Commit Graph

34 Commits

Author SHA1 Message Date
HomeWorld
c274bbe07f Beautified dmg pattern editor. Events for new/copy/rename/delete buttons added 2010-10-09 19:04:34 +03:00
HomeWorld
c0fee80773 Revert "test comit"
This reverts commit 2d3868dea9.
2010-10-09 17:07:15 +03:00
HomeWorld
2d3868dea9 test comit 2010-10-09 17:02:46 +03:00
cncfanatics
b9daafd20a Use getGroup for grabbing groups, not getItem, it might work a tad better 2010-10-09 14:22:27 +02:00
HomeWorld
4e195b6850 Revert "Fix a bug where passing a float to getItem would make stuff choke pretty badly"
This reverts commit 6353dde4c0.
2010-10-09 15:01:20 +03:00
cncfanatics
6353dde4c0 Fix a bug where passing a float to getItem would make stuff choke pretty badly 2010-10-09 13:48:31 +02:00
cncfanatics
2edb3106d5 Display icons for affected by tab, and fetch skill icons in prefetcher 2010-10-08 22:43:55 +02:00
cncfanatics
52d9b4b7c6 Optimize itemStats attribute view a lot more 2010-10-08 14:11:37 +02:00
cncfanatics
df04999c46 Don't expect eos to throw an exception if ammo is invalid, be big and
check it ourselves  **Proud*
2010-10-08 07:46:13 +02:00
cncfanatics
89a0ccf513 Fix a bug with incorrect handling of "Unlearn" and "Level 0" 2010-10-07 08:04:33 +02:00
cncfanatics
e8bd652ccf Fix a bug in figureIcon 2010-10-06 06:07:47 +02:00
cncfanatics
7387c21821 Recursivly figure out market group icons so we always have something to
display
2010-10-05 18:27:24 +02:00
cncfanatics
c5e69816fa Add ammo display when relevant as well as icons for the stats 2010-10-04 16:26:05 +02:00
cncfanatics
1654843295 Polish up context menu related code, start work on item stats 2010-10-04 13:45:30 +02:00
cncfanatics
792696aec4 Set Uniform as default damage Pattern, TODO: fix damagePattern display
code, its broken atm
2010-10-01 07:37:18 +02:00
cncfanatics
eb3de83170 Fix a bug that prevented the removal of boosters 2010-10-01 06:57:44 +02:00
cncfanatics
0afae4e8fb Add items.attributes to eager loading 2010-09-30 18:27:08 +02:00
cncfanatics
8f4f26b0e3 Add ammo selection. TODO: add an ammo display column 2010-09-30 18:16:29 +02:00
cncfanatics
60d3ae7a8a Finish first complete implementation of character implant editor: needs
polishing
2010-09-30 15:10:10 +02:00
cncfanatics
4d1961cba0 More work on the implant browser for chars 2010-09-29 11:31:50 +02:00
cncfanatics
b5f070b9e0 also eagerly load marketgroups for ships 2010-09-23 18:21:33 +02:00
cncfanatics
54c2f23f78 recalculate when the char editor is closed, in case stuff changed 2010-09-23 12:49:12 +02:00
cncfanatics
eff289039a Make sure to calculate freshly loaded fits, don't assume they're empty 2010-09-22 11:21:19 +02:00
cncfanatics
bdd959d75f Change over the price fetching code to a queue instead of a cv, fix some minor stuff 2010-09-21 20:54:30 +02:00
cncfanatics
2b4376614b Gray out unused toggles while browsing through the marketBrowser too 2010-09-21 16:40:44 +02:00
cncfanatics
5af70cf5a5 Merge branch 'master' of evefit.org:pyfa
Conflicts:
	eos
2010-09-21 16:08:49 +02:00
cncfanatics
d7edb9622e Rework some price fetching stuff to be more elegant 2010-09-21 16:07:56 +02:00
cncfanatics
8578b9bcd1 Add a worker thread for search and use it to run search requests 2010-09-21 15:55:38 +02:00
HomeWorld
5c609bdbc5 Added booster stuff view.. tho, it needs a close look since it yields some tracebacks 2010-09-19 20:02:21 +03:00
cncfanatics
fa514d66d6 Make sure to catch exception in daemon thread 2010-09-19 11:17:19 +02:00
cncfanatics
4933e916bb Remove debug code 2010-09-19 10:23:56 +02:00
cncfanatics
a0b06f699f Prefetch skill list as well as all ship groups in a seperate thread 2010-09-19 10:20:13 +02:00
cncfanatics
bc3e7ec411 Start an early implant implementation 2010-09-18 16:11:40 +02:00
cncfanatics
993c79f4f5 Rename controller to service 2010-09-18 12:31:22 +02:00