Commit Graph

30 Commits

Author SHA1 Message Date
DarkPhoenix
5b52da737a Do not trigger esc when modifier keys are pressed 2019-05-12 17:08:41 +03:00
DarkPhoenix
72fc560241 Make all secondary windows closable by ESC 2019-04-21 19:34:14 +03:00
DarkPhoenix
febc98045c Remove some GTK-specific close buttons (as gnome now has close titlebar in dialogs for a while) and resize some dialogs 2019-04-18 16:58:28 +03:00
Ryan Holmes
1082d8a173 fix fix fix 2017-07-02 23:45:28 -04:00
Ryan Holmes
2bbcd96ce3 Even more fixes 2017-06-13 15:01:30 -04:00
Ryan Holmes
8e4db5a8c3 Do some renaming of some files 2017-06-12 18:08:07 -04:00
Ryan Holmes
828b18d0fd py2to3 automatic conversion. Woot! 2017-06-12 16:12:45 -04:00
Ebag333
3b185e1bcb Roll up all changes from #962 as the base has been massively changed by code cleanups. Rename our logging to a universal pyfalog to avoid shadowing either Logging or Logbook loggers 2017-02-11 11:51:53 -08:00
Ebag333
72633825cf Formatting and layout changes 2017-02-08 23:32:51 -08:00
Ebag333
6e524de320 Disable import inspections for wxPython, because it's not installed traditionally and we can't include it in requirements.txt 2017-02-08 20:15:24 -08:00
Ebag333
3e916e42f2 pyCharm inspection fixes. Mostly variable refernce issues 2017-02-08 17:55:20 -08:00
Ebag333
be53dedb18 Large pep8 compliance to make work for Tox 2016-12-13 21:23:01 -08:00
a-tal
d3b6bc1c93 so many pep8 fixes
(cherry picked from commit bee125d)
2016-12-13 20:16:44 -08:00
Ebag333
d963327ed4 Make it run again 2016-12-02 03:13:54 -08:00
blitzmann
b9f0812b38 Fix issue with entity editor and wxPython 2.8 2016-06-28 23:24:01 -04:00
blitzmann
d4e5f8d165 Fix damage profile / target resists editor (#587) 2016-05-02 20:06:53 -04:00
blitzmann
39b2f87194 Add in logic that required an entity for implant sets and target resists (not needed for character or damage profiles as we have read-only defaults) 2016-03-30 00:03:48 -04:00
blitzmann
3315d27d45 Applied entity editor to resist editor.
Fixed issue with checking for same name in validator.
Center dialogs on parents to make it look nicer
2016-03-27 22:12:59 -04:00
blitzmann
e9d02ce4c8 Change to use BitmapLoader class 2015-09-24 12:21:50 -04:00
blitzmann
474f270b26 Change to new icon locations 2015-09-24 12:17:17 -04:00
blitzmann
e7264108dd Fix #287 2015-05-05 23:23:38 -04:00
blitzmann
2bcbb03c10 Fix #286 and another minor bug related to colors 2015-05-05 22:56:40 -04:00
blitzmann
694a2a3d9b Fix #267 2015-03-23 21:21:38 -04:00
blitzmann
ef62f102bc Fix #256 2015-02-07 21:15:23 -05:00
blitzmann
41a67bfae2 Fix some inconsistent behavior and a possible issue with adding a GUI element twice 2014-10-03 23:35:56 -04:00
blitzmann
35d5c49745 Allow us to select target resist after creating / renaming it 2014-09-15 16:11:30 -04:00
blitzmann
035443b4ff We now use EFT-style import/exports for damage profiles.
Also, percentages now shown next to damage amount instead of foot (where notifications are going)
2014-09-03 14:56:44 -04:00
blitzmann
0e10ac3928 Damage Pattern editor cleanup / GUI improvements 2014-09-03 13:52:42 -04:00
blitzmann
f0473f1eab Added support to show errors for resist imports, as well as many improvements to GUI logic. 2014-09-03 12:52:05 -04:00
blitzmann
1ab76a7170 Commit initial work for effect DPS / Target resists 2014-09-03 00:49:53 -04:00