cncfanatics
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fcbecb37ca
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Rework of the shipBrowser drag system, make it extensible and reusable
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2010-11-22 20:54:08 +01:00 |
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cncfanatics
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6e1b789fb2
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Move some view handling stuff around and do initial work on the
fleetBrowser
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2010-11-20 20:32:47 +01:00 |
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cncfanatics
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72a49fcd6f
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More work on graphs
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2010-11-12 12:01:55 +01:00 |
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cncfanatics
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ea66f6f147
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Full complete rework of the columnViews, Every column should now work
regardless if the type of view it was put in.
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2010-11-11 15:49:05 +01:00 |
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cncfanatics
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71ceb5a05c
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Implement projected drone merging
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2010-11-04 20:59:16 +01:00 |
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cncfanatics
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887ad4d9f6
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Prettify the missing skills tooltip a bit by also displaying the item
requiring said skills
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2010-11-02 10:04:21 +01:00 |
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Corollax
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4a6594851d
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Swapped projected module state and ammo icons
Projected view should be consistent with fitting view. Also fixed a capitalization issue in moduleState.py
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2010-11-01 15:59:45 -05:00 |
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cncfanatics
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00fae270c1
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Remove debug code
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2010-10-31 13:13:03 +01:00 |
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cncfanatics
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7f9913d16e
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Merge branch 'master' of evefit.org:pyfa
Conflicts:
eos
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2010-10-31 13:10:49 +01:00 |
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cncfanatics
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1ec7e795df
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Add Ammo support for projected effects view
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2010-10-30 11:30:28 +02:00 |
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cncfanatics
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fc9af40f2f
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Get rid of debug code
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2010-10-29 11:52:34 +02:00 |
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cncfanatics
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5c8b18aa28
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Fix some bugs and add forgotten files
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2010-10-29 11:29:49 +02:00 |
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cncfanatics
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c6daf72682
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First draft of projected effects additions pane. Still needs work (WTB
feedback!)
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2010-10-29 11:14:38 +02:00 |
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cncfanatics
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647ddbccf7
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Add a Booster, Drone, Implant & Projected view in the additions pane (dummies for now)
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2010-09-02 17:04:08 +02:00 |
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