Ebag333
ff5d40dcd3
Add additional logging to services
2017-02-28 10:32:03 -08:00
Ebag333
159472f82c
Tox fixes, and convert all logging string replacement to a standard style.
2017-02-13 13:38:21 -08:00
Ebag333
3b185e1bcb
Roll up all changes from #962 as the base has been massively changed by code cleanups. Rename our logging to a universal pyfalog to avoid shadowing either Logging or Logbook loggers
2017-02-11 11:51:53 -08:00
Ebag333
11d7f9d029
Make modules static if they do not use self.
2017-02-09 00:04:41 -08:00
Ebag333
72633825cf
Formatting and layout changes
2017-02-08 23:32:51 -08:00
Ebag333
636474610b
More of: Disable import inspections for wxPython, because it's not installed traditionally and we can't include it in requirements.txt
2017-02-08 20:16:58 -08:00
Ebag333
be66ff1eec
Tox fixes
2017-02-05 15:39:07 -08:00
blitzman
5d46fe7e4d
Merge branch 'master' into development
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Conflicts:
gui/builtinContextMenus/amount.py
gui/builtinStatsViews/priceViewFull.py
service/fit.py
service/prefetch.py
2017-01-29 15:02:22 -05:00
blitzman
a76eef01de
name all ze threads
2017-01-28 17:46:59 -05:00
blitzman
1d69ed7584
Merge branch 'test_import' into development
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Conflicts:
gui/builtinContextMenus/amount.py
gui/characterEditor.py
gui/itemStats.py
2017-01-27 20:39:54 -05:00
blitzmann
96c3363edc
Merge branch 'master' into feature/alphaclones
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Conflicts:
eve.db
2017-01-26 19:39:13 -05:00
blitzman
85131e6166
oh god this isn't gonna work
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Merge branch 'ebag_importchanges' into test_import
Conflicts:
config.py
eos/db/saveddata/queries.py
eos/effects/chargebonuswarfarecharge.py
eos/effects/elitebonuscommandshipinformationhiddencs3.py
eos/effects/elitebonuslogisticremotearmorrepairoptimalfalloff1.py
eos/effects/energydestabilizationnew.py
eos/effects/iceharvestingdroneoperationdurationbonus.py
eos/effects/miningforemanstrengthbonus.py
eos/effects/modulebonuswarfarelinkarmor.py
eos/effects/modulebonuswarfarelinkinfo.py
eos/effects/modulebonuswarfarelinkmining.py
eos/effects/modulebonuswarfarelinkshield.py
eos/effects/modulebonuswarfarelinkskirmish.py
eos/effects/moduletitaneffectgenerator.py
eos/effects/remotehullrepair.py
eos/effects/rolebonusremotearmorrepairoptimalfalloff.py
eos/effects/shipbonusforceauxiliarya4warfarelinksbonus.py
eos/effects/shipmodesmallmissiledamagepostdiv.py
eos/effects/structureenergyneutralizerfalloff.py
eos/effects/structuremoduleeffectstasiswebifier.py
eos/effects/structurerigmaxtargets.py
eos/effects/subsystembonusamarrdefensiveinformationwarfarehidden.py
eos/effects/subsystembonuscaldaridefensiveinformationwarfarehidden.py
eos/effects/subsystembonusgallentedefensiveinformationwarfarehidden.py
eos/effects/techtwocommandburstbonus.py
eos/saveddata/fighter.py
eos/saveddata/fit.py
eos/saveddata/module.py
eve.db
gui/bitmapLoader.py
gui/builtinContextMenus/itemStats.py
gui/builtinStatsViews/miningyieldViewFull.py
gui/builtinViewColumns/misc.py
gui/builtinViews/__init__.py
gui/builtinViews/fittingView.py
gui/contextMenu.py
gui/graphFrame.py
gui/itemStats.py
gui/mainFrame.py
gui/marketBrowser.py
service/__init__.py
service/character.py
service/fit.py
service/port.py
service/prefetch.py
service/pycrest/eve.py
service/settings.py
2017-01-23 21:06:12 -05:00
Ebag333
f4761e099b
Don't let people rename built in chars
2017-01-01 13:17:39 -08:00
Ebag333
be3696deba
Add some sanity checks and validation of incoming data
2017-01-01 12:47:28 -08:00
Ebag333
4fb07cc1d0
Bunch of pep8 and inspection cleanup
2016-12-15 12:43:19 -08:00
Ebag333
be53dedb18
Large pep8 compliance to make work for Tox
2016-12-13 21:23:01 -08:00
Ebag333
57f930c83e
Cherry pick commits from @a-tal
2016-12-13 20:35:03 -08:00
a-tal
d3b6bc1c93
so many pep8 fixes
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(cherry picked from commit bee125d)
2016-12-13 20:16:44 -08:00
blitzman
a954759012
GUI implementation of alpha clone switching
2016-12-11 22:51:48 -05:00
Ebag333
510492e5e9
More refactoring, elimited another recursive import
2016-12-03 17:12:16 -08:00
Ebag333
d963327ed4
Make it run again
2016-12-02 03:13:54 -08:00
Ryan Holmes
7331c158b6
Merge pull request #756 from MrNukealizer/FighterFixes
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Fixed a few fighter/carrier bugs:
2016-10-08 23:07:01 -04:00
Mr. Nukealizer
5467a58b04
Fixed a few fighter/carrier bugs:
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* Omnidirectional Tracking Link overheat applies to explosion radius/velocity bonuses.
* Networked Sensor Array affects fighters' sensor strengths.
* Long range heavy fighters no longer appear to require Bomb Deployment.
* Carriers and supercarriers are no longer capped at 300km lock range.
2016-09-30 20:25:55 -07:00
blitzman
c1179ddb40
Fix issue with fighter bomber charges causing skill requirement warnings
2016-08-30 23:45:21 -04:00
blitzmann
5a5e77414a
Remove rigs from prereq checking
2016-05-02 21:10:29 -04:00
blitzmann
f524591327
Fix prereq skill checking for fighters
2016-05-02 20:58:35 -04:00
blitzmann
87a354a314
Add SerializableUriCharacter to EVEMon import check ( #557 )
2016-04-29 23:15:30 -04:00
blitzmann
a3d9d5cca8
Migrate character editor to use new entity editor.
2016-03-29 21:19:20 -04:00
blitzmann
80e47d5157
Add some functionality to implantSet service, and get editor working correctly with implant editor view
2016-03-20 12:49:29 -04:00
blitzmann
6f1872fb94
Disable implants for read-only characters
2016-03-19 22:10:09 -04:00
blitzmann
dc55dbdf36
Polish some events
2015-09-25 14:48:05 -04:00
blitzmann
1d51e86c1c
Added individual skill save to context menu
2015-09-25 12:16:11 -04:00
blitzmann
2a88e3114b
Skill color goes back to normal when saving/reverting skill.
2015-09-25 11:15:08 -04:00
blitzmann
a0f9fb6ad6
Enable/disable edit menu options, and add color to character editor to show which skills are edited
2015-09-24 22:11:31 -04:00
blitzmann
b844bdf986
Add save character as dialog
2015-09-24 20:46:07 -04:00
blitzmann
61614553a2
Fix bug with char copy, and added char revert and save as (unfinished)
2015-09-24 19:03:30 -04:00
blitzmann
bd53785667
Allow all 5 and 0 to change skills from affecting skill menu
2015-09-14 20:35:36 -04:00
blitzmann
f2b4400834
Do auto-save when editing in character editor.
2015-09-14 20:30:12 -04:00
blitzmann
9ae5cfbab2
Revert "Fix API stuff. This should theoretically work, but it's untested."
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This reverts commit 1402ceec63 .
2015-09-13 16:57:22 -04:00
blitzmann
045031e8ae
Revert "Fix character rename, delete, and copy."
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This reverts commit c72f049ccd .
Conflicts:
service/character.py
2015-09-13 16:55:32 -04:00
blitzmann
1584586fd2
Try a different approach to temp skill levels
2015-09-13 16:51:36 -04:00
blitzmann
1402ceec63
Fix API stuff. This should theoretically work, but it's untested.
2015-09-12 13:15:59 -04:00
blitzmann
0b9cdaa944
Change the way skills are loaded. We now load all skills when character is created, instead of just creating character and loading skills on demand. This fixes a bug in which new characters were not saving their skills to the database.
2015-09-12 10:59:44 -04:00
blitzmann
89c011d37e
Minor modifications.
2015-09-12 10:30:51 -04:00
blitzmann
c72f049ccd
Fix character rename, delete, and copy.
2015-09-09 23:12:59 -04:00
blitzmann
ca34217f3b
Added character saving.
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Deleting characters is broken for now due to using wrong session, but I believe creating character works. Further tests needed
2015-09-09 20:33:15 -04:00
blitzmann
182104a010
Fix #109
2015-07-19 16:20:42 -04:00
blitzmann
0060f58e3d
Support evemon character imports.
2015-07-11 10:17:02 -04:00
blitzmann
1c3f9ccf5b
Fix #240
2014-12-31 19:57:10 -05:00
blitzmann
18c86daea6
Do not include rigs in skill requirement checks
2014-12-30 21:08:55 -05:00