Commit Graph

79 Commits

Author SHA1 Message Date
Ebag333
ff5d40dcd3 Add additional logging to services 2017-02-28 10:32:03 -08:00
Ebag333
159472f82c Tox fixes, and convert all logging string replacement to a standard style. 2017-02-13 13:38:21 -08:00
Ebag333
3b185e1bcb Roll up all changes from #962 as the base has been massively changed by code cleanups. Rename our logging to a universal pyfalog to avoid shadowing either Logging or Logbook loggers 2017-02-11 11:51:53 -08:00
Ebag333
11d7f9d029 Make modules static if they do not use self. 2017-02-09 00:04:41 -08:00
Ebag333
72633825cf Formatting and layout changes 2017-02-08 23:32:51 -08:00
Ebag333
636474610b More of: Disable import inspections for wxPython, because it's not installed traditionally and we can't include it in requirements.txt 2017-02-08 20:16:58 -08:00
Ebag333
be66ff1eec Tox fixes 2017-02-05 15:39:07 -08:00
blitzman
5d46fe7e4d Merge branch 'master' into development
Conflicts:
	gui/builtinContextMenus/amount.py
	gui/builtinStatsViews/priceViewFull.py
	service/fit.py
	service/prefetch.py
2017-01-29 15:02:22 -05:00
blitzman
a76eef01de name all ze threads 2017-01-28 17:46:59 -05:00
blitzman
1d69ed7584 Merge branch 'test_import' into development
Conflicts:
	gui/builtinContextMenus/amount.py
	gui/characterEditor.py
	gui/itemStats.py
2017-01-27 20:39:54 -05:00
blitzmann
96c3363edc Merge branch 'master' into feature/alphaclones
Conflicts:
	eve.db
2017-01-26 19:39:13 -05:00
blitzman
85131e6166 oh god this isn't gonna work
Merge branch 'ebag_importchanges' into test_import

Conflicts:
	config.py
	eos/db/saveddata/queries.py
	eos/effects/chargebonuswarfarecharge.py
	eos/effects/elitebonuscommandshipinformationhiddencs3.py
	eos/effects/elitebonuslogisticremotearmorrepairoptimalfalloff1.py
	eos/effects/energydestabilizationnew.py
	eos/effects/iceharvestingdroneoperationdurationbonus.py
	eos/effects/miningforemanstrengthbonus.py
	eos/effects/modulebonuswarfarelinkarmor.py
	eos/effects/modulebonuswarfarelinkinfo.py
	eos/effects/modulebonuswarfarelinkmining.py
	eos/effects/modulebonuswarfarelinkshield.py
	eos/effects/modulebonuswarfarelinkskirmish.py
	eos/effects/moduletitaneffectgenerator.py
	eos/effects/remotehullrepair.py
	eos/effects/rolebonusremotearmorrepairoptimalfalloff.py
	eos/effects/shipbonusforceauxiliarya4warfarelinksbonus.py
	eos/effects/shipmodesmallmissiledamagepostdiv.py
	eos/effects/structureenergyneutralizerfalloff.py
	eos/effects/structuremoduleeffectstasiswebifier.py
	eos/effects/structurerigmaxtargets.py
	eos/effects/subsystembonusamarrdefensiveinformationwarfarehidden.py
	eos/effects/subsystembonuscaldaridefensiveinformationwarfarehidden.py
	eos/effects/subsystembonusgallentedefensiveinformationwarfarehidden.py
	eos/effects/techtwocommandburstbonus.py
	eos/saveddata/fighter.py
	eos/saveddata/fit.py
	eos/saveddata/module.py
	eve.db
	gui/bitmapLoader.py
	gui/builtinContextMenus/itemStats.py
	gui/builtinStatsViews/miningyieldViewFull.py
	gui/builtinViewColumns/misc.py
	gui/builtinViews/__init__.py
	gui/builtinViews/fittingView.py
	gui/contextMenu.py
	gui/graphFrame.py
	gui/itemStats.py
	gui/mainFrame.py
	gui/marketBrowser.py
	service/__init__.py
	service/character.py
	service/fit.py
	service/port.py
	service/prefetch.py
	service/pycrest/eve.py
	service/settings.py
2017-01-23 21:06:12 -05:00
Ebag333
f4761e099b Don't let people rename built in chars 2017-01-01 13:17:39 -08:00
Ebag333
be3696deba Add some sanity checks and validation of incoming data 2017-01-01 12:47:28 -08:00
Ebag333
4fb07cc1d0 Bunch of pep8 and inspection cleanup 2016-12-15 12:43:19 -08:00
Ebag333
be53dedb18 Large pep8 compliance to make work for Tox 2016-12-13 21:23:01 -08:00
Ebag333
57f930c83e Cherry pick commits from @a-tal 2016-12-13 20:35:03 -08:00
a-tal
d3b6bc1c93 so many pep8 fixes
(cherry picked from commit bee125d)
2016-12-13 20:16:44 -08:00
blitzman
a954759012 GUI implementation of alpha clone switching 2016-12-11 22:51:48 -05:00
Ebag333
510492e5e9 More refactoring, elimited another recursive import 2016-12-03 17:12:16 -08:00
Ebag333
d963327ed4 Make it run again 2016-12-02 03:13:54 -08:00
Ryan Holmes
7331c158b6 Merge pull request #756 from MrNukealizer/FighterFixes
Fixed a few fighter/carrier bugs:
2016-10-08 23:07:01 -04:00
Mr. Nukealizer
5467a58b04 Fixed a few fighter/carrier bugs:
* Omnidirectional Tracking Link overheat applies to explosion radius/velocity bonuses.
* Networked Sensor Array affects fighters' sensor strengths.
* Long range heavy fighters no longer appear to require Bomb Deployment.
* Carriers and supercarriers are no longer capped at 300km lock range.
2016-09-30 20:25:55 -07:00
blitzman
c1179ddb40 Fix issue with fighter bomber charges causing skill requirement warnings 2016-08-30 23:45:21 -04:00
blitzmann
5a5e77414a Remove rigs from prereq checking 2016-05-02 21:10:29 -04:00
blitzmann
f524591327 Fix prereq skill checking for fighters 2016-05-02 20:58:35 -04:00
blitzmann
87a354a314 Add SerializableUriCharacter to EVEMon import check (#557) 2016-04-29 23:15:30 -04:00
blitzmann
a3d9d5cca8 Migrate character editor to use new entity editor. 2016-03-29 21:19:20 -04:00
blitzmann
80e47d5157 Add some functionality to implantSet service, and get editor working correctly with implant editor view 2016-03-20 12:49:29 -04:00
blitzmann
6f1872fb94 Disable implants for read-only characters 2016-03-19 22:10:09 -04:00
blitzmann
dc55dbdf36 Polish some events 2015-09-25 14:48:05 -04:00
blitzmann
1d51e86c1c Added individual skill save to context menu 2015-09-25 12:16:11 -04:00
blitzmann
2a88e3114b Skill color goes back to normal when saving/reverting skill. 2015-09-25 11:15:08 -04:00
blitzmann
a0f9fb6ad6 Enable/disable edit menu options, and add color to character editor to show which skills are edited 2015-09-24 22:11:31 -04:00
blitzmann
b844bdf986 Add save character as dialog 2015-09-24 20:46:07 -04:00
blitzmann
61614553a2 Fix bug with char copy, and added char revert and save as (unfinished) 2015-09-24 19:03:30 -04:00
blitzmann
bd53785667 Allow all 5 and 0 to change skills from affecting skill menu 2015-09-14 20:35:36 -04:00
blitzmann
f2b4400834 Do auto-save when editing in character editor. 2015-09-14 20:30:12 -04:00
blitzmann
9ae5cfbab2 Revert "Fix API stuff. This should theoretically work, but it's untested."
This reverts commit 1402ceec63.
2015-09-13 16:57:22 -04:00
blitzmann
045031e8ae Revert "Fix character rename, delete, and copy."
This reverts commit c72f049ccd.

Conflicts:
	service/character.py
2015-09-13 16:55:32 -04:00
blitzmann
1584586fd2 Try a different approach to temp skill levels 2015-09-13 16:51:36 -04:00
blitzmann
1402ceec63 Fix API stuff. This should theoretically work, but it's untested. 2015-09-12 13:15:59 -04:00
blitzmann
0b9cdaa944 Change the way skills are loaded. We now load all skills when character is created, instead of just creating character and loading skills on demand. This fixes a bug in which new characters were not saving their skills to the database. 2015-09-12 10:59:44 -04:00
blitzmann
89c011d37e Minor modifications. 2015-09-12 10:30:51 -04:00
blitzmann
c72f049ccd Fix character rename, delete, and copy. 2015-09-09 23:12:59 -04:00
blitzmann
ca34217f3b Added character saving.
Deleting characters is broken for now due to using wrong session, but I believe creating character works. Further tests needed
2015-09-09 20:33:15 -04:00
blitzmann
182104a010 Fix #109 2015-07-19 16:20:42 -04:00
blitzmann
0060f58e3d Support evemon character imports. 2015-07-11 10:17:02 -04:00
blitzmann
1c3f9ccf5b Fix #240 2014-12-31 19:57:10 -05:00
blitzmann
18c86daea6 Do not include rigs in skill requirement checks 2014-12-30 21:08:55 -05:00