Commit Graph

4594 Commits

Author SHA1 Message Date
blitzmann
a203799bd2 Merge branch 'master' into singularity 2016-03-30 18:48:17 -04:00
blitzmann
8fc9724204 Switch over to HTTPS protocol for jQuery CDN (#549). Also fix an issue that caused page to not load in Chrome 2016-03-30 00:25:11 -04:00
blitzmann
0d41cb96ab Merge branch 'refactor-entityEditor' into charImplants 2016-03-30 00:04:44 -04:00
blitzmann
39b2f87194 Add in logic that required an entity for implant sets and target resists (not needed for character or damage profiles as we have read-only defaults) 2016-03-30 00:03:48 -04:00
blitzmann
1161037092 Migrate implant set editor to new entity editor 2016-03-29 21:51:39 -04:00
blitzmann
a3d9d5cca8 Migrate character editor to use new entity editor. 2016-03-29 21:19:20 -04:00
Ryan Holmes
4b67411ca6 Merge pull request #550 from MarkNBroadhead/master
Update README
2016-03-29 15:24:22 -04:00
Mark N Broadhead
126b807dc7 Add links and make punctuation and stylistic changes
I am making changes here to help the README be consistent in its styling
and gramatically correct. Specifically distro vs distribution and places
where there are no links where they would be useful.

* Add link to GitHub Issues
* Add link to EVE pyfa forum thread
* Rename Installing to Installation
* Change distros to distributions
* Add apostrophe to "projects" where it is posessive
2016-03-29 12:09:22 -06:00
Mark N Broadhead
ca81d2d602 Reword Installing section
* Reword text and include link to latest builds page
* Remove link to Arch repo
2016-03-29 12:04:48 -06:00
Mark N Broadhead
015c195c9f Move Package list closer to installation section and add link
It makes sense for the Linux Distro-specific Packages section to
immediately follow the text about 3rd party repos in the Installing
section

* Move Linux Distro-specific Packages section
* Add link to issue #484 for FreeBSD installation
2016-03-29 11:52:55 -06:00
Mark N Broadhead
5fd170d480 Rename requirements to dependencies 2016-03-29 11:46:08 -06:00
Mark N Broadhead
4b167ba9de Add gitter chat link in contact information section 2016-03-29 11:45:08 -06:00
Mark N Broadhead
38ac41bccb Remove contact info for Kadeshs per blitzmann
Kadeshs is no longer with the projects per a conversation with blitzmann
on 29/3/2016 in gitter. He has requested I remove the contact info.
2016-03-29 11:18:52 -06:00
blitzmann
3315d27d45 Applied entity editor to resist editor.
Fixed issue with checking for same name in validator.
Center dialogs on parents to make it look nicer
2016-03-27 22:12:59 -04:00
blitzmann
c3dcdb0686 Entity = characters, damage profiles... anything with the generic drop down list of entities along with new/rename/etc buttons. This commit starts refactoring how we handle this, hopefully simplifying the process to a series of dialogs rather than trying to manage multiple control in the window. 2016-03-27 21:48:19 -04:00
blitzmann
ca91f6bd92 Remove debugging print 2016-03-22 23:21:39 -04:00
blitzmann
65483309ab Clear character implants during recalculation 2016-03-22 23:17:05 -04:00
blitzmann
71d33f3429 Fit implant effects (now applies to whichever implant source is selected) 2016-03-22 23:16:31 -04:00
blitzmann
9b1c543eb7 Support multi-select 2016-03-21 23:56:00 -04:00
blitzmann
24bb0ff39a Fix issue in which implant editor did not spawn if no implant sets 2016-03-21 23:49:01 -04:00
blitzmann
3ae312db37 Import / export implants sets 2016-03-21 23:43:45 -04:00
blitzmann
94f73241ea Implement implant set application in character implants. 2016-03-20 23:45:42 -04:00
blitzmann
d4632b9059 Add context menu to apply implant set to fit 2016-03-20 22:28:18 -04:00
blitzmann
dd15d52130 Merge pull request #541 from aacn500/missing-charge-skills
Fix "Change charge skills" showing module skills #535
2016-03-20 19:55:16 -04:00
blitzmann
145f252ca6 Add icon for implant set editor 2016-03-20 19:49:53 -04:00
blitzmann
731b54a1f7 Continued work on implant set editor 2016-03-20 18:58:13 -04:00
aacn500
f8d7b68289 Fix "Change charge skills" showing module skills 2016-03-20 22:56:27 +00:00
blitzmann
80e47d5157 Add some functionality to implantSet service, and get editor working correctly with implant editor view 2016-03-20 12:49:29 -04:00
blitzmann
c1653c5f2e Abstract the implant editor to work with different sources 2016-03-20 12:26:37 -04:00
blitzmann
36ad31ab25 Get some initial scaffolding up for implant sets sourced from the resist code. 2016-03-20 02:04:55 -04:00
blitzmann
6f1872fb94 Disable implants for read-only characters 2016-03-19 22:10:09 -04:00
blitzmann
ff56e70b81 Opps, dunno how this happened 2016-03-19 22:09:31 -04:00
blitzmann
201263237f Add migration to update fits tablet for implant source 2016-03-19 21:20:20 -04:00
blitzmann
1ddd37f381 Enable implant searching. 2016-03-19 20:55:29 -04:00
blitzmann
f9d2a78c5e Fix up styling for character implants and fitting window implant view 2016-03-19 19:30:42 -04:00
blitzmann
443c917c6b Get context menus working for character implants 2016-03-19 18:23:34 -04:00
blitzmann
7c787cd13b Recalc fit when changing implant source 2016-03-19 15:42:49 -04:00
blitzmann
dc8aff6b6c Merge branch 'master' into charImplants 2016-03-19 15:33:35 -04:00
blitzmann
397040549f Merge branch 'aacn500-validate-import' 2016-03-18 23:52:11 -04:00
blitzmann
0b858d6e94 Clean up call to checkStates 2016-03-18 23:51:55 -04:00
blitzmann
6c8efcda12 Fix traceback when ship is missing launcher / turret attribute (#539) 2016-03-18 23:31:19 -04:00
blitzmann
3fa0aa9242 Bump dev 2016-03-18 23:30:40 -04:00
aacn500
18775286c0 only check states when first loading a fit from db 2016-03-17 11:56:00 +00:00
aacn500
57433efe80 Check that modules fit on imported fits #512 #522 2016-03-16 20:12:26 +00:00
blitzmann
c42748a5dd Fix #537 - cap battery causing remote cap transfers to apply incorrect values.
Bump to stable 1.20.1
2016-03-15 22:46:51 -04:00
blitzmann
b5cf835959 Add a toggle between fit-specific implants and character implants. This avoids a lot of the problems of how to mix these two sources of implants. Character implants cannot change stage. 2016-03-13 14:48:43 -04:00
blitzmann
48b45b5f51 Merge branch 'master' into charImplants
# Conflicts:
#	gui/characterEditor.py
2016-03-12 23:20:26 -05:00
cwozniak
7d658c3f3d Fixed ewar on damage graphs, and added a quick formula for module falloff and applied it to Target Painters and Heavy Grapplers. 2016-03-11 16:15:08 -05:00
blitzmann
91980c9f2c Bump release 2016-03-11 00:20:26 -05:00
blitzmann
db1c80c7e3 Update effect headers 2016-03-11 00:18:33 -05:00