Logo
Explore Help
Sign In
dave/pyfa
1
0
Fork 0
You've already forked pyfa
Code Issues Pull Requests Actions Packages Projects Releases 21 Wiki Activity
4,315 Commits 3 Branches 318 Tags
5eb5fb33108bb7adf4aa023d4595c7bbd894e1de
Commit Graph

10 Commits

Author SHA1 Message Date
blitzman
deeccc85a3 Fix command boosts (attributes renamed) 2016-11-20 19:08:23 -05:00
blitzman
e6dfb1e90a Update some effects and headers 2016-11-20 16:04:32 -05:00
blitzman
e03d3278a0 Update effect headers 2016-11-20 15:37:55 -05:00
blitzman
62a696cc4b Only apply command boosts when command module is active, and add t2 command burst effect 2016-11-20 13:21:59 -05:00
blitzman
a7cd445cef Add Mining Burst effects 2016-11-20 01:33:22 -05:00
blitzman
380d74b333 Fix issue with gangboost not recalculating. We really should ensure that a command fit that has been calcuated does not need ot recalculate unless it's changed / is needed. But that's for a different time. 2016-11-20 01:14:40 -05:00
blitzman
eade4f0ebd Add the four main combat boost module effects 2016-11-20 00:59:07 -05:00
blitzman
08be50caf2 More work on command boosts 2016-11-19 23:53:49 -05:00
Ryan Holmes
29b5a7433d Trying to flesh out how command boosts are gonna work. 2016-11-16 09:54:02 -05:00
blitzman
50911c7fc8 test 2016-10-22 00:02:12 -04:00
Powered by Gitea Version: 1.25.2 Page: 127ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API