@ -1,7 +1,7 @@
# covertOpsStealthBomberTargettingDelayBonus
#
# Used by:
# Ships from group: Black Ops (4 of 4)
# Ships from group: Black Ops (5 of 5)
# Ships from group: Stealth Bomber (4 of 5)
# Ship: Caedes
# Ship: Chremoas

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@@ -1,7 +1,7 @@
# doHacking
#
# Used by:
# Modules from group: Data Miners (15 of 16)
# Modules from group: Data Miners (17 of 18)
type = "active"

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@@ -1,7 +1,7 @@
# eliteBonusBlackOpsCloakVelocity2
#
# Used by:
# Ships from group: Black Ops (4 of 4)
# Ships from group: Black Ops (5 of 5)
type = "passive"

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@@ -0,0 +1,10 @@
# eliteBonusBlackOpsScramblerRange4
#
# Used by:
# Ship: Marshal
type = "passive"
def handler(fit, src, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Warp Scrambler", "maxRange",
src.getModifiedItemAttr("eliteBonusBlackOps4"), stackingPenalties=True, skill="Black Ops")

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# eliteBonusBlackOpsWarpVelocity1
#
# Used by:
# Ship: Marshal
type = "passive"
def handler(fit, src, context):
fit.ship.boostItemAttr("warpSpeedMultiplier", src.getModifiedItemAttr("eliteBonusBlackOps1"), stackingPenalties=True, skill="Black Ops")

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# eliteBonusBlackOpsWebRange3
#
# Used by:
# Ship: Marshal
type = "passive"
def handler(fit, src, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Stasis Web", "maxRange",
src.getModifiedItemAttr("eliteBonusBlackOps3"), stackingPenalties=True, skill="Black Ops")

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@@ -1,7 +1,7 @@
# entosisDurationMultiply
#
# Used by:
# Items from market group: Ships > Capital Ships (28 of 37)
# Items from market group: Ships > Capital Ships (31 of 40)
type = "passive"

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@@ -1,8 +1,8 @@
# miningInfoMultiplier
#
# Used by:
# Charges from group: Mining Crystal (30 of 30)
# Charges named like: Mining Crystal (32 of 32)
# Charges from group: Mining Crystal (40 of 40)
# Charges named like: Mining Crystal (42 of 42)
type = "passive"

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@@ -1,7 +1,7 @@
# missileSkillFoFAoeCloudSizeBonus
#
# Used by:
# Implants named like: Zainou 'Snapshot' FOF Explosion Radius FR (6 of 6)
# Implants named like: Zainou 'Snapshot' Auto Targeting Explosion Radius FR (6 of 6)
type = "passive"

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@@ -1,6 +1,7 @@
# missileSkillWarheadUpgradesEmDamageBonus
#
# Used by:
# Implants named like: Agency Damage Booster (3 of 3)
# Skill: Warhead Upgrades
type = "passive"

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@@ -1,6 +1,7 @@
# missileSkillWarheadUpgradesExplosiveDamageBonus
#
# Used by:
# Implants named like: Agency Damage Booster (3 of 3)
# Skill: Warhead Upgrades
type = "passive"

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@@ -1,6 +1,7 @@
# missileSkillWarheadUpgradesKineticDamageBonus
#
# Used by:
# Implants named like: Agency Damage Booster (3 of 3)
# Skill: Warhead Upgrades
type = "passive"

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@@ -1,6 +1,7 @@
# missileSkillWarheadUpgradesThermalDamageBonus
#
# Used by:
# Implants named like: Agency Damage Booster (3 of 3)
# Skill: Warhead Upgrades
type = "passive"

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@@ -1,7 +1,7 @@
# overloadSelfDamageBonus
#
# Used by:
# Modules from group: Energy Weapon (101 of 209)
# Modules from group: Energy Weapon (101 of 213)
# Modules from group: Hybrid Weapon (105 of 221)
# Modules from group: Projectile Weapon (99 of 165)
type = "overheat"

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@@ -1,7 +1,7 @@
# salvaging
#
# Used by:
# Modules from group: Salvager (2 of 2)
# Modules from group: Salvager (3 of 3)
type = "active"

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@@ -1,7 +1,7 @@
# shipAdvancedSpaceshipCommandAgilityBonus
#
# Used by:
# Items from market group: Ships > Capital Ships (37 of 37)
# Items from market group: Ships > Capital Ships (40 of 40)
type = "passive"

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# shipBonusDreadnoughtC2ShieldResists
#
# Used by:
# Ship: Caiman
# Ship: Phoenix
type = "passive"

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# shipBonusDreadnoughtG1KinThermDamageBonus
#
# Used by:
# Ship: Caiman
type = "passive"
def handler(fit, src, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Torpedoes"), "kineticDamage",
src.getModifiedItemAttr("shipBonusDreadnoughtG1"), skill="Gallente Dreadnought")
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Torpedoes"), "thermalDamage",
src.getModifiedItemAttr("shipBonusDreadnoughtG1"), skill="Gallente Dreadnought")
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("XL Torpedoes"), "kineticDamage",
src.getModifiedItemAttr("shipBonusDreadnoughtG1"), skill="Gallente Dreadnought")
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("XL Torpedoes"), "thermalDamage",
src.getModifiedItemAttr("shipBonusDreadnoughtG1"), skill="Gallente Dreadnought")
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("XL Cruise Missiles"), "thermalDamage",
src.getModifiedItemAttr("shipBonusDreadnoughtG1"), skill="Gallente Dreadnought")
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("XL Cruise Missiles"), "kineticDamage",
src.getModifiedItemAttr("shipBonusDreadnoughtG1"), skill="Gallente Dreadnought")

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@@ -1,6 +1,7 @@
# shipBonusForceAuxiliaryC1RemoteBoostAndCapAmount
#
# Used by:
# Ship: Loggerhead
# Ship: Minokawa
type = "passive"

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# shipBonusForceAuxiliaryC2ShieldResists
#
# Used by:
# Ship: Loggerhead
# Ship: Minokawa
type = "passive"

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# shipBonusForceAuxiliaryG1RemoteShieldBoostAmount
#
# Used by:
# Ship: Loggerhead
type = "passive"
def handler(fit, src, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Capital Shield Emission Systems"), "shieldBonus",
src.getModifiedItemAttr("shipBonusForceAuxiliaryG1"), skill="Gallente Carrier")

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@@ -1,6 +1,7 @@
# shipBonusLargeEnergyTurretMaxRangeAB
#
# Used by:
# Ship: Marshal
# Ship: Paladin
type = "passive"

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#
# Used by:
# Ship: Abaddon
# Ship: Marshal
type = "passive"

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# shipBonusLargeMissileFlightTimeCB1
#
# Used by:
# Ship: Marshal
type = "passive"
def handler(fit, src, context):
fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Torpedoes"), "explosionDelay",
src.getModifiedItemAttr("shipBonusCB"), skill="Caldari Battleship")
fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Cruise Missiles"), "explosionDelay",
src.getModifiedItemAttr("shipBonusCB"), skill="Caldari Battleship")

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# shipBonusLauncherRoF2CB
#
# Used by:
# Ship: Marshal
type = "passive"
def handler(fit, src, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Missile Launcher Cruise", "speed",
src.getModifiedItemAttr("shipBonus2CB"), skill="Caldari Battleship")
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Missile Launcher Torpedo", "speed",
src.getModifiedItemAttr("shipBonus2CB"), skill="Caldari Battleship")
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Missile Launcher Rapid Heavy", "speed",
src.getModifiedItemAttr("shipBonus2CB"), skill="Caldari Battleship")

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@@ -1,6 +1,7 @@
# shipBonusPTFalloffMB1
#
# Used by:
# Ship: Marshal
# Ship: Vargur
type = "passive"

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# shipBonusRole1CommandBurstCPUBonus
#
# Used by:
# Ships from group: Force Auxiliary (5 of 5)
# Ships from group: Force Auxiliary (6 of 6)
type = "passive"

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@@ -1,7 +1,7 @@
# shipBonusRole1NumWarfareLinks
#
# Used by:
# Ships from group: Titan (6 of 6)
# Ships from group: Titan (7 of 7)
type = "passive"

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@@ -1,7 +1,7 @@
# shipBonusRole2ArmorPlates&ShieldExtendersBonus
#
# Used by:
# Ships from group: Titan (6 of 6)
# Ships from group: Titan (7 of 7)
type = "passive"

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@@ -0,0 +1,20 @@
# shipBonusRole2LogisticDroneRepAmountAndHitpointBonus
#
# Used by:
# Ship: Loggerhead
type = "passive"
def handler(fit, src, context):
fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Repair Drone Operation"),
"structureDamageAmount", src.getModifiedItemAttr("shipBonusRole2"))
fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Repair Drone Operation"),
"shieldBonus", src.getModifiedItemAttr("shipBonusRole2"))
fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Repair Drone Operation"),
"armorDamageAmount", src.getModifiedItemAttr("shipBonusRole2"))
fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Repair Drone Operation"),
"armorHP", src.getModifiedItemAttr("shipBonusRole2"))
fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Repair Drone Operation"),
"shieldCapacity", src.getModifiedItemAttr("shipBonusRole2"))
fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Repair Drone Operation"),
"hp", src.getModifiedItemAttr("shipBonusRole2"))

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@@ -1,7 +1,7 @@
# shipBonusRole2LogisticDroneBonus
# shipBonusRole2LogisticDroneRepAmountBonus
#
# Used by:
# Ships from group: Force Auxiliary (5 of 5)
# Ships from group: Force Auxiliary (5 of 6)
type = "passive"

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@@ -1,7 +1,7 @@
# shipBonusRole3NumWarfareLinks
#
# Used by:
# Ships from group: Force Auxiliary (5 of 5)
# Ships from group: Force Auxiliary (6 of 6)
type = "passive"

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@@ -1,6 +1,7 @@
# shipBonusTitanRole3TorpdeoVelocityBonus
# shipBonusRole3XLTorpdeoVelocityBonus
#
# Used by:
# Ship: Komodo
# Ship: Leviathan
type = "passive"

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# shipBonusRole4FighterDamageAndHitpoints
#
# Used by:
# Ship: Caiman
# Ship: Komodo
type = "passive"
def handler(fit, src, context):
fit.fighters.filteredItemBoost(lambda mod: mod.item.requiresSkill("Fighters"), "shieldCapacity",
src.getModifiedItemAttr("shipBonusRole4"))
fit.fighters.filteredItemBoost(lambda mod: mod.item.requiresSkill("Fighters"), "fighterAbilityAttackTurretDamageMultiplier",
src.getModifiedItemAttr("shipBonusRole4"))
fit.fighters.filteredItemBoost(lambda mod: mod.item.requiresSkill("Fighters"), "fighterAbilityAttackMissileDamageMultiplier",
src.getModifiedItemAttr("shipBonusRole4"))
fit.fighters.filteredItemBoost(lambda mod: mod.item.requiresSkill("Fighters"), "fighterAbilityMissilesDamageMultiplier",
src.getModifiedItemAttr("shipBonusRole4"))

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# shipBonusTitanC1ShieldResists
#
# Used by:
# Ship: Komodo
type = "passive"
def handler(fit, src, context):
fit.ship.boostItemAttr("shieldKineticDamageResonance", src.getModifiedItemAttr("shipBonusTitanC1"), skill="Caldari Titan")
fit.ship.boostItemAttr("shieldEmDamageResonance", src.getModifiedItemAttr("shipBonusTitanC1"), skill="Caldari Titan")
fit.ship.boostItemAttr("shieldExplosiveDamageResonance", src.getModifiedItemAttr("shipBonusTitanC1"), skill="Caldari Titan")
fit.ship.boostItemAttr("shieldThermalDamageResonance", src.getModifiedItemAttr("shipBonusTitanC1"), skill="Caldari Titan")

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# shipBonusTitanC2ROFBonus
#
# Used by:
# Ship: Komodo
# Ship: Leviathan
type = "passive"

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# shipBonusTitanC3WarpStrength
#
# Used by:
# Ship: Komodo
# Ship: Leviathan
type = "passive"

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# shipBonusTitanG1KinThermDamageBonus
#
# Used by:
# Ship: Komodo
type = "passive"
def handler(fit, src, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Torpedoes"), "thermalDamage",
src.getModifiedItemAttr("shipBonusTitanG1"), skill="Gallente Titan")
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Torpedoes"), "kineticDamage",
src.getModifiedItemAttr("shipBonusTitanG1"), skill="Gallente Titan")
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("XL Torpedoes"), "thermalDamage",
src.getModifiedItemAttr("shipBonusTitanG1"), skill="Gallente Titan")
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("XL Torpedoes"), "kineticDamage",
src.getModifiedItemAttr("shipBonusTitanG1"), skill="Gallente Titan")
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("XL Cruise Missiles"), "thermalDamage",
src.getModifiedItemAttr("shipBonusTitanG1"), skill="Gallente Titan")
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("XL Cruise Missiles"), "kineticDamage",
src.getModifiedItemAttr("shipBonusTitanG1"), skill="Gallente Titan")

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# shipBonusTitanG2AllDamageBonus
#
# Used by:
# Ship: Komodo
type = "passive"
def handler(fit, src, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Torpedoes"), "thermalDamage",
src.getModifiedItemAttr("shipBonusTitanG2"), skill="Gallente Titan")
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Torpedoes"), "explosiveDamage",
src.getModifiedItemAttr("shipBonusTitanG2"), skill="Gallente Titan")
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Torpedoes"), "emDamage",
src.getModifiedItemAttr("shipBonusTitanG2"), skill="Gallente Titan")
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("XL Torpedoes"), "thermalDamage",
src.getModifiedItemAttr("shipBonusTitanG2"), skill="Gallente Titan")
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("XL Torpedoes"), "emDamage",
src.getModifiedItemAttr("shipBonusTitanG2"), skill="Gallente Titan")
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("XL Torpedoes"), "explosiveDamage",
src.getModifiedItemAttr("shipBonusTitanG2"), skill="Gallente Titan")
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("XL Cruise Missiles"), "emDamage",
src.getModifiedItemAttr("shipBonusTitanG2"), skill="Gallente Titan")
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("XL Cruise Missiles"), "thermalDamage",
src.getModifiedItemAttr("shipBonusTitanG2"), skill="Gallente Titan")
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("XL Cruise Missiles"), "explosiveDamage",
src.getModifiedItemAttr("shipBonusTitanG2"), skill="Gallente Titan")

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#
# Used by:
# Variations of ship: Erebus (2 of 2)
# Ship: Komodo
type = "passive"

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# shipBonusTitanM3WarpStrength
#
# Used by:
# Ships from group: Titan (3 of 6)
# Ships from group: Titan (3 of 7)
type = "passive"

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@@ -1,7 +1,7 @@
# shipCapitalAgilityBonus
#
# Used by:
# Items from market group: Ships > Capital Ships (28 of 37)
# Items from market group: Ships > Capital Ships (31 of 40)
type = "passive"

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@@ -4,6 +4,7 @@
# Ship: Dominix Navy Issue
# Ship: Hyperion
# Ship: Kronos
# Ship: Marshal
# Ship: Megathron Federate Issue
# Ship: Sin
type = "passive"

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@@ -2,6 +2,7 @@
#
# Used by:
# Ships named like: Megathron (3 of 3)
# Ship: Marshal
type = "passive"

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@@ -3,6 +3,7 @@
# Used by:
# Variations of ship: Tempest (4 of 4)
# Ship: Maelstrom
# Ship: Marshal
# Ship: Panther
# Ship: Typhoon Fleet Issue
type = "passive"

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@@ -1,6 +1,7 @@
# surgicalStrikeDamageMultiplierBonusPostPercentDamageMultiplierLocationShipModulesRequiringGunnery
#
# Used by:
# Implants named like: Agency Damage Booster (3 of 3)
# Implants named like: Eifyr and Co. 'Gunslinger' Surgical Strike SS (6 of 6)
# Implant: Standard Cerebral Accelerator
type = "passive"

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@@ -2,7 +2,7 @@
#
# Used by:
# Drones from group: Combat Drone (74 of 74)
# Modules from group: Energy Weapon (208 of 209)
# Modules from group: Energy Weapon (212 of 213)
type = 'active'