blitzmann
d416124081
Implemented projected fighters, and various fighter bugfixes / improvements
2016-04-30 19:52:13 -04:00
blitzmann
8f6f55b001
Merge branch 'singularity'
2016-04-30 18:23:32 -04:00
blitzmann
8bf75e38ad
Add loaded charges export to CREST ( #569 )
2016-04-29 23:42:47 -04:00
blitzmann
87a354a314
Add SerializableUriCharacter to EVEMon import check ( #557 )
2016-04-29 23:15:30 -04:00
blitzmann
dc5d6a4ef8
Add conversion pack
2016-04-29 22:54:44 -04:00
Michael Krane
8a4f3b7642
Code clean Up
2016-04-28 22:59:47 +02:00
Michael Krane
a09d4139d5
Removes everything before and after the DNA
2016-04-28 19:06:53 +02:00
Michael Krane
a257ac87f7
Allows to import DNA fittings via ingame urls
2016-04-28 18:30:41 +02:00
blitzmann
ed6f00a893
Added column for fighter abilities, fixed some fighter bugs, added some context menus to them
2016-04-28 00:29:25 -04:00
blitzmann
b15f9766c1
* Show fighter bay resources in fighter pane
...
* Give fighters a state
* Include some toggled stats on the resources pane
* Add some decent icons for fighter stuff
2016-04-28 00:10:01 -04:00
blitzmann
4a2d1b7997
Fix subsystem slots ( #553 )
2016-04-22 20:49:16 -04:00
blitzmann
a5e2a32fb8
Merge remote-tracking branch 'origin/master' into singularity
2016-04-22 20:38:33 -04:00
Ryan Holmes
87f865ce1f
Merge pull request #562 from DuLLSoN/master
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Added website selection for HTML Export
2016-04-17 23:53:36 -04:00
blitzmann
af9a9c5698
More fighter work. Basic abilities now work correctly.
2016-04-17 13:28:12 -04:00
Dullson
a7e6d3e969
Feature: Ability to select between different online fitting tools while using HTML Export.
2016-04-17 17:32:51 +03:00
blitzmann
708425c67a
Toggle fighter abilities in fighter context menu
2016-04-17 02:16:58 -04:00
aacn500
94dc3117bc
Fix importing T3 cruisers #556
2016-04-15 22:14:29 +01:00
blitzmann
e7118f637c
Merge branch 'charImplants' into singularity
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# Conflicts:
# eos/db/saveddata/fit.py
# gui/builtinContextMenus/itemStats.py
2016-04-12 20:16:53 -04:00
blitzmann
3177713447
Add preliminary (database/gui) fighter support. No effects / calculations.
2016-04-04 23:32:03 -04:00
blitzmann
1161037092
Migrate implant set editor to new entity editor
2016-03-29 21:51:39 -04:00
blitzmann
a3d9d5cca8
Migrate character editor to use new entity editor.
2016-03-29 21:19:20 -04:00
blitzmann
3315d27d45
Applied entity editor to resist editor.
...
Fixed issue with checking for same name in validator.
Center dialogs on parents to make it look nicer
2016-03-27 22:12:59 -04:00
blitzmann
c3dcdb0686
Entity = characters, damage profiles... anything with the generic drop down list of entities along with new/rename/etc buttons. This commit starts refactoring how we handle this, hopefully simplifying the process to a series of dialogs rather than trying to manage multiple control in the window.
2016-03-27 21:48:19 -04:00
blitzmann
3ae312db37
Import / export implants sets
2016-03-21 23:43:45 -04:00
blitzmann
94f73241ea
Implement implant set application in character implants.
2016-03-20 23:45:42 -04:00
blitzmann
731b54a1f7
Continued work on implant set editor
2016-03-20 18:58:13 -04:00
blitzmann
80e47d5157
Add some functionality to implantSet service, and get editor working correctly with implant editor view
2016-03-20 12:49:29 -04:00
blitzmann
36ad31ab25
Get some initial scaffolding up for implant sets sourced from the resist code.
2016-03-20 02:04:55 -04:00
blitzmann
6f1872fb94
Disable implants for read-only characters
2016-03-19 22:10:09 -04:00
blitzmann
1ddd37f381
Enable implant searching.
2016-03-19 20:55:29 -04:00
blitzmann
443c917c6b
Get context menus working for character implants
2016-03-19 18:23:34 -04:00
blitzmann
7c787cd13b
Recalc fit when changing implant source
2016-03-19 15:42:49 -04:00
blitzmann
dc8aff6b6c
Merge branch 'master' into charImplants
2016-03-19 15:33:35 -04:00
blitzmann
0b858d6e94
Clean up call to checkStates
2016-03-18 23:51:55 -04:00
aacn500
18775286c0
only check states when first loading a fit from db
2016-03-17 11:56:00 +00:00
aacn500
57433efe80
Check that modules fit on imported fits #512 #522
2016-03-16 20:12:26 +00:00
blitzmann
48b45b5f51
Merge branch 'master' into charImplants
...
# Conflicts:
# gui/characterEditor.py
2016-03-12 23:20:26 -05:00
blitzmann
821d9ea330
Add the renamed items to the conversion sheet
2016-03-05 21:54:32 -05:00
blitzmann
ad61795e80
Add conversions, TODO: Confirm with some testing!
2016-03-05 15:41:39 -05:00
blitzmann
969952cccc
Add support for user-defined server timeout setting ( #492 )
2016-02-14 18:51:18 -05:00
blitzmann
fb7c227a10
Add a few market conversions and change cap drone group name (Feb '16 release)
2016-02-10 01:24:21 -05:00
blitzmann
45074952fd
Merge pull request #504 from resinneublem/export-charges-optional
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Make exporting charges a preference
2016-01-26 15:34:23 -05:00
blitzmann
f3f1d022ef
Updated to new repo location and forum thread
2016-01-25 21:14:45 -05:00
Resin Neublem
ceb7eb15c3
Make exporting charges a preference
...
Some users don't want to export equiped charges because it might
conflict with their cargo hold (don't need 2x of the same type of script)
They just be equipping the items to see the different stats
2016-01-16 13:45:13 -05:00
blitzmann
36ab224853
Update to 996005 and bump stable
2016-01-12 00:28:19 -05:00
blitzmann
3d26a31ee2
Add option to disable gauge animations (primarily for osx 10.11 users, see #438 )
2016-01-09 12:36:55 -05:00
blitzmann
343d605a84
Fitting file import improvements:
...
- Blank files don't cause crash
- If error happens during processing, notify user
2016-01-03 21:45:19 -05:00
blitzmann
ef1228eb32
Ensure that utf-8 is tested when importing fits
2016-01-03 13:24:05 -05:00
blitzmann
8e28925336
Add civilian weapons
2015-12-20 21:10:18 -05:00
Neugeniko
0c278b668c
Handle Crest Import and Export of Drone Bay and Cargo Bay contents.
2015-12-16 12:56:28 +11:00