blitzmann
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ffb14a2393
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Add ability to set eos language separate from pyfa language
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2020-07-22 23:41:38 -04:00 |
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blitzmann
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29f6ac0d99
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Initialize other langauges, update README to provide more information, simplify the langauge codes
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2020-06-30 23:33:34 -04:00 |
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blitzmann
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c242a18a34
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Ensure that languages that are set are actually supported
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2020-06-29 21:10:10 -04:00 |
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blitzmann
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8be4b0dd91
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Introduce way to dynamically map the languages, helps reduce the typing and also should "just work" if there's any new languages added
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2020-06-25 00:09:36 -04:00 |
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blitzmann
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c040ff26c0
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Update schema and db_update to support translations.
(language setting from preferences is borked for some reason)
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2020-06-24 23:33:24 -04:00 |
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blitzmann
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7cf9326311
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Add language to eos config
This should be accessible now when table mapping occurs, so we should be able to use it to determine which column to pull from for translation values.
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2020-06-20 15:31:10 -04:00 |
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DarkPhoenix
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8114765236
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Merge branch 'master' into spoolup
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2019-03-18 16:04:45 +03:00 |
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Ryan Holmes
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8e98af8517
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Performance improvement when collecting counts for categories. Instead of making n calls for each category to sql, we get a grouped count by shipID, then process this in python, which is much faster.
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2019-03-14 14:15:01 -04:00 |
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Ryan Holmes
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986ae16eaf
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Allow global spoolup value to be editable via preferences
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2019-03-02 21:31:13 -05:00 |
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blitzmann
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8ab709e590
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* Update database (unpublish Abyssal items, for now)
* Add eve data version and datetime to about window (temp measure until we can get a better about window implemented)
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2018-05-29 19:37:55 -04:00 |
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blitzmann
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23f0f48c80
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Use a special dev database for py3 branch
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2018-02-14 01:16:49 -05:00 |
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Ryan Holmes
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7f392006d1
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comment out most of the fluff in pyfa.py. Need to come back to this and get it all working
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2017-06-12 16:37:15 -04:00 |
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Ryan Holmes
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828b18d0fd
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py2to3 automatic conversion. Woot!
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2017-06-12 16:12:45 -04:00 |
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blitzmann
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c9a04e886a
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Add eos setting for strict skills, and update info in skill tree without doing a repopulation
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2017-04-22 14:02:40 -04:00 |
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Ebag333
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802e2afcc0
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General cleanup of Eos. Reformats a bunch of files and cleans up unused code or code that's been commented out
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2017-04-05 15:47:19 -07:00 |
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blitzman
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d928df9c69
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Move useStaticAdaptiveArmorHardener to the EOSSettings. Not moving force reload for now
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2017-03-26 14:28:13 -04:00 |
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Ebag333
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8baeafbdc2
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Rename a few tests to follow standards. Move fits into a helper so they can be reused. Add two new Eos tests.
(cherry picked from commit f87ac4d)
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2017-03-24 11:15:25 -07:00 |
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Ebag333
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1240e0f768
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attempt terrible hack make run in memory
(cherry picked from commit 357275c)
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2017-03-24 11:15:20 -07:00 |
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Ebag333
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cdbd2979d2
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Back to what works on Windows
(cherry picked from commit 3401b87)
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2017-03-24 11:15:05 -07:00 |
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Ebag333
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9da485da55
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Cleaning up tox errors that crept in by the pep8 gremlins.
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2017-03-08 21:02:57 -08:00 |
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blitzman
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9befaf7c91
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Test implementation of eos settings
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2017-03-05 02:01:10 -05:00 |
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Ebag333
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c858fc2859
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Remove an inline import. Fix a reference that is missing.
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2016-12-15 15:39:19 -08:00 |
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Ebag333
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d61251e9b3
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Reformatting eos (root)
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2016-10-19 11:46:26 -07:00 |
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blitzmann
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3f6c484c99
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Fix paths that point to eve.db
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2015-10-05 12:33:07 -04:00 |
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blitzmann
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ca34217f3b
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Added character saving.
Deleting characters is broken for now due to using wrong session, but I believe creating character works. Further tests needed
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2015-09-09 20:33:15 -04:00 |
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blitzmann
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54d1b35ce7
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Fix path to point to actual gamedata - useful when importing from terminal and has no effect on pyfa's import (as it is specifically provided in pyfa/config.py)
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2015-01-25 11:09:43 -05:00 |
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blitzmann
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dd27c3c805
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Set files to 644 besides pyfa.py and scripts
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2014-07-30 21:23:27 -04:00 |
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DarkPhoenix
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fd36a0b172
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Replace submodules with actual files
Submodules never were actually useful
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2013-06-10 22:12:34 +04:00 |
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