HomeWorld
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c274bbe07f
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Beautified dmg pattern editor. Events for new/copy/rename/delete buttons added
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2010-10-09 19:04:34 +03:00 |
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HomeWorld
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c0fee80773
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Revert "test comit"
This reverts commit 2d3868dea9.
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2010-10-09 17:07:15 +03:00 |
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HomeWorld
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2d3868dea9
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test comit
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2010-10-09 17:02:46 +03:00 |
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cncfanatics
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b9daafd20a
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Use getGroup for grabbing groups, not getItem, it might work a tad better
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2010-10-09 14:22:27 +02:00 |
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HomeWorld
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4e195b6850
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Revert "Fix a bug where passing a float to getItem would make stuff choke pretty badly"
This reverts commit 6353dde4c0.
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2010-10-09 15:01:20 +03:00 |
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cncfanatics
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6353dde4c0
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Fix a bug where passing a float to getItem would make stuff choke pretty badly
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2010-10-09 13:48:31 +02:00 |
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cncfanatics
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2edb3106d5
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Display icons for affected by tab, and fetch skill icons in prefetcher
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2010-10-08 22:43:55 +02:00 |
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cncfanatics
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52d9b4b7c6
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Optimize itemStats attribute view a lot more
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2010-10-08 14:11:37 +02:00 |
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cncfanatics
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df04999c46
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Don't expect eos to throw an exception if ammo is invalid, be big and
check it ourselves **Proud*
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2010-10-08 07:46:13 +02:00 |
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cncfanatics
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89a0ccf513
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Fix a bug with incorrect handling of "Unlearn" and "Level 0"
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2010-10-07 08:04:33 +02:00 |
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cncfanatics
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e8bd652ccf
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Fix a bug in figureIcon
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2010-10-06 06:07:47 +02:00 |
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cncfanatics
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7387c21821
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Recursivly figure out market group icons so we always have something to
display
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2010-10-05 18:27:24 +02:00 |
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cncfanatics
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c5e69816fa
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Add ammo display when relevant as well as icons for the stats
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2010-10-04 16:26:05 +02:00 |
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cncfanatics
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1654843295
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Polish up context menu related code, start work on item stats
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2010-10-04 13:45:30 +02:00 |
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cncfanatics
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792696aec4
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Set Uniform as default damage Pattern, TODO: fix damagePattern display
code, its broken atm
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2010-10-01 07:37:18 +02:00 |
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cncfanatics
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eb3de83170
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Fix a bug that prevented the removal of boosters
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2010-10-01 06:57:44 +02:00 |
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cncfanatics
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0afae4e8fb
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Add items.attributes to eager loading
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2010-09-30 18:27:08 +02:00 |
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cncfanatics
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8f4f26b0e3
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Add ammo selection. TODO: add an ammo display column
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2010-09-30 18:16:29 +02:00 |
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cncfanatics
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60d3ae7a8a
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Finish first complete implementation of character implant editor: needs
polishing
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2010-09-30 15:10:10 +02:00 |
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cncfanatics
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4d1961cba0
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More work on the implant browser for chars
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2010-09-29 11:31:50 +02:00 |
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cncfanatics
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b5f070b9e0
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also eagerly load marketgroups for ships
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2010-09-23 18:21:33 +02:00 |
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cncfanatics
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54c2f23f78
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recalculate when the char editor is closed, in case stuff changed
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2010-09-23 12:49:12 +02:00 |
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cncfanatics
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eff289039a
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Make sure to calculate freshly loaded fits, don't assume they're empty
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2010-09-22 11:21:19 +02:00 |
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cncfanatics
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bdd959d75f
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Change over the price fetching code to a queue instead of a cv, fix some minor stuff
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2010-09-21 20:54:30 +02:00 |
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cncfanatics
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2b4376614b
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Gray out unused toggles while browsing through the marketBrowser too
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2010-09-21 16:40:44 +02:00 |
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cncfanatics
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5af70cf5a5
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Merge branch 'master' of evefit.org:pyfa
Conflicts:
eos
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2010-09-21 16:08:49 +02:00 |
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cncfanatics
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d7edb9622e
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Rework some price fetching stuff to be more elegant
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2010-09-21 16:07:56 +02:00 |
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cncfanatics
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8578b9bcd1
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Add a worker thread for search and use it to run search requests
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2010-09-21 15:55:38 +02:00 |
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HomeWorld
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5c609bdbc5
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Added booster stuff view.. tho, it needs a close look since it yields some tracebacks
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2010-09-19 20:02:21 +03:00 |
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cncfanatics
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fa514d66d6
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Make sure to catch exception in daemon thread
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2010-09-19 11:17:19 +02:00 |
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cncfanatics
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4933e916bb
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Remove debug code
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2010-09-19 10:23:56 +02:00 |
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cncfanatics
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a0b06f699f
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Prefetch skill list as well as all ship groups in a seperate thread
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2010-09-19 10:20:13 +02:00 |
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cncfanatics
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bc3e7ec411
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Start an early implant implementation
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2010-09-18 16:11:40 +02:00 |
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cncfanatics
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993c79f4f5
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Rename controller to service
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2010-09-18 12:31:22 +02:00 |
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