blitzmann
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62fd545d24
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Restrict citadels to only use citadel modules. Rename Ships tab to Fittings as it no longer just carries ships :(. Fix crash on item stats.
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2016-05-15 23:18:39 -04:00 |
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blitzmann
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7cf0a35a7a
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Add citadel fittings to market browser, and get rid of some initial errors
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2016-05-15 18:58:47 -04:00 |
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blitzmann
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523f7793b5
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Add Citadel to ship root
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2016-05-15 18:42:01 -04:00 |
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blitzmann
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19929ef3ba
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Increment/decrement cargo instead of adding/removing (#610)
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2016-05-11 21:29:17 -04:00 |
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blitzmann
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5a5e77414a
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Remove rigs from prereq checking
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2016-05-02 21:10:29 -04:00 |
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blitzmann
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f524591327
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Fix prereq skill checking for fighters
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2016-05-02 20:58:35 -04:00 |
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blitzmann
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57b9b916ed
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Take care of empty market groups
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2016-05-01 19:06:34 -04:00 |
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blitzmann
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d416124081
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Implemented projected fighters, and various fighter bugfixes / improvements
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2016-04-30 19:52:13 -04:00 |
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blitzmann
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8f6f55b001
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Merge branch 'singularity'
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2016-04-30 18:23:32 -04:00 |
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blitzmann
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8bf75e38ad
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Add loaded charges export to CREST (#569)
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2016-04-29 23:42:47 -04:00 |
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blitzmann
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87a354a314
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Add SerializableUriCharacter to EVEMon import check (#557)
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2016-04-29 23:15:30 -04:00 |
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blitzmann
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dc5d6a4ef8
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Add conversion pack
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2016-04-29 22:54:44 -04:00 |
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Michael Krane
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8a4f3b7642
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Code clean Up
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2016-04-28 22:59:47 +02:00 |
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Michael Krane
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a09d4139d5
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Removes everything before and after the DNA
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2016-04-28 19:06:53 +02:00 |
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Michael Krane
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a257ac87f7
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Allows to import DNA fittings via ingame urls
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2016-04-28 18:30:41 +02:00 |
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blitzmann
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ed6f00a893
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Added column for fighter abilities, fixed some fighter bugs, added some context menus to them
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2016-04-28 00:29:25 -04:00 |
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blitzmann
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b15f9766c1
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* Show fighter bay resources in fighter pane
* Give fighters a state
* Include some toggled stats on the resources pane
* Add some decent icons for fighter stuff
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2016-04-28 00:10:01 -04:00 |
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blitzmann
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4a2d1b7997
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Fix subsystem slots (#553)
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2016-04-22 20:49:16 -04:00 |
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blitzmann
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a5e2a32fb8
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Merge remote-tracking branch 'origin/master' into singularity
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2016-04-22 20:38:33 -04:00 |
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Ryan Holmes
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87f865ce1f
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Merge pull request #562 from DuLLSoN/master
Added website selection for HTML Export
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2016-04-17 23:53:36 -04:00 |
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blitzmann
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af9a9c5698
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More fighter work. Basic abilities now work correctly.
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2016-04-17 13:28:12 -04:00 |
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Dullson
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a7e6d3e969
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Feature: Ability to select between different online fitting tools while using HTML Export.
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2016-04-17 17:32:51 +03:00 |
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blitzmann
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708425c67a
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Toggle fighter abilities in fighter context menu
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2016-04-17 02:16:58 -04:00 |
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aacn500
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94dc3117bc
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Fix importing T3 cruisers #556
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2016-04-15 22:14:29 +01:00 |
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blitzmann
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e7118f637c
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Merge branch 'charImplants' into singularity
# Conflicts:
# eos/db/saveddata/fit.py
# gui/builtinContextMenus/itemStats.py
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2016-04-12 20:16:53 -04:00 |
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blitzmann
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3177713447
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Add preliminary (database/gui) fighter support. No effects / calculations.
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2016-04-04 23:32:03 -04:00 |
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blitzmann
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1161037092
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Migrate implant set editor to new entity editor
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2016-03-29 21:51:39 -04:00 |
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blitzmann
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a3d9d5cca8
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Migrate character editor to use new entity editor.
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2016-03-29 21:19:20 -04:00 |
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blitzmann
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3315d27d45
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Applied entity editor to resist editor.
Fixed issue with checking for same name in validator.
Center dialogs on parents to make it look nicer
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2016-03-27 22:12:59 -04:00 |
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blitzmann
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c3dcdb0686
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Entity = characters, damage profiles... anything with the generic drop down list of entities along with new/rename/etc buttons. This commit starts refactoring how we handle this, hopefully simplifying the process to a series of dialogs rather than trying to manage multiple control in the window.
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2016-03-27 21:48:19 -04:00 |
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blitzmann
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3ae312db37
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Import / export implants sets
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2016-03-21 23:43:45 -04:00 |
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blitzmann
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94f73241ea
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Implement implant set application in character implants.
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2016-03-20 23:45:42 -04:00 |
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blitzmann
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731b54a1f7
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Continued work on implant set editor
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2016-03-20 18:58:13 -04:00 |
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blitzmann
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80e47d5157
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Add some functionality to implantSet service, and get editor working correctly with implant editor view
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2016-03-20 12:49:29 -04:00 |
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blitzmann
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36ad31ab25
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Get some initial scaffolding up for implant sets sourced from the resist code.
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2016-03-20 02:04:55 -04:00 |
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blitzmann
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6f1872fb94
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Disable implants for read-only characters
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2016-03-19 22:10:09 -04:00 |
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blitzmann
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1ddd37f381
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Enable implant searching.
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2016-03-19 20:55:29 -04:00 |
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blitzmann
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443c917c6b
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Get context menus working for character implants
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2016-03-19 18:23:34 -04:00 |
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blitzmann
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7c787cd13b
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Recalc fit when changing implant source
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2016-03-19 15:42:49 -04:00 |
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blitzmann
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dc8aff6b6c
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Merge branch 'master' into charImplants
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2016-03-19 15:33:35 -04:00 |
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blitzmann
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0b858d6e94
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Clean up call to checkStates
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2016-03-18 23:51:55 -04:00 |
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aacn500
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18775286c0
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only check states when first loading a fit from db
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2016-03-17 11:56:00 +00:00 |
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aacn500
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57433efe80
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Check that modules fit on imported fits #512 #522
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2016-03-16 20:12:26 +00:00 |
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blitzmann
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48b45b5f51
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Merge branch 'master' into charImplants
# Conflicts:
# gui/characterEditor.py
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2016-03-12 23:20:26 -05:00 |
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blitzmann
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821d9ea330
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Add the renamed items to the conversion sheet
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2016-03-05 21:54:32 -05:00 |
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blitzmann
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ad61795e80
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Add conversions, TODO: Confirm with some testing!
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2016-03-05 15:41:39 -05:00 |
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blitzmann
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969952cccc
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Add support for user-defined server timeout setting (#492)
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2016-02-14 18:51:18 -05:00 |
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blitzmann
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fb7c227a10
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Add a few market conversions and change cap drone group name (Feb '16 release)
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2016-02-10 01:24:21 -05:00 |
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blitzmann
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45074952fd
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Merge pull request #504 from resinneublem/export-charges-optional
Make exporting charges a preference
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2016-01-26 15:34:23 -05:00 |
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blitzmann
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f3f1d022ef
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Updated to new repo location and forum thread
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2016-01-25 21:14:45 -05:00 |
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