# invtraits

traitText:
<b>Caldari Frigate bonuses (per skill level):</b><br />
10% bonus to Remote Shield Booster amount<br />
10% reduction in Remote Shield Booster activation cost<br />
<br />
<b>Role Bonus:</b><br />
300% bonus to Remote Shield Booster falloff


traitText:
<b>Caldari Frigate bonuses (per skill level):</b><br />
10% bonus to kinetic Light Missile and Rocket damage<br />
<br />
<b>Role Bonus:</b><br />
80% reduction in Propulsion Jamming systems activation cost


traitText:
<b>Caldari Frigate bonuses (per skill level):</b><br />
15% bonus to ECM Target Jammer strength<br />
10% reduction in ECM Target Jammer activation cost


traitText:
<b>Minmatar Frigate bonuses (per skill level):</b><br />
5% bonus to Small Projectile Turret damage<br />
7.5% bonus to Small Projectile Turret tracking speed<br />
<br />
<b>Role Bonus:</b><br />
80% reduction in Propulsion Jamming systems activation cost


traitText:
<b>Minmatar Frigate bonuses (per skill level):</b><br />
7.5% bonus to Core and Combat Scanner Probe strength<br />
5% reduction in Salvager duration<br />
<br />
<b>Role Bonus:</b><br />
5+ bonus to Relic and Data Analyzer virus strength


traitText:
<b>Minmatar Frigate bonuses (per skill level):</b><br />
5% bonus to Small Projectile Turret damage<br />
10% bonus to Small Projectile Turret falloff


traitText:
<b>Role Bonus:</b><br />
10% bonus to ship max velocity<br />
10% bonus to Small Projectile Turret damage<br />
15% bonus to Target Painter effectiveness<br />
15% bonus to Shield Booster amount


traitText:
<b>Amarr Frigate bonuses (per skill level):</b><br />
10% reduction in Small Energy Turret activation cost<br />
5% bonus to Small Energy Turret damage<br />
<br />
<b>Role Bonus:</b><br />
80% reduction in Propulsion Jamming systems activation cost


traitText:
<b>Amarr Frigate bonuses (per skill level):</b><br />
10% bonus to Remote Armor Repairer amount<br />
10% reduction in Remote Armor Repairer activation cost<br />
<br />
<b>Role Bonus:</b><br />
50% bonus to Remote Armor Repairer optimal range<br />
600% bonus to Remote Armor Repairer falloff


traitText:
<b>Amarr Frigate bonuses (per skill level):</b><br />
10% reduction in Small Energy Turret activation cost<br />
5% bonus to Small Energy Turret damage


traitText:
<b>Gallente Frigate bonuses (per skill level):</b><br />
10% bonus to Remote Armor Repairer amount<br />
10% reduction in Remote Armor Repairer activation cost<br />
<br />
<b>Role Bonus:</b><br />
50% bonus to Remote Armor Repairer optimal range<br />
600% bonus to Remote Armor Repairer falloff


traitText:
<b>Gallente Frigate bonuses (per skill level):</b><br />
7.5% bonus to Small Hybrid Turret tracking speed<br />
10% bonus to Drone hitpoints and tracking speed


traitText:
<b>Gallente Frigate bonuses (per skill level):</b><br />
7.5% bonus to Armor Repairer amount<br />
5% bonus to Small Hybrid Turret damage


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<b>Role Bonus:</b><br />
20% reduction in Small Energy Turret activation cost<br />
10% bonus to Small Energy Turret damage<br />
15% bonus to Weapon Disruptor effectiveness<br />
8% bonus to all armor resistances


traitText:
<b>Amarr Frigate bonuses (per skill level):</b><br />
10% reduction in Small Energy Turret activation cost<br />
4% bonus to all armor resistances


traitText:
<b>Minmatar Frigate bonuses (per skill level):</b><br />
5% bonus to Light Missile and Rocket rate of fire<br />
7.5% bonus to Shield Booster amount


traitText:
<b>Minmatar Frigate bonuses (per skill level):</b><br />
10% bonus to Remote Shield Booster amount<br />
10% reduction in Remote Shield Booster activation cost<br />
<br />
<b>Role Bonus:</b><br />
300% bonus to Remote Shield Booster falloff


traitText:
<b>Role Bonus:</b><br />
20% bonus to Small Hybrid Turret optimal range<br />
10% bonus to kinetic Light Missile and Rocket damage<br />
30% bonus to ECM Target Jammer strength<br />
8% bonus to all shield resistances


traitText:
<b>Caldari Frigate bonuses (per skill level):</b><br />
5% bonus to Light Missile and Rocket damage<br />
10% bonus to Light Missile and Rocket max velocity


traitText:
<b>Caldari Frigate bonuses (per skill level):</b><br />
5% bonus to Small Hybrid Turret damage<br />
4% bonus to all shield resistances


traitText:
<b>Caldari Frigate bonuses (per skill level):</b><br />
7.5% bonus to Core and Combat Scanner Probe strength<br />
5% reduction in Salvager duration<br />
<br />
<b>Role Bonus:</b><br />
5+ bonus to Relic and Data Analyzer virus strength


traitText:
<b>Role Bonus:</b><br />
10% bonus to Small Hybrid Turret damage<br />
20% bonus to Drone hitpoints, damage and mining yield<br />
15% bonus to Remote Sensor Dampener effectiveness<br />
15% bonus to Armor Repairer amount


traitText:
<b>Gallente Frigate bonuses (per skill level):</b><br />
7.5% bonus to Core and Combat Scanner Probe strength<br />
5% reduction in Salvager duration<br />
<br />
<b>Role Bonus:</b><br />
5+ bonus to Relic and Data Analyzer virus strength


traitText:
<b>Gallente Frigate bonuses (per skill level):</b><br />
10% bonus to Small Hybrid Turret falloff<br />
5% bonus to Small Hybrid Turret damage<br />
<br />
<b>Role Bonus:</b><br />
80% reduction in Propulsion Jamming systems activation cost


traitText:
<b>Gallente Frigate bonuses (per skill level):</b><br />
7.5% bonus to Remote Sensor Dampener effectiveness<br />
10% reduction in Remote Sensor Dampener activation cost


traitText:
<b>Role Bonus:</b><br />
100% bonus to Small Energy Turret damage<br />
22.5% bonus to Small Energy Turret tracking speed<br />
30% bonus to Small Energy Turret optimal range<br />
22.5% bonus to Shield Booster amount


traitText:
<b>Role Bonus:</b><br />
50% bonus to Small Projectile Turret damage<br />
22.5% bonus to Small Projectile Turret tracking speed<br />
22.5% bonus to Small Projectile Turret falloff<br />
22.5% bonus to Small Projectile Turret optimal range


traitText:
<b>Caldari Cruiser bonuses (per skill level):</b><br />
12.5% bonus to Remote Shield Booster amount<br />
5% reduction in Remote Shield Booster activation cost<br />
<br />
<b>Role Bonus:</b><br />
1000% bonus to Remote Capacitor Transmitter range<br />
200% bonus to Remote Capacitor Transmitter transfer amount<br />
430% bonus to Remote Shield Booster optimal range and falloff


traitText:
<b>Caldari Cruiser bonuses (per skill level):</b><br />
5% bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire<br />
10% bonus to Light Missile, Heavy Missile and Heavy Assault Missile max velocity


traitText:
<b>Minmatar Cruiser bonuses (per skill level):</b><br />
7.5% bonus to Medium Projectile Turret rate of fire<br />
10% bonus to Medium Projectile Turret falloff


traitText:
<b>Caldari Cruiser bonuses (per skill level):</b><br />
5% bonus to Medium Hybrid Turret damage<br />
4% bonus to all shield resistances


traitText:
<b>Amarr Cruiser bonuses (per skill level):</b><br />
5% bonus to Medium Energy Turret damage<br />
4% bonus to all armor resistances


traitText:
<b>Amarr Cruiser bonuses (per skill level):</b><br />
12.5% bonus to Remote Armor Repairer amount<br />
5% reduction in Remote Armor Repairer activation cost<br />
<br />
<b>Role Bonus:</b><br />
1000% bonus to Remote Capacitor Transmitter range<br />
200% bonus to Remote Capacitor Transmitter transfer amount<br />
430% bonus to Remote Armor Repairer optimal range and falloff


traitText:
<b>Gallente Cruiser bonuses (per skill level):</b><br />
5% bonus to Medium Hybrid Turret damage<br />
10% bonus to Drone hitpoints, damage and mining yield


traitText:
<b>Gallente Cruiser bonuses (per skill level):</b><br />
5% bonus to Medium Hybrid Turret damage<br />
7.5% bonus to Medium Hybrid Turret tracking speed


traitText:
<b>Amarr Cruiser bonuses (per skill level):</b><br />
7.5% bonus to Weapon Disruptor effectiveness<br />
10% bonus to Drone hitpoints, damage and mining yield


traitText:
<b>Minmatar Cruiser bonuses (per skill level):</b><br />
5% bonus to Medium Projectile Turret rate of fire<br />
5% bonus to Medium Projectile Turret damage


traitText:
<b>Minmatar Cruiser bonuses (per skill level):</b><br />
5% bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire<br />
7.5% bonus to Target Painter effectiveness


traitText:
<b>Minmatar Cruiser bonuses (per skill level):</b><br />
12.5% bonus to Remote Shield Booster amount<br />
5% reduction in Remote Shield Booster activation cost<br />
<br />
<b>Role Bonus:</b><br />
430% bonus to Remote Shield Booster optimal range and falloff<br />
100% bonus to Logistic Drone transfer amount


traitText:
<b>Caldari Cruiser bonuses (per skill level):</b><br />
15% bonus to ECM Target Jammer strength<br />
12.5% bonus to ECM Target Jammer optimal range and falloff


traitText:
<b>Gallente Cruiser bonuses (per skill level):</b><br />
7.5% bonus to Remote Sensor Dampener effectiveness<br />
7.5% bonus to Remote Sensor Dampener optimal range and falloff


traitText:
<b>Gallente Cruiser bonuses (per skill level):</b><br />
12.5% bonus to Remote Armor Repairer amount<br />
5% reduction in Remote Armor Repairer activation cost<br />
<br />
<b>Role Bonus:</b><br />
430% bonus to Remote Armor Repairer optimal range and falloff<br />
100% bonus to Logistic Drone transfer amount


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<b>Caldari Battleship bonuses (per skill level):</b><br />
5% bonus to Rapid Heavy Missile, Cruise Missile and Torpedo Launcher rate of fire<br />
10% bonus to Cruise Missile and Torpedo max velocity


traitText:
<b>Minmatar Battleship bonuses (per skill level):</b><br />
7.5% bonus to Large Projectile Turret rate of fire<br />
5% bonus to Large Projectile Turret damage


traitText:
<b>Caldari Battleship bonuses (per skill level):</b><br />
15% bonus to ECM Target Jammer and ECM Burst Jammer strength<br />
25% bonus to ECM Target Jammer and ECM Burst Jammer optimal range and falloff


traitText:
<b>Gallente Battleship bonuses (per skill level):</b><br />
5% bonus to Large Hybrid Turret rate of fire<br />
7.5% bonus to Large Hybrid Turret tracking speed


traitText:
<b>Amarr Battleship bonuses (per skill level):</b><br />
7.5% bonus to Large Energy Turret optimal range<br />
7.5% bonus to Large Energy Turret tracking speed


traitText:
<b>Amarr Battleship bonuses (per skill level):</b><br />
10% bonus to Drone hitpoints and damage<br />
10% bonus to Energy Nosferatu and Energy Neutralizer optimal range<br />
5% bonus to Energy Nosferatu and Energy Neutralizer falloff range


traitText:
<b>Minmatar Battleship bonuses (per skill level):</b><br />
5% bonus to Rapid Heavy Missile, Cruise Missile and Torpedo Launcher rate of fire<br />
5% bonus to Cruise Missile and Torpedo explosion velocity


traitText:
<b>Gallente Battleship bonuses (per skill level):</b><br />
10% bonus to Drone hitpoints and damage<br />
7.5% bonus to Drone optimal range and tracking speed


traitText:
<b>Caldari Industrial bonuses (per skill level):</b><br />
5% bonus to ship cargo capacity<br />
5% bonus to ship inertia modifier<br />
<br />
<b>Role Bonus:</b><br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Caldari Industrial bonuses (per skill level):</b><br />
5% bonus to ship cargo capacity<br />
5% bonus to ship max velocity<br />
<br />
<b>Role Bonus:</b><br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Gallente Industrial bonuses (per skill level):</b><br />
5% bonus to ship cargo capacity<br />
5% bonus to ship inertia modifier<br />
<br />
<b>Role Bonus:</b><br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Minmatar Industrial bonuses (per skill level):</b><br />
10% bonus to ship ammo bay capacity<br />
5% bonus to ship max velocity<br />
<br />
<b>Role Bonus:</b><br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Minmatar Industrial bonuses (per skill level):</b><br />
5% bonus to ship cargo capacity<br />
5% bonus to ship max velocity<br />
<br />
<b>Role Bonus:</b><br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Minmatar Industrial bonuses (per skill level):</b><br />
5% bonus to ship cargo capacity<br />
5% bonus to ship inertia modifier<br />
<br />
<b>Role Bonus:</b><br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Gallente Industrial bonuses (per skill level):</b><br />
10% bonus to ship mineral hold capacity<br />
5% bonus to ship max velocity<br />
<br />
<b>Role Bonus:</b><br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Gallente Industrial bonuses (per skill level):</b><br />
10% bonus to ship planetary commodity hold capacity<br />
5% bonus to ship max velocity<br />
<br />
<b>Role Bonus:</b><br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Gallente Industrial bonuses (per skill level):</b><br />
10% bonus to ship ore hold capacity<br />
5% bonus to ship max velocity<br />
<br />
<b>Role Bonus:</b><br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Gallente Industrial bonuses (per skill level):</b><br />
5% bonus to ship cargo capacity<br />
5% bonus to ship max velocity<br />
<br />
<b>Role Bonus:</b><br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Gallente Titan bonuses (per skill level):</b><br />
180% bonus to Capital Hybrid Turret damage<br />
5% bonus to Capital Hybrid Turret rate of fire<br />
10+ bonus to ship warp core strength<br />
<br />
<b>Role Bonus:</b><br />
• Can fit a Doomsday module<br />
• Can fit a Phenomena Generator module<br />
• Can fit a Jump Portal Generator module<br />
• Can fit a Clone Vat Bay module<br />
• Can use three Command Burst modules<br />
200% bonus to Command Burst area of effect range<br />
500% bonus to Armor Plates and Shield Extenders<br />
80% bonus to Sensor Dampener resistance<br />
80% bonus to Weapon Disruption resistance<br />
80% bonus to Stasis effect resistance<br />
80% increase to Remote Electronic Assistance impedance<br />
5x penalty to Entosis Link duration


traitText:
<b>Amarr Industrial bonuses (per skill level):</b><br />
5% bonus to ship cargo capacity<br />
5% bonus to ship max velocity<br />
<br />
<b>Role Bonus:</b><br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Amarr Cruiser bonuses (per skill level):</b><br />
10% reduction in Medium Energy Turret activation cost<br />
5% bonus to Medium Energy Turret rate of fire


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<b>Role Bonus:</b><br />
• Can fit Prototype Iris Probe Launcher<br />
• Will not be targeted by Sleeper Drones in Wormhole Systems


traitText:
<b>Amarr Frigate bonuses (per skill level):</b><br />
7.5% bonus to Weapon Disruptor effectiveness<br />
10% bonus to Weapon Disruptor optimal range


traitText:
<b>Gallente Frigate bonuses (per skill level):</b><br />
10% bonus to Drone damage<br />
10% bonus to Warp Scrambler and Warp Disruptor optimal range<br />
<br />
<b>Role Bonus:</b><br />
50% bonus to Small Hybrid Turret optimal range<br />
50% bonus to Small Hybrid Turret tracking speed<br />
50% reduction in module heat damage amount taken<br />
• Can fit Assault Damage Controls


traitText:
<b>Gallente Cruiser bonuses (per skill level):</b><br />
20% bonus to Medium Hybrid Turret damage<br />
20% bonus to Warp Scrambler and Warp Disruptor optimal range<br />
<br />
<b>Role Bonus:</b><br />
50% bonus to Medium Hybrid Turret falloff<br />
25% bonus to Medium Hybrid Turret tracking speed<br />
25% bonus to ship max velocity<br />
• Can fit Assault Damage Controls


traitText:
<b>ORE Industrial bonuses (per skill level):</b><br />
5% reduction in Tractor Beam duration<br />
60% bonus to Tractor Beam range and velocity<br />
5% reduction in Salvager duration<br />
<br />
<b>Role Bonus:</b><br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Amarr Carrier bonuses (per skill level):</b><br />
5% bonus to Fighter damage<br />
5% bonus to Fighter weapon explosion radius and explosion velocity<br />
3+ bonus to ship warp core strength<br />
<br />
<b>Caldari Carrier bonuses (per skill level):</b><br />
5% bonus to Fighter damage<br />
20% bonus to Afterburner velocity bonus<br />
3+ bonus to ship warp core strength<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Networked Sensor Array<br />
• Can fit Burst Projectors<br />
• Can use two Command Burst modules<br />
200% bonus to Command Burst area of effect range<br />
• Can launch Light, Support and Heavy Fighters<br />
• Can lock at extended ranges<br />
400% bonus to Armor Plates and Shield Extenders<br />
50% bonus to Remote Sensor Dampener resistance<br />
50% bonus to Stasis effect resistance<br />
50% increase to Remote Electronic Assistance impedance<br />
5x penalty to Entosis Link duration


traitText:
<b>Amarr Frigate bonuses (per skill level):</b><br />
4% bonus to all armor resistances<br />
20% bonus to Energy Nosferatu and Energy Neutralizer drain amount<br />
20% bonus to Energy Nosferatu and Energy Neutralizer optimal range<br />
10% bonus to Energy Nosferatu and Energy Neutralizer falloff range<br />
<br />
<b>Role Bonus:</b><br />
100% bonus to Small Energy Turret damage<br />
50% bonus to Small Energy Turret optimal range<br />
• Can fit Assault Damage Controls


traitText:
<b>Amarr Cruiser bonuses (per skill level):</b><br />
4% bonus to all armor resistances<br />
20% bonus to Energy Nosferatu and Energy Neutralizer drain amount<br />
20% bonus to Energy Nosferatu and Energy Neutralizer optimal range<br />
10% bonus to Energy Nosferatu and Energy Neutralizer falloff range<br />
<br />
<b>Role Bonus:</b><br />
50% bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire<br />
50% bonus to Armor Repairer amount<br />
• Can fit Assault Damage Controls


traitText:
<b>Role Bonus:</b><br />
25% bonus to Medium Energy Turret, Medium Hybrid Turret and Medium Projectile Turret damage<br />
50% bonus to Command Burst area of effect range<br />
25% bonus to Heavy Missile and Heavy Assault Missile damage<br />
50% bonus to Drone hitpoints and damage<br />
37.5% bonus to Core and Combat Scanner Probe strength<br />
• Can use one Command Burst module


traitText:
<b>Caldari Titan bonuses (per skill level):</b><br />
50% bonus to kinetic XL Cruise, XL Torpedo and Torpedo damage<br />
40% bonus to EM, explosive and thermal XL Cruise, XL Torpedo and Torpedo damage<br />
15% bonus to XL Cruise Missile Launchers, XL Torpedo Launchers and Rapid Torpedo Launcher rate of fire<br />
10+ bonus to ship warp core strength<br />
<br />
<b>Role Bonus:</b><br />
• Can fit a Doomsday module<br />
• Can fit a Phenomena Generator module<br />
• Can fit a Jump Portal Generator module<br />
• Can fit a Clone Vat Bay module<br />
• Can use three Command Burst modules<br />
200% bonus to Command Burst area of effect range<br />
500% bonus to Armor Plates and Shield Extenders<br />
100% bonus to Torpedo Velocity<br />
80% bonus to Sensor Dampener resistance<br />
80% bonus to Weapon Disruption resistance<br />
80% bonus to Stasis effect resistance<br />
80% increase to Remote Electronic Assistance impedance<br />
5x penalty to Entosis Link duration


traitText:
<b>Minmatar Frigate bonuses (per skill level):</b><br />
7.5% bonus to Target Painter effectiveness<br />
10% bonus to Target Painter optimal range


traitText:
<b>Caldari Battleship bonuses (per skill level):</b><br />
15% bonus to ECM Target Jammer strength<br />
25% bonus to ECM Target Jammer optimal range and falloff<br />
25% bonus to ECM Burst range


traitText:
<b>Amarr Battlecruiser bonuses (per skill level):</b><br />
10% reduction in Large Energy Turret activation cost<br />
5% bonus to Large Energy Turret damage<br />
<br />
<b>Role Bonus:</b><br />
95% reduction in Large Energy Turret powergrid requirement<br />
50% reduction in Large Energy Turret CPU requirement<br />
50% reduction in Large Energy Turret activation cost


traitText:
<b>Caldari Battlecruiser bonuses (per skill level):</b><br />
5% bonus to Large Hybrid Turret damage<br />
10% bonus to Large Hybrid Turret optimal range<br />
<br />
<b>Role Bonus:</b><br />
95% reduction in Large Hybrid Turret powergrid requirement<br />
50% reduction in Large Hybrid Turret CPU requirement<br />
50% reduction in Large Hybrid Turret activation cost


traitText:
<b>Gallente Battlecruiser bonuses (per skill level):</b><br />
5% bonus to Large Hybrid Turret damage<br />
7.5% bonus to Large Hybrid Turret tracking speed<br />
<br />
<b>Role Bonus:</b><br />
95% reduction in Large Hybrid Turret powergrid requirement<br />
50% reduction in Large Hybrid Turret CPU requirement<br />
50% reduction in Large Hybrid Turret activation cost


traitText:
<b>Minmatar Battlecruiser bonuses (per skill level):</b><br />
5% bonus to Large Projectile Turret rate of fire<br />
5% bonus to Large Projectile Turret falloff<br />
<br />
<b>Role Bonus:</b><br />
95% reduction in Large Projectile Turret powergrid requirement<br />
50% reduction in Large Projectile Turret CPU requirement


traitText:
<b>Gallente Industrial bonuses (per skill level):</b><br />
10% bonus to ship cargo capacity<br />
5% bonus to ship max velocity<br />
<br />
<b>Role Bonus:</b><br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Gallente Cruiser bonuses (per skill level):</b><br />
5% bonus to Medium Hybrid Turret damage<br />
• Can deploy 1 additional drone


traitText:
<b>Covert Ops bonuses (per skill level):</b><br />
20% reduction in Cloaking Devices CPU requirement<br />
10% bonus to Core and Combat Scanner Probe strength<br />
10% reduction in time required for Survey Probe scans<br />
<br />
<b>Gallente Frigate bonuses (per skill level):</b><br />
5% bonus to Small Hybrid Turret damage<br />
10% bonus to Light Drone thermal damage<br />
<br />
<b>Role Bonus:</b><br />
10+ bonus to Relic and Data Analyzer virus strength<br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br />
• Cloak reactivation delay reduced to 5 seconds


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<b>Electronic Attack Ships bonuses (per skill level):</b><br />
15% bonus to Warp Scrambler and Warp Disruptor optimal range<br />
10% reduction in Warp Scrambler and Warp Disruptor activation cost<br />
<br />
<b>Gallente Frigate bonuses (per skill level):</b><br />
7.5% bonus to Remote Sensor Dampener effectiveness<br />
10% reduction in Remote Sensor Dampener activation cost


traitText:
<b>Caldari Frigate bonuses (per skill level):</b><br />
5% bonus to Light Missile and Rocket explosion radius<br />
10% bonus to Light Missile and Rocket max velocity<br />
<br />
<b>Interceptors bonuses (per skill level):</b><br />
15% reduction in Microwarpdrive signature radius penalty<br />
5% bonus to Warp Scrambler and Warp Disruptor optimal range<br />
<br />
<b>Role Bonus:</b><br />
80% reduction in Propulsion Jamming systems activation cost<br />
• Immune to Interdiction Sphere Launcher, Warp Disruption Field Generator and Mobile Small, Medium and Large Warp Disruptor


traitText:
<b>Caldari Frigate bonuses (per skill level):</b><br />
5% bonus to Small Hybrid Turret damage<br />
10% bonus to Small Hybrid Turret optimal range<br />
<br />
<b>Interceptors bonuses (per skill level):</b><br />
15% reduction in Microwarpdrive signature radius penalty<br />
4% bonus to all shield resistances<br />
<br />
<b>Role Bonus:</b><br />
80% reduction in Propulsion Jamming systems activation cost<br />
• Immune to Interdiction Sphere Launcher, Warp Disruption Field Generator and Mobile Small, Medium and Large Warp Disruptor


traitText:
<b>Covert Ops bonuses (per skill level):</b><br />
20% reduction in Cloaking Devices CPU requirement<br />
10% bonus to Core and Combat Scanner Probe strength<br />
10% reduction in time required for Survey Probe scans<br />
<br />
<b>Minmatar Frigate bonuses (per skill level):</b><br />
5% bonus to Small Projectile Turret damage<br />
10% bonus to Small Projectile Turret optimal range<br />
<br />
<b>Role Bonus:</b><br />
10+ bonus to Relic and Data Analyzer virus strength<br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br />
• Cloak reactivation delay reduced to 5 seconds


traitText:
<b>Amarr Frigate bonuses (per skill level):</b><br />
10% reduction in Small Energy Turret activation cost<br />
5% bonus to Small Energy Turret damage<br />
<br />
<b>Interceptors bonuses (per skill level):</b><br />
15% reduction in Microwarpdrive signature radius penalty<br />
7.5% bonus to Small Energy Turret tracking speed<br />
<br />
<b>Role Bonus:</b><br />
80% reduction in Propulsion Jamming systems activation cost<br />
• Immune to Interdiction Sphere Launcher, Warp Disruption Field Generator and Mobile Small, Medium and Large Warp Disruptor


traitText:
<b>Amarr Frigate bonuses (per skill level):</b><br />
5% bonus to Rocket Launcher rate of fire<br />
4% bonus to all armor resistances<br />
<br />
<b>Interceptors bonuses (per skill level):</b><br />
15% reduction in Microwarpdrive signature radius penalty<br />
5% bonus to Warp Scrambler and Warp Disruptor optimal range<br />
<br />
<b>Role Bonus:</b><br />
80% reduction in Propulsion Jamming systems activation cost<br />
• Immune to Interdiction Sphere Launcher, Warp Disruption Field Generator and Mobile Small, Medium and Large Warp Disruptor


traitText:
<b>Amarr Frigate bonuses (per skill level):</b><br />
5% bonus to Rocket damage<br />
5% reduction in capacitor recharge time<br />
<br />
<b>Covert Ops bonuses (per skill level):</b><br />
20% reduction in Cloaking Devices CPU requirement<br />
10% bonus to Core and Combat Scanner Probe strength<br />
10% reduction in time required for Survey Probe scans<br />
<br />
<b>Role Bonus:</b><br />
10+ bonus to Relic and Data Analyzer virus strength<br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br />
• Cloak reactivation delay reduced to 5 seconds


traitText:
<b>Amarr Frigate bonuses (per skill level):</b><br />
20% bonus to Energy Nosferatu and Energy Neutralizer drain amount<br />
7.5% bonus to Weapon Disruptor effectiveness<br />
<br />
<b>Electronic Attack Ships bonuses (per skill level):</b><br />
80% bonus to Energy Nosferatu and Energy Neutralizer optimal range<br />
40% bonus to Energy Nosferatu and Energy Neutralizer falloff range<br />
5% reduction in ship capacitor recharge time


traitText:
<b>Caldari Frigate bonuses (per skill level):</b><br />
5% bonus to kinetic Light Missile and Rocket damage<br />
5% bonus to Light Missile and Rocket Launcher rate of fire<br />
<br />
<b>Covert Ops bonuses (per skill level):</b><br />
20% reduction in Cloaking Devices CPU requirement<br />
10% bonus to Core and Combat Scanner Probe strength<br />
10% reduction in time required for Survey Probe scans<br />
<br />
<b>Role Bonus:</b><br />
10+ bonus to Relic and Data Analyzer virus strength<br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br />
• Cloak reactivation delay reduced to 5 seconds


traitText:
<b>Caldari Frigate bonuses (per skill level):</b><br />
20% bonus to ECM Target Jammer strength<br />
10% reduction in ECM Target Jammer activation cost<br />
<br />
<b>Electronic Attack Ships bonuses (per skill level):</b><br />
15% bonus to ECM Target Jammer optimal range<br />
5% bonus to ship capacitor capacity


traitText:
<b>Interceptors bonuses (per skill level):</b><br />
15% reduction in Microwarpdrive signature radius penalty<br />
5% bonus to Small Projectile Turret damage<br />
<br />
<b>Minmatar Frigate bonuses (per skill level):</b><br />
5% bonus to Small Projectile Turret damage<br />
7.5% bonus to Small Projectile Turret tracking speed<br />
<br />
<b>Role Bonus:</b><br />
80% reduction in Propulsion Jamming systems activation cost<br />
• Immune to Interdiction Sphere Launcher, Warp Disruption Field Generator and Mobile Small, Medium and Large Warp Disruptor


traitText:
<b>Interceptors bonuses (per skill level):</b><br />
15% reduction in Microwarpdrive signature radius penalty<br />
5% bonus to Warp Scrambler and Warp Disruptor optimal range<br />
<br />
<b>Minmatar Frigate bonuses (per skill level):</b><br />
5% bonus to Small Projectile Turret damage<br />
7.5% bonus to Small Projectile Turret tracking speed<br />
<br />
<b>Role Bonus:</b><br />
80% reduction in Propulsion Jamming systems activation cost<br />
• Immune to Interdiction Sphere Launcher, Warp Disruption Field Generator and Mobile Small, Medium and Large Warp Disruptor


traitText:
<b>Gallente Frigate bonuses (per skill level):</b><br />
10% bonus to Small Hybrid Turret damage<br />
<br />
<b>Interceptors bonuses (per skill level):</b><br />
15% reduction in Microwarpdrive signature radius penalty<br />
7.5% bonus to Small Hybrid Turret tracking speed<br />
<br />
<b>Role Bonus:</b><br />
80% reduction in Propulsion Jamming systems activation cost<br />
• Immune to Interdiction Sphere Launcher, Warp Disruption Field Generator and Mobile Small, Medium and Large Warp Disruptor


traitText:
<b>Gallente Frigate bonuses (per skill level):</b><br />
10% bonus to Small Hybrid Turret optimal range<br />
10% bonus to Small Hybrid Turret tracking speed<br />
<br />
<b>Interceptors bonuses (per skill level):</b><br />
15% reduction in Microwarpdrive signature radius penalty<br />
5% bonus to Warp Scrambler and Warp Disruptor optimal range<br />
<br />
<b>Role Bonus:</b><br />
80% reduction in Propulsion Jamming systems activation cost<br />
• Immune to Interdiction Sphere Launcher, Warp Disruption Field Generator and Mobile Small, Medium and Large Warp Disruptor


traitText:
<b>Amarr Frigate bonuses (per skill level):</b><br />
5% bonus to Rocket damage<br />
5% bonus to Light Missile and Rocket Launcher rate of fire<br />
<br />
<b>Assault Frigates bonuses (per skill level):</b><br />
4% bonus to all armor resistances<br />
5% bonus to ship capacitor recharge rate<br />
<br />
<b>Role Bonus:</b><br />
50% reduction in Microwarpdrive signature radius penalty<br />
• Can fit Assault Damage Controls


traitText:
<b>Assault Frigates bonuses (per skill level):</b><br />
10% bonus to Small Projectile Turret falloff<br />
5% bonus to Small Projectile Turret damage<br />
<br />
<b>Minmatar Frigate bonuses (per skill level):</b><br />
5% bonus to Small Projectile Turret damage<br />
7.5% bonus to Small Projectile Turret tracking speed<br />
<br />
<b>Role Bonus:</b><br />
50% reduction in Microwarpdrive signature radius penalty<br />
• Can fit Assault Damage Controls


traitText:
<b>Covert Ops bonuses (per skill level):</b><br />
5% bonus to thermal Bomb damage<br />
15% bonus to thermal Torpedo damage<br />
<br />
<b>Gallente Frigate bonuses (per skill level):</b><br />
10% bonus to Torpedo explosion velocity and flight time<br />
20% bonus to Torpedo max velocity<br />
<br />
<b>Role Bonus:</b><br />
99.65% reduction in Torpedo Launcher powergrid requirement<br />
50% reduction in Cloaking Devices CPU requirement<br />
• No targeting delay after Cloaking Device deactivation<br />
• Can fit Covert Ops Cloaking Device, Covert Cynosural Field Generator and Bomb Launcher<br />
• Cloak reactivation delay reduced to 15 seconds


traitText:
<b>Assault Frigates bonuses (per skill level):</b><br />
10% bonus to Light Missile and Rocket max velocity<br />
7.5% bonus to Shield Booster amount<br />
<br />
<b>Caldari Frigate bonuses (per skill level):</b><br />
10% bonus to kinetic Light Missile and Rocket damage<br />
5% bonus to Light Missile and Rocket Launcher rate of fire<br />
<br />
<b>Role Bonus:</b><br />
50% reduction in Microwarpdrive signature radius penalty<br />
• Can fit Assault Damage Controls


traitText:
<b>Assault Frigates bonuses (per skill level):</b><br />
10% bonus to Small Hybrid Turret optimal range<br />
5% bonus to Small Hybrid Turret damage<br />
<br />
<b>Caldari Frigate bonuses (per skill level):</b><br />
10% bonus to Small Hybrid Turret optimal range<br />
4% bonus to all shield resistances<br />
<br />
<b>Role Bonus:</b><br />
50% reduction in Microwarpdrive signature radius penalty<br />
• Can fit Assault Damage Controls


traitText:
<b>Electronic Attack Ships bonuses (per skill level):</b><br />
40% bonus to Stasis Webifier optimal range<br />
3% reduction in ship signature radius<br />
<br />
<b>Minmatar Frigate bonuses (per skill level):</b><br />
10% bonus to Target Painter optimal range<br />
10% bonus to Target Painter effectiveness


traitText:
<b>Amarr Frigate bonuses (per skill level):</b><br />
10% reduction in Small Energy Turret activation cost<br />
5% bonus to Small Energy Turret rate of fire<br />
<br />
<b>Assault Frigates bonuses (per skill level):</b><br />
10% bonus to Small Energy Turret optimal range<br />
5% bonus to Small Energy Turret damage<br />
<br />
<b>Role Bonus:</b><br />
50% reduction in Microwarpdrive signature radius penalty<br />
• Can fit Assault Damage Controls


traitText:
<b>Assault Frigates bonuses (per skill level):</b><br />
5% bonus to Light Missile and Rocket Launcher explosion velocity<br />
5% bonus to Light Missile and Rocket Launcher damage<br />
<br />
<b>Minmatar Frigate bonuses (per skill level):</b><br />
5% bonus to Light Missile and Rocket Launcher rate of fire<br />
7.5% bonus to Shield Booster amount<br />
<br />
<b>Role Bonus:</b><br />
50% reduction in Microwarpdrive signature radius penalty<br />
• Can fit Assault Damage Controls


traitText:
<b>Amarr Titan bonuses (per skill level):</b><br />
180% bonus to Capital Energy Turret damage<br />
10% reduction in Capital Energy Turret activation cost<br />
10+ bonus to ship warp core strength<br />
<br />
<b>Role Bonus:</b><br />
• Can fit a Doomsday module<br />
• Can fit a Phenomena Generator module<br />
• Can fit a Jump Portal Generator module<br />
• Can fit a Clone Vat Bay module<br />
• Can use three Command Burst modules<br />
200% bonus to Command Burst area of effect range<br />
500% bonus to Armor Plates and Shield Extenders<br />
80% bonus to Sensor Dampener resistance<br />
80% bonus to Weapon Disruption resistance<br />
80% bonus to Stasis effect resistance<br />
80% increase to Remote Electronic Assistance impedance<br />
5x penalty to Entosis Link duration


traitText:
<b>Amarr Battleship bonuses (per skill level):</b><br />
10% reduction in Large Energy Turret activation cost<br />
5% bonus to ship capacitor capacity


traitText:
<b>Amarr Battleship bonuses (per skill level):</b><br />
10% reduction in Large Energy Turret activation cost<br />
5% bonus to Large Energy Turret rate of fire


traitText:
<b>Amarr Frigate bonuses (per skill level):</b><br />
10% reduction in Small Energy Turret activation cost<br />
25% bonus to Small Energy Turret damage<br />
<br />
<b>Role Bonus:</b><br />
50% bonus to Small Energy Turret optimal range<br />
20% bonus to all Armor Resistances


traitText:
<b>Amarr Frigate bonuses (per skill level):</b><br />
10% reduction in Small Energy Turret activation cost<br />
20% bonus to Small Energy Turret damage<br />
<br />
<b>Role Bonus:</b><br />
50% bonus to Small Energy Turret optimal range<br />
20% bonus to all Armor Resistances


traitText:
<b>Caldari Cruiser bonuses (per skill level):</b><br />
5% bonus to Medium Hybrid Turret damage<br />
10% reduction in ECM Target Jammer activation cost<br />
<br />
<b>Recon Ships bonuses (per skill level):</b><br />
30% bonus to ECM Target Jammer strength<br />
20% reduction in Cloaking Devices CPU requirement<br />
<br />
<b>Role Bonus:</b><br />
80% reduction in Cynosural Field Generator liquid ozone consumption<br />
50% reduction in Cynosural Field Generator duration<br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br />
• Cloak reactivation delay reduced to 5 seconds


traitText:
<b>Caldari Cruiser bonuses (per skill level):</b><br />
7.5% bonus to kinetic Light Missile, Heavy Missile and Heavy Assault Missile damage<br />
10% reduction in ECM Target Jammer activation cost<br />
<br />
<b>Recon Ships bonuses (per skill level):</b><br />
30% bonus to ECM Target Jammer strength<br />
10% bonus to Heavy Missile and Heavy Assault Missile max velocity<br />
<br />
<b>Role Bonus:</b><br />
• Cannot be detected by directional scanners


traitText:
<b>Minmatar Cruiser bonuses (per skill level):</b><br />
5% bonus to Medium Projectile Turret rate of fire<br />
10% bonus to Target Painter effectiveness<br />
<br />
<b>Recon Ships bonuses (per skill level):</b><br />
60% bonus to Stasis Webifier optimal range<br />
5% bonus to Medium Projectile Turret damage<br />
<br />
<b>Role Bonus:</b><br />
• Cannot be detected by directional scanners


traitText:
<b>Minmatar Cruiser bonuses (per skill level):</b><br />
10% bonus to Light Missile, Heavy Missile and Heavy Assault Missile damage<br />
10% bonus to Target Painter effectiveness<br />
<br />
<b>Recon Ships bonuses (per skill level):</b><br />
60% bonus to Stasis Webifier optimal range<br />
20% reduction in Cloaking Devices CPU requirement<br />
<br />
<b>Role Bonus:</b><br />
80% reduction in Cynosural Field Generator liquid ozone consumption<br />
50% reduction in Cynosural Field Generator duration<br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br />
• Cloak reactivation delay reduced to 5 seconds


traitText:
<b>Amarr Cruiser bonuses (per skill level):</b><br />
7.5% bonus to Weapon Disruptor effectiveness<br />
10% bonus to Drone hitpoints and damage<br />
<br />
<b>Recon Ships bonuses (per skill level):</b><br />
10% bonus to Energy Nosferatu and Energy Neutralizer drain amount<br />
20% bonus to Energy Nosferatu and Energy Neutralizer optimal range<br />
10% bonus to Energy Nosferatu and Energy Neutralizer falloff range<br />
20% reduction in Cloaking Devices CPU requirement<br />
<br />
<b>Role Bonus:</b><br />
80% reduction in Cynosural Field Generator liquid ozone consumption<br />
50% reduction in Cynosural Field Generator duration<br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br />
• Cloak reactivation delay reduced to 5 seconds


traitText:
<b>Gallente Cruiser bonuses (per skill level):</b><br />
5% bonus to Medium Hybrid Turret damage<br />
7.5% bonus to Remote Sensor Dampener effectiveness<br />
<br />
<b>Recon Ships bonuses (per skill level):</b><br />
20% bonus to Warp Scrambler and Warp Disruptor optimal range<br />
20% reduction in Cloaking Devices CPU requirement<br />
<br />
<b>Role Bonus:</b><br />
80% reduction in Cynosural Field Generator liquid ozone consumption<br />
50% reduction in Cynosural Field Generator duration<br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br />
• Cloak reactivation delay reduced to 5 seconds


traitText:
<b>Gallente Cruiser bonuses (per skill level):</b><br />
10% bonus to Medium Hybrid Turret tracking<br />
7.5% bonus to Remote Sensor Dampener effectiveness<br />
<br />
<b>Recon Ships bonuses (per skill level):</b><br />
20% bonus to Warp Scrambler and Warp Disruptor optimal range<br />
10% bonus to Medium Hybrid Turret optimal range<br />
<br />
<b>Role Bonus:</b><br />
• Cannot be detected by directional scanners


traitText:
<b>Logistics Cruisers bonuses (per skill level):</b><br />
10% bonus to Remote Tracking Computer effectiveness<br />
15% reduction in Remote Shield Booster activation cost<br />
<br />
<b>Minmatar Cruiser bonuses (per skill level):</b><br />
5% bonus to Remote Tracking Computer falloff<br />
20% bonus to Logistic Drone transfer amount<br />
60% bonus to Remote Shield Booster optimal range and falloff<br />
<br />
<b>Role Bonus:</b><br />
50% reduction in Remote Shield Booster CPU requirement


traitText:
<b>Caldari Cruiser bonuses (per skill level):</b><br />
150% bonus to Remote Capacitor Transmitter range<br />
20% bonus to Logistic Drone transfer amount<br />
60% bonus to Remote Shield Booster optimal range and falloff<br />
<br />
<b>Logistics Cruisers bonuses (per skill level):</b><br />
15% reduction in Remote Capacitor Transmitter activation cost<br />
15% reduction in Remote Shield Booster activation cost<br />
<br />
<b>Role Bonus:</b><br />
50% reduction in Remote Shield Booster CPU requirement<br />
50% reduction in Remote Capacitor Transmitter powergrid requirement


traitText:
<b>Amarr Cruiser bonuses (per skill level):</b><br />
150% bonus to Remote Capacitor Transmitter range<br />
20% bonus to Logistic Drone transfer amount<br />
60% bonus to Remote Armor Repairer optimal range and falloff<br />
<br />
<b>Logistics Cruisers bonuses (per skill level):</b><br />
15% reduction in Remote Capacitor Transmitter activation cost<br />
15% reduction in Remote Armor Repairer activation cost<br />
<br />
<b>Role Bonus:</b><br />
65% reduction in Remote Armor Repairer powergrid requirement<br />
50% reduction in Remote Capacitor Transmitter powergrid requirement


traitText:
<b>Gallente Cruiser bonuses (per skill level):</b><br />
5% bonus to Remote Tracking Computer falloff<br />
20% bonus to Logistic Drone transfer amount<br />
60% bonus to Remote Armor Repairer optimal range and falloff<br />
<br />
<b>Logistics Cruisers bonuses (per skill level):</b><br />
15% reduction in Remote Armor Repairer activation cost<br />
10% bonus to Remote Tracking Computer effectiveness<br />
<br />
<b>Role Bonus:</b><br />
65% reduction in Remote Armor Repairer powergrid requirement


traitText:
<b>Caldari Cruiser bonuses (per skill level):</b><br />
5% bonus to kinetic Light Missile, Heavy Missile and Heavy Assault Missile damage<br />
10% bonus to Light Missile, Heavy Missile and Heavy Assault Missile max velocity<br />
<br />
<b>Heavy Assault Cruisers bonuses (per skill level):</b><br />
10% bonus to Light Missile, Heavy Missile and Heavy Assault Missile max flight time<br />
5% bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire<br />
<br />
<b>Role Bonus:</b><br />
50% reduction in Microwarpdrive signature radius penalty<br />
• Can fit Assault Damage Controls


traitText:
<b>Caldari Cruiser bonuses (per skill level):</b><br />
5% bonus to kinetic Light Missile, Heavy Missile and Heavy Assault Missile damage<br />
5% bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire<br />
<br />
<b>Heavy Interdiction Cruisers bonuses (per skill level):</b><br />
10% bonus to Light Missile, Heavy Missile and Heavy Assault Missile max velocity<br />
5% bonus to Warp Disruption Field Generator scramble range<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Warp Disruption Field Generator<br />
20% bonus to all shield resistances


traitText:
<b>Heavy Assault Cruisers bonuses (per skill level):</b><br />
10% bonus to Medium Projectile Turret falloff<br />
5% bonus to Medium Projectile Turret damage<br />
<br />
<b>Minmatar Cruiser bonuses (per skill level):</b><br />
5% bonus to Medium Projectile Turret rate of fire<br />
7.5% bonus to Shield Booster amount<br />
<br />
<b>Role Bonus:</b><br />
50% reduction in Microwarpdrive signature radius penalty<br />
• Can fit Assault Damage Controls


traitText:
<b>Amarr Cruiser bonuses (per skill level):</b><br />
10% reduction in Medium Energy Turret activation cost<br />
5% bonus to Medium Energy Turret rate of fire<br />
<br />
<b>Heavy Assault Cruisers bonuses (per skill level):</b><br />
10% bonus to Medium Energy Turret optimal range<br />
5% bonus to Medium Energy Turret damage<br />
<br />
<b>Role Bonus:</b><br />
50% reduction in Microwarpdrive signature radius penalty<br />
• Can fit Assault Damage Controls


traitText:
<b>Gallente Cruiser bonuses (per skill level):</b><br />
7.5% bonus to Heavy Drone max velocity and tracking speed<br />
10% bonus to Light Drone, Medium Drone, and Heavy Drone hitpoints and damage<br />
5% bonus to Sentry Drone hitpoints and damage<br />
<br />
<b>Heavy Assault Cruisers bonuses (per skill level):</b><br />
5000m bonus to Drone operation range<br />
5% bonus to Sentry Drone optimal range and tracking speed<br />
<br />
<b>Role Bonus:</b><br />
50% reduction in Microwarpdrive signature radius penalty<br />
• Can fit Assault Damage Controls


traitText:
<b>Caldari Cruiser bonuses (per skill level):</b><br />
10% bonus to Medium Hybrid Turret optimal range<br />
4% bonus to all shield resistances<br />
<br />
<b>Heavy Assault Cruisers bonuses (per skill level):</b><br />
10% bonus to Medium Hybrid Turret optimal range<br />
5% bonus to Medium Hybrid Turret damage<br />
<br />
<b>Role Bonus:</b><br />
50% reduction in Microwarpdrive signature radius penalty<br />
• Can fit Assault Damage Controls


traitText:
<b>Heavy Interdiction Cruisers bonuses (per skill level):</b><br />
10% bonus to Medium Projectile Turret falloff<br />
5% bonus to Warp Disruption Field Generator scramble range<br />
<br />
<b>Minmatar Cruiser bonuses (per skill level):</b><br />
5% bonus to Medium Projectile Turret rate of fire<br />
5% bonus to Medium Projectile Turret damage<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Warp Disruption Field Generator<br />
20% bonus to all shield resistances


traitText:
<b>Heavy Assault Cruisers bonuses (per skill level):</b><br />
10% bonus to Medium Projectile Turret optimal range<br />
7.5% bonus to Medium Projectile Turret tracking speed<br />
<br />
<b>Minmatar Cruiser bonuses (per skill level):</b><br />
5% bonus to Medium Projectile Turret rate of fire<br />
7.5% bonus to Medium Projectile Turret damage<br />
<br />
<b>Role Bonus:</b><br />
50% reduction in Microwarpdrive signature radius penalty<br />
• Can fit Assault Damage Controls


traitText:
<b>Amarr Cruiser bonuses (per skill level):</b><br />
10% reduction in Medium Energy Turret activation cost<br />
5% bonus to Medium Energy Turret damage<br />
<br />
<b>Heavy Interdiction Cruisers bonuses (per skill level):</b><br />
10% bonus to Medium Energy Turret optimal range<br />
5% bonus to Warp Disruption Field Generator scramble range<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Warp Disruption Field Generator<br />
20% bonus to all armor resistances


traitText:
<b>Amarr Cruiser bonuses (per skill level):</b><br />
5% bonus to Heavy Missile and Heavy Assault Missile damage<br />
4% bonus to all armor resistances<br />
<br />
<b>Heavy Assault Cruisers bonuses (per skill level):</b><br />
10% bonus to Heavy Missile and Heavy Assault Missile max velocity<br />
5% bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire<br />
<br />
<b>Role Bonus:</b><br />
50% reduction in Microwarpdrive signature radius penalty<br />
• Can fit Assault Damage Controls


traitText:
<b>Gallente Cruiser bonuses (per skill level):</b><br />
5% bonus to Medium Hybrid Turret rate of fire<br />
10% bonus to Medium Hybrid Turret tracking speed<br />
<br />
<b>Heavy Interdiction Cruisers bonuses (per skill level):</b><br />
10% bonus to Medium Hybrid Turret optimal range<br />
5% bonus to Warp Disruption Field Generator scramble range<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Warp Disruption Field Generator<br />
20% bonus to all armor resistances


traitText:
<b>Gallente Cruiser bonuses (per skill level):</b><br />
5% bonus to Medium Hybrid Turret damage<br />
7.5% bonus to Armor Repairer amount<br />
<br />
<b>Heavy Assault Cruisers bonuses (per skill level):</b><br />
10% bonus to Medium Hybrid Turret falloff<br />
5% bonus to Medium Hybrid Turret damage<br />
<br />
<b>Role Bonus:</b><br />
50% reduction in Microwarpdrive signature radius penalty<br />
• Can fit Assault Damage Controls


traitText:
<b>Caldari Frigate bonuses (per skill level):</b><br />
10% bonus to Torpedo explosion velocity and flight time<br />
20% bonus to Torpedo max velocity<br />
<br />
<b>Covert Ops bonuses (per skill level):</b><br />
5% bonus to kinetic Bomb damage<br />
15% bonus to kinetic Torpedo damage<br />
<br />
<b>Role Bonus:</b><br />
99.65% reduction in Torpedo Launcher powergrid requirement<br />
50% reduction in Cloaking Devices CPU requirement<br />
• No targeting delay after Cloaking Device deactivation<br />
• Can fit Covert Ops Cloaking Device, Covert Cynosural Field Generator and Bomb Launcher<br />
• Cloak reactivation delay reduced to 15 seconds


traitText:
<b>Covert Ops bonuses (per skill level):</b><br />
5% bonus to explosive Bomb damage<br />
15% bonus to explosive Torpedo damage<br />
<br />
<b>Minmatar Frigate bonuses (per skill level):</b><br />
10% bonus to Torpedo explosion velocity and flight time<br />
20% bonus to Torpedo max velocity<br />
<br />
<b>Role Bonus:</b><br />
99.65% reduction in Torpedo Launcher powergrid requirement<br />
50% reduction in Cloaking Devices CPU requirement<br />
• No targeting delay after Cloaking Device deactivation<br />
• Can fit Covert Ops Cloaking Device, Covert Cynosural Field Generator and Bomb Launcher<br />
• Cloak reactivation delay reduced to 15 seconds


traitText:
<b>Amarr Frigate bonuses (per skill level):</b><br />
10% bonus to Torpedo explosion velocity and flight time<br />
20% bonus to Torpedo max velocity<br />
<br />
<b>Covert Ops bonuses (per skill level):</b><br />
5% bonus to EM Bomb damage<br />
15% bonus to EM Torpedo damage<br />
<br />
<b>Role Bonus:</b><br />
99.65% reduction in Torpedo Launcher powergrid requirement<br />
50% reduction in Cloaking Devices CPU requirement<br />
• No targeting delay after Cloaking Device deactivation<br />
• Can fit Covert Ops Cloaking Device, Covert Cynosural Field Generator and Bomb Launcher<br />
• Cloak reactivation delay reduced to 15 seconds


traitText:
<b>Assault Frigates bonuses (per skill level):</b><br />
10% bonus to Small Hybrid Turret optimal range<br />
7.5% bonus to ship drone tracking speed<br />
<br />
<b>Gallente Frigate bonuses (per skill level):</b><br />
5% bonus to Small Hybrid Turret damage<br />
10% bonus to Drone hitpoints<br />
<br />
<b>Role Bonus:</b><br />
50% reduction in Microwarpdrive signature radius penalty<br />
• Can fit Assault Damage Controls


traitText:
<b>Assault Frigates bonuses (per skill level):</b><br />
10% bonus to Small Hybrid Turret optimal range<br />
7.5% bonus to Small Hybrid Turret tracking speed<br />
<br />
<b>Gallente Frigate bonuses (per skill level):</b><br />
10% bonus to Small Hybrid Turret damage<br />
<br />
<b>Role Bonus:</b><br />
50% reduction in Microwarpdrive signature radius penalty<br />
• Can fit Assault Damage Controls


traitText:
<b>Caldari Industrial bonuses (per skill level):</b><br />
5% bonus to ship cargo capacity<br />
5% bonus to ship max velocity<br />
<br />
<b>Transport Ships bonuses (per skill level):</b><br />
5% bonus to warp speed and warp acceleration<br />
20% reduction in Cloaking Devices CPU requirement<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br />
• Cloak reactivation delay reduced to 5 seconds<br />
• Immune to all Cargo Scanners<br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Caldari Industrial bonuses (per skill level):</b><br />
7.5% bonus to Shield Booster amount<br />
5% bonus to ship max velocity<br />
<br />
<b>Transport Ships bonuses (per skill level):</b><br />
5% bonus to fleet hangar capacity<br />
4% bonus to all shield resistances<br />
<br />
<b>Role Bonus:</b><br />
2+ bonus to ship warp core strength<br />
100% bonus to the benefits of overheating Afterburners, Microwarpdrives, Local Repair Modules, and Resistance Modules<br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Amarr Industrial bonuses (per skill level):</b><br />
5% bonus to ship cargo capacity<br />
5% bonus to ship max velocity<br />
<br />
<b>Transport Ships bonuses (per skill level):</b><br />
5% bonus to warp speed and warp acceleration<br />
20% reduction in Cloaking Devices CPU requirement<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br />
• Cloak reactivation delay reduced to 5 seconds<br />
• Immune to all Cargo Scanners<br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Minmatar Industrial bonuses (per skill level):</b><br />
5% bonus to ship cargo capacity<br />
5% bonus to ship max velocity<br />
<br />
<b>Transport Ships bonuses (per skill level):</b><br />
5% bonus to warp speed and warp acceleration<br />
20% reduction in Cloaking Devices CPU requirement<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br />
• Cloak reactivation delay reduced to 5 seconds<br />
• Immune to all Cargo Scanners<br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Gallente Industrial bonuses (per skill level):</b><br />
5% bonus to ship cargo capacity<br />
5% bonus to ship max velocity<br />
<br />
<b>Transport Ships bonuses (per skill level):</b><br />
5% bonus to warp speed and warp acceleration<br />
20% reduction in Cloaking Devices CPU requirement<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br />
• Cloak reactivation delay reduced to 5 seconds<br />
• Immune to all Cargo Scanners<br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Gallente Industrial bonuses (per skill level):</b><br />
7.5% bonus to Armor Repairer amount<br />
5% bonus to ship max velocity<br />
<br />
<b>Transport Ships bonuses (per skill level):</b><br />
5% bonus to fleet hangar capacity<br />
4% bonus to all armor resistances<br />
<br />
<b>Role Bonus:</b><br />
2+ bonus to ship warp core strength<br />
100% bonus to the benefits of overheating Afterburners, Microwarpdrives, Local Repair Modules, and Resistance Modules<br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Minmatar Industrial bonuses (per skill level):</b><br />
7.5% bonus to Shield Booster amount<br />
5% bonus to ship max velocity<br />
<br />
<b>Transport Ships bonuses (per skill level):</b><br />
5% bonus to fleet hangar capacity<br />
4% bonus to all shield resistances<br />
<br />
<b>Role Bonus:</b><br />
2+ bonus to ship warp core strength<br />
100% bonus to the benefits of overheating Afterburners, Microwarpdrives, Local Repair Modules, and Resistance Modules<br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Amarr Industrial bonuses (per skill level):</b><br />
7.5% bonus to Armor Repairer amount<br />
5% bonus to ship max velocity<br />
<br />
<b>Transport Ships bonuses (per skill level):</b><br />
5% bonus to fleet hangar capacity<br />
4% bonus to all armor resistances<br />
<br />
<b>Role Bonus:</b><br />
2+ bonus to ship warp core strength<br />
100% bonus to the benefits of overheating Afterburners, Microwarpdrives, Local Repair Modules, and Resistance Modules<br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Gallente Battleship bonuses (per skill level):</b><br />
5% bonus to Large Hybrid Turret damage<br />
7.5% bonus to Large Hybrid Turret tracking speed


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<b>Caldari Battlecruiser bonuses (per skill level):</b><br />
5% bonus to Medium Hybrid Turret damage<br />
10% bonus to Medium Hybrid Turret optimal range<br />
<br />
<b>Role Bonus:</b><br />
• Can use one Command Burst module<br />
50% bonus to Command Burst area of effect range<br />
25% bonus to Medium Hybrid Turret optimal range and falloff


traitText:
<b>Gallente Battlecruiser bonuses (per skill level):</b><br />
10% bonus to Medium Hybrid Turret damage<br />
7.5% bonus to Armor Repairer amount<br />
<br />
<b>Role Bonus:</b><br />
• Can use one Command Burst module<br />
50% bonus to Command Burst area of effect range<br />
25% bonus to Medium Hybrid Turret optimal range and falloff


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<b>Minmatar Battlecruiser bonuses (per skill level):</b><br />
7.5% bonus to Heavy Missile and Heavy Assault Missile Launcher rate of fire<br />
7.5% bonus to Shield Booster amount<br />
<br />
<b>Role Bonus:</b><br />
• Can use one Command Burst module<br />
50% bonus to Command Burst area of effect range<br />
25% bonus to Missile velocity


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<b>Amarr Battlecruiser bonuses (per skill level):</b><br />
10% bonus to Drone hitpoints and damage<br />
4% bonus to all armor resistances<br />
<br />
<b>Role Bonus:</b><br />
• Can use one Command Burst module<br />
50% bonus to Command Burst area of effect range<br />
12.5% bonus to Drone microwarp velocity


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<b>Amarr Destroyer bonuses (per skill level):</b><br />
10% bonus to Small Energy Turret tracking speed<br />
10% reduction in Small Energy Turret activation cost<br />
<br />
<b>Role Bonus:</b><br />
50% bonus to Small Energy Turret optimal range


traitText:
<b>Caldari Destroyer bonuses (per skill level):</b><br />
10% bonus to Small Hybrid Turret tracking speed<br />
10% bonus to Small Hybrid Turret optimal range<br />
<br />
<b>Role Bonus:</b><br />
50% bonus to Small Hybrid Turret optimal range


traitText:
<b>Gallente Destroyer bonuses (per skill level):</b><br />
10% bonus to Small Hybrid Turret tracking speed<br />
10% bonus to Small Hybrid Turret falloff<br />
<br />
<b>Role Bonus:</b><br />
50% bonus to Small Hybrid Turret optimal range


traitText:
<b>Minmatar Destroyer bonuses (per skill level):</b><br />
5% bonus to Small Projectile Turret damage<br />
10% bonus to Small Projectile Turret tracking speed<br />
<br />
<b>Role Bonus:</b><br />
50% bonus to Small Projectile Turret optimal range


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<b>Mining Barge bonuses (per skill level):</b><br />
5% bonus to Strip Miner and Ice Harvester range<br />
2% reduction in Strip Miner and Ice Harvester duration<br />
<br />
<b>Role Bonus:</b><br />
25% reduction in Strip Miner and Ice Harvester duration and activation cost


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<b>Mining Barge bonuses (per skill level):</b><br />
5% bonus to ship ore hold capacity<br />
2% reduction in Strip Miner and Ice Harvester duration


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<b>Mining Barge bonuses (per skill level):</b><br />
5% bonus to ship shield hitpoints<br />
2% reduction in Strip Miner and Ice Harvester duration<br />
<br />
<b>Role Bonus:</b><br />
50% bonus to drone damage and hitpoints


traitText:
<b>Caldari Frigate bonuses (per skill level):</b><br />
25% bonus to kinetic Light Missile and Rocket damage<br />
20% bonus to EM, explosive, thermal Light Missile and Rocket damage<br />
10% bonus to Light Missile and Rocket max velocity


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<b>Caldari Cruiser bonuses (per skill level):</b><br />
5% bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire<br />
5% bonus to Heavy Missile and Heavy Assault Missile explosion radius


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<b>Caldari Battleship bonuses (per skill level):</b><br />
10% bonus to Cruise Missile and Torpedo max velocity<br />
5% bonus to Cruise Missile and Torpedo explosion radius


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<b>Amarr Frigate bonuses (per skill level):</b><br />
10% bonus to Small Energy Turret optimal range<br />
25% bonus to Small Energy Turret damage


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<b>Amarr Cruiser bonuses (per skill level):</b><br />
10% bonus to Medium Energy Turret damage<br />
10% bonus to Medium Energy Turret optimal range


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<b>Minmatar Cruiser bonuses (per skill level):</b><br />
5% bonus to Medium Projectile Turret rate of fire<br />
10% bonus to Medium Projectile Turret tracking speed


traitText:
<b>Caldari Cruiser bonuses (per skill level):</b><br />
4% bonus to all shield resistances<br />
<br />
<b>Gallente Cruiser bonuses (per skill level):</b><br />
10% bonus to kinetic and thermal missile damage<br />
<br />
<b>Role Bonus:</b><br />
500% bonus to Medium Combat Drone damage and hitpoints


traitText:
<b>Amarr Cruiser bonuses (per skill level):</b><br />
7.5% bonus to Medium Energy Turret tracking speed<br />
<br />
<b>Caldari Cruiser bonuses (per skill level):</b><br />
20% bonus to Afterburner velocity bonus<br />
<br />
<b>Role Bonus:</b><br />
150% bonus to Medium Energy Turret damage


traitText:
<b>Gallente Cruiser bonuses (per skill level):</b><br />
10% bonus to Medium Projectile Turret falloff<br />
<br />
<b>Minmatar Cruiser bonuses (per skill level):</b><br />
10% bonus to Medium Projectile Turret damage<br />
<br />
<b>Role Bonus:</b><br />
25% bonus to Medium Projectile Turret rate of fire<br />
50% bonus to warp speed and warp acceleration


traitText:
<b>Gallente Cruiser bonuses (per skill level):</b><br />
10% bonus to Medium Hybrid Turret falloff<br />
<br />
<b>Minmatar Cruiser bonuses (per skill level):</b><br />
10% bonus to Stasis Webifier effectiveness<br />
<br />
<b>Role Bonus:</b><br />
75% bonus to Medium Hybrid Turret damage


traitText:
<b>Minmatar Battleship bonuses (per skill level):</b><br />
5% bonus to Large Projectile Turret rate of fire<br />
5% bonus to Large Projectile Turret damage


traitText:
<b>Amarr Battleship bonuses (per skill level):</b><br />
7.5% bonus to Large Energy Turret tracking speed<br />
<br />
<b>Caldari Battleship bonuses (per skill level):</b><br />
30% bonus to Afterburner velocity bonus<br />
<br />
<b>Role Bonus:</b><br />
150% bonus to Large Energy Turret damage


traitText:
<b>Gallente Battleship bonuses (per skill level):</b><br />
7.5% bonus to Large Projectile Turret falloff<br />
<br />
<b>Minmatar Battleship bonuses (per skill level):</b><br />
5% bonus to Large Projectile Turret damage<br />
<br />
<b>Role Bonus:</b><br />
25% bonus to Large Projectile Turret rate of fire<br />
50% bonus to warp speed and warp acceleration


traitText:
<b>Gallente Battleship bonuses (per skill level):</b><br />
7.5% bonus to Large Hybrid Turret tracking speed<br />
<br />
<b>Minmatar Battleship bonuses (per skill level):</b><br />
10% bonus to Stasis Webifier effectiveness<br />
<br />
<b>Role Bonus:</b><br />
37.5% bonus to Large Hybrid Turret damage


traitText:
<b>Minmatar Frigate bonuses (per skill level):</b><br />
25% bonus to Small Projectile Turret damage<br />
10% bonus to Small Projectile Turret tracking speed


traitText:
<b>Gallente Frigate bonuses (per skill level):</b><br />
7.5% bonus to Small Hybrid Turret tracking speed<br />
20% bonus to Small Hybrid Turret damage


traitText:
<b>Gallente Cruiser bonuses (per skill level):</b><br />
5% bonus to Drone max velocity and tracking speed<br />
10% bonus to Drone hitpoints, damage and mining yield


traitText:
<b>Caldari Battleship bonuses (per skill level):</b><br />
4% bonus to all shield resistances<br />
<br />
<b>Gallente Battleship bonuses (per skill level):</b><br />
10% bonus to kinetic and thermal missile damage<br />
<br />
<b>Role Bonus:</b><br />
275% bonus to Sentry Drone and Heavy Drone damage and hitpoints


traitText:
<b>Amarr Battleship bonuses (per skill level):</b><br />
15% bonus to Energy Nosferatu and Energy Neutralizer drain amount<br />
<br />
<b>Minmatar Battleship bonuses (per skill level):</b><br />
20% bonus to Stasis Webifier optimal range<br />
<br />
<b>Role Bonus:</b><br />
100% bonus to Large Energy Turret damage<br />
• Energy Nosferatu fitted to this ship will drain targeted ship's capacitor regardless of your own capacitor level


traitText:
<b>Amarr Cruiser bonuses (per skill level):</b><br />
15% bonus to Energy Nosferatu and Energy Neutralizer drain amount<br />
<br />
<b>Minmatar Cruiser bonuses (per skill level):</b><br />
20% bonus to Stasis Webifier range<br />
<br />
<b>Role Bonus:</b><br />
100% bonus to Medium Energy Turret damage<br />
• Energy Nosferatu fitted to this ship will drain targeted ship's capacitor regardless of your own capacitor level


traitText:
<b>Amarr Frigate bonuses (per skill level):</b><br />
7.5% bonus to Small Energy Turret tracking speed<br />
<br />
<b>Caldari Frigate bonuses (per skill level):</b><br />
20% bonus to Afterburner velocity bonus<br />
<br />
<b>Role Bonus:</b><br />
150% bonus to Small Energy Turret damage


traitText:
<b>Amarr Frigate bonuses (per skill level):</b><br />
15% bonus to Energy Nosferatu and Energy Neutralizer drain amount<br />
<br />
<b>Minmatar Frigate bonuses (per skill level):</b><br />
20% bonus to Stasis Webifier range<br />
<br />
<b>Role Bonus:</b><br />
100% bonus to Small Energy Turret damage<br />
• Energy Nosferatu fitted to this ship will drain targeted ship's capacitor regardless of your own capacitor level


traitText:
<b>Gallente Frigate bonuses (per skill level):</b><br />
10% bonus to Small Hybrid Turret falloff<br />
<br />
<b>Minmatar Frigate bonuses (per skill level):</b><br />
10% bonus to Stasis Webifier effectiveness<br />
<br />
<b>Role Bonus:</b><br />
200% bonus to Small Hybrid Turret damage


traitText:
<b>Caldari Frigate bonuses (per skill level):</b><br />
4% bonus to all shield resistances<br />
<br />
<b>Gallente Frigate bonuses (per skill level):</b><br />
10% bonus to kinetic and thermal missile damage<br />
<br />
<b>Role Bonus:</b><br />
300% bonus to Light Combat Drone damage and hitpoints


traitText:
<b>Gallente Frigate bonuses (per skill level):</b><br />
7.5% bonus to Small Projectile Turret tracking speed<br />
<br />
<b>Minmatar Frigate bonuses (per skill level):</b><br />
10% bonus to Small Projectile Turret falloff<br />
<br />
<b>Role Bonus:</b><br />
100% bonus to Small Projectile Turret damage<br />
50% bonus to warp speed and warp acceleration


traitText:
<b>Amarr Dreadnought bonuses (per skill level):</b><br />
5% bonus to Capital Energy Turret damage<br />
4% bonus to all armor resistances<br />
10% reduction in Capital Energy Turret activation cost<br />
<br />
<b>Role Bonus:</b><br />
• Can fit a Siege module<br />
5x penalty to Entosis Link cycle time


traitText:
<b>Minmatar Dreadnought bonuses (per skill level):</b><br />
5% bonus to Capital Projectile Turret damage<br />
5% bonus to Capital Projectile Turret rate of fire<br />
5% bonus to Shield Booster cycle time<br />
<br />
<b>Role Bonus:</b><br />
• Can fit a Siege module<br />
5x penalty to Entosis Link cycle time


traitText:
<b>Gallente Dreadnought bonuses (per skill level):</b><br />
5% bonus to Capital Hybrid Turret damage<br />
5% bonus to Capital Hybrid Turret rate of fire<br />
5% bonus to Armor Repairer cycle time<br />
<br />
<b>Role Bonus:</b><br />
• Can fit a Siege module<br />
5x penalty to Entosis Link cycle time


traitText:
<b>Caldari Dreadnought bonuses (per skill level):</b><br />
5% bonus to XL Cruise, XL Torpedo and Torpedo damage<br />
4% bonus to all shield resistances<br />
10% reduction in missile launcher reload time<br />
<br />
<b>Role Bonus:</b><br />
• Can fit a Siege module<br />
5x penalty to Entosis Link cycle time


traitText:
<b>Amarr Industrial bonuses (per skill level):</b><br />
5% bonus to ship cargo capacity<br />
5% bonus to ship inertia modifier<br />
<br />
<b>Role Bonus:</b><br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Amarr Cruiser bonuses (per skill level):</b><br />
7.5% bonus to Weapon Disruptor effectiveness<br />
10% bonus to Drone hitpoints and damage<br />
<br />
<b>Recon Ships bonuses (per skill level):</b><br />
40% bonus to Energy Nosferatu and Energy Neutralizer optimal range<br />
20% bonus to Energy Nosferatu and Energy Neutralizer falloff range<br />
20% bonus to Energy Nosferatu and Energy Neutralizer drain amount<br />
<br />
<b>Role Bonus:</b><br />
• Cannot be detected by directional scanners


traitText:
<b>Amarr Freighter bonuses (per skill level):</b><br />
5% bonus to ship cargo capacity<br />
5% bonus to ship max velocity<br />
<br />
<b>Role Bonus:</b><br />
100% reduction in Reinforced Bulkhead CPU requirements<br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Caldari Freighter bonuses (per skill level):</b><br />
5% bonus to ship cargo capacity<br />
5% bonus to ship max velocity<br />
<br />
<b>Role Bonus:</b><br />
100% reduction in Reinforced Bulkhead CPU requirements<br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Gallente Freighter bonuses (per skill level):</b><br />
5% bonus to ship cargo capacity<br />
5% bonus to ship max velocity<br />
<br />
<b>Role Bonus:</b><br />
100% reduction in Reinforced Bulkhead CPU requirements<br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Minmatar Freighter bonuses (per skill level):</b><br />
5% bonus to ship cargo capacity<br />
5% bonus to ship max velocity<br />
<br />
<b>Role Bonus:</b><br />
100% reduction in Reinforced Bulkhead CPU requirements<br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Amarr Battleship bonuses (per skill level):</b><br />
10% reduction in Large Energy Turret activation cost<br />
5% bonus to Large Energy Turret rate of fire<br />
<br />
<b>Black Ops bonuses (per skill level):</b><br />
7.5% bonus to Large Energy Turret tracking speed<br />
125% bonus to ship max velocity when using Cloaking Devices<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Covert Cynosural Field Generator and Covert Jump Portal Generator<br />
• No targeting delay after Cloaking Device deactivation<br />
• Cloak reactivation delay reduced to 5 seconds<br />
75% reduction to effective distance traveled for jump fatigue


traitText:
<b>Black Ops bonuses (per skill level):</b><br />
5% bonus to ship inertia modifier<br />
125% bonus to ship max velocity when using Cloaking Devices<br />
<br />
<b>Gallente Battleship bonuses (per skill level):</b><br />
5% bonus to Large Hybrid Turret damage<br />
10% bonus to Drone hitpoints and damage<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Covert Cynosural Field Generator and Covert Jump Portal Generator<br />
• No targeting delay after Cloaking Device deactivation<br />
• Cloak reactivation delay reduced to 5 seconds<br />
75% reduction to effective distance traveled for jump fatigue


traitText:
<b>Black Ops bonuses (per skill level):</b><br />
30% bonus to ECM Target Jammer and ECM Burst Jammer strength<br />
125% bonus to ship max velocity when using Cloaking Devices<br />
<br />
<b>Caldari Battleship bonuses (per skill level):</b><br />
5% bonus to Rapid Heavy Missile, Cruise Missile and Torpedo Launcher rate of fire<br />
10% bonus to Cruise Missile and Torpedo max velocity<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Covert Cynosural Field Generator and Covert Jump Portal Generator<br />
• No targeting delay after Cloaking Device deactivation<br />
• Cloak reactivation delay reduced to 5 seconds<br />
75% reduction to effective distance traveled for jump fatigue


traitText:
<b>Black Ops bonuses (per skill level):</b><br />
5% bonus to ship max velocity<br />
125% bonus to ship max velocity when using Cloaking Devices<br />
<br />
<b>Minmatar Battleship bonuses (per skill level):</b><br />
5% bonus to Large Projectile Turret rate of fire<br />
5% bonus to Large Projectile Turret damage<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Covert Cynosural Field Generator and Covert Jump Portal Generator<br />
• No targeting delay after Cloaking Device deactivation<br />
• Cloak reactivation delay reduced to 5 seconds<br />
75% reduction to effective distance traveled for jump fatigue


traitText:
<b>Command Ships bonuses (per skill level):</b><br />
7.5% bonus to Heavy Drone max velocity and tracking speed<br />
7.5% bonus to Medium Hybrid Turret tracking speed<br />
3% bonus to Armored Command and Skirmish Command burst strength and duration<br />
<br />
<b>Gallente Battlecruiser bonuses (per skill level):</b><br />
10% bonus to Drone hitpoints and damage<br />
7.5% bonus to Armor Repairer amount<br />
<br />
<b>Role Bonus:</b><br />
• Can use two Command Burst modules<br />
100% bonus to Command Burst area of effect range


traitText:
<b>Command Ships bonuses (per skill level):</b><br />
10% bonus to Medium Projectile Turret damage<br />
10% bonus to Medium Projectile Turret falloff<br />
3% bonus to Shield Command and Skirmish Command burst strength and duration<br />
<br />
<b>Minmatar Battlecruiser bonuses (per skill level):</b><br />
10% bonus to Medium Projectile Turret damage<br />
7.5% bonus to Shield Booster amount<br />
<br />
<b>Role Bonus:</b><br />
• Can use two Command Burst modules<br />
100% bonus to Command Burst area of effect range


traitText:
<b>Caldari Battlecruiser bonuses (per skill level):</b><br />
10% bonus to Medium Hybrid Turret optimal range<br />
4% bonus to all shield resistances<br />
<br />
<b>Command Ships bonuses (per skill level):</b><br />
10% bonus to Medium Hybrid Turret optimal range<br />
10% bonus to Medium Hybrid Turret damage<br />
3% bonus to Shield Command and Information Command burst strength and duration<br />
<br />
<b>Role Bonus:</b><br />
• Can use two Command Burst modules<br />
100% bonus to Command Burst area of effect range


traitText:
<b>Amarr Battlecruiser bonuses (per skill level):</b><br />
10% reduction in Medium Energy Turret activation cost<br />
4% bonus to all armor resistances<br />
<br />
<b>Command Ships bonuses (per skill level):</b><br />
10% bonus to Medium Energy Turret damage<br />
5% bonus to Medium Energy Turret rate of fire<br />
3% bonus to Armored Command and Information Command burst strength and duration<br />
<br />
<b>Role Bonus:</b><br />
• Can use two Command Burst modules<br />
100% bonus to Command Burst area of effect range


traitText:
<b>Amarr Destroyer bonuses (per skill level):</b><br />
10% bonus to Light Missile and Rocket max velocity<br />
5% bonus to Light Missile launcher and Rocket launcher rate of fire<br />
<br />
<b>Interdictors bonuses (per skill level):</b><br />
4% bonus to all armor resistances<br />
10% reduction in Microwarpdrive signature radius penalty<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Interdiction Sphere Launcher


traitText:
<b>Interdictors bonuses (per skill level):</b><br />
10% bonus to Small Projectile Turret falloff<br />
10% reduction in Microwarpdrive signature radius penalty<br />
<br />
<b>Minmatar Destroyer bonuses (per skill level):</b><br />
5% bonus to Small Projectile Turret damage<br />
10% bonus to Small Projectile Turret tracking speed<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Interdiction Sphere Launcher


traitText:
<b>Gallente Destroyer bonuses (per skill level):</b><br />
10% bonus to Small Hybrid Turret optimal range<br />
10% bonus to Small Hybrid Turret tracking speed<br />
<br />
<b>Interdictors bonuses (per skill level):</b><br />
5% bonus to Small Hybrid Turret rate of fire<br />
10% reduction in Microwarpdrive signature radius penalty<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Interdiction Sphere Launcher


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<b>Caldari Destroyer bonuses (per skill level):</b><br />
5% bonus to Light Missile and Rocket explosion radius<br />
10% bonus to Light Missile and Rocket max velocity<br />
<br />
<b>Interdictors bonuses (per skill level):</b><br />
10% bonus to kinetic Light Missile and Rocket damage<br />
10% reduction in Microwarpdrive signature radius penalty<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Interdiction Sphere Launcher


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<b>Command Ships bonuses (per skill level):</b><br />
7.5% bonus to Medium Hybrid Turret rate of fire<br />
10% bonus to Medium Hybrid Turret falloff<br />
3% bonus to Armored Command and Skirmish Command burst strength and duration<br />
<br />
<b>Gallente Battlecruiser bonuses (per skill level):</b><br />
7.5% bonus to Medium Hybrid Turret damage<br />
7.5% bonus to Armor Repairer amount<br />
<br />
<b>Role Bonus:</b><br />
• Can use two Command Burst modules<br />
100% bonus to Command Burst area of effect range


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<b>Command Ships bonuses (per skill level):</b><br />
5% bonus to Heavy Missile and Heavy Assault Missile Launcher rate of fire<br />
5% bonus to Heavy Missile and Heavy Assault Missile explosion velocity<br />
3% bonus to Shield Command and Skirmish Command burst strength and duration<br />
<br />
<b>Minmatar Battlecruiser bonuses (per skill level):</b><br />
5% bonus to Heavy Missile and Heavy Assault Missile Launcher rate of fire<br />
7.5% bonus to Shield Booster amount<br />
<br />
<b>Role Bonus:</b><br />
• Can use two Command Burst modules<br />
100% bonus to Command Burst area of effect range


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<b>Caldari Battlecruiser bonuses (per skill level):</b><br />
7.5% bonus to kinetic Heavy Missile and Heavy Assault Missile damage<br />
4% bonus to all shield resistances<br />
<br />
<b>Command Ships bonuses (per skill level):</b><br />
7.5% bonus to Heavy Missile and Heavy Assault Missile Launcher rate of fire<br />
5% bonus to Heavy Missile and Heavy Assault Missile explosion radius<br />
3% bonus to Shield Command and Information Command burst strength and duration<br />
<br />
<b>Role Bonus:</b><br />
• Can use two Command Burst modules<br />
100% bonus to Command Burst area of effect range


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<b>Amarr Battlecruiser bonuses (per skill level):</b><br />
10% bonus to Heavy Missile and Heavy Assault Missile max velocity<br />
4% bonus to all armor resistances<br />
<br />
<b>Command Ships bonuses (per skill level):</b><br />
10% bonus to ship armor hitpoints<br />
10% bonus to Heavy Missile and Heavy Assault Missile damage<br />
3% bonus to Armored Command and Information Command burst strength and duration<br />
<br />
<b>Role Bonus:</b><br />
• Can use two Command Burst modules<br />
100% bonus to Command Burst area of effect range


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<b>Exhumers bonuses (per skill level):</b><br />
4% bonus to all shield resistances<br />
3% reduction in Strip Miner and Ice Harvester duration<br />
<br />
<b>Mining Barge bonuses (per skill level):</b><br />
5% bonus to Strip Miner and Ice Harvester range<br />
2% reduction in Strip Miner and Ice Harvester duration<br />
<br />
<b>Role Bonus:</b><br />
25% reduction in Strip Miner and Ice Harvester duration and activation cost


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<b>Exhumers bonuses (per skill level):</b><br />
4% bonus to all shield resistances<br />
2% reduction in Strip Miner and Ice Harvester duration<br />
<br />
<b>Mining Barge bonuses (per skill level):</b><br />
5% bonus to ship shield hitpoints<br />
2% reduction in Strip Miner and Ice Harvester duration<br />
<br />
<b>Role Bonus:</b><br />
50% bonus to drone damage and hitpoints


traitText:
<b>Exhumers bonuses (per skill level):</b><br />
4% bonus to all shield resistances<br />
2% reduction in Strip Miner and Ice Harvester duration<br />
<br />
<b>Mining Barge bonuses (per skill level):</b><br />
5% bonus to ship ore hold capacity<br />
2% reduction in Strip Miner and Ice Harvester duration


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<b>Minmatar Carrier bonuses (per skill level):</b><br />
10% bonus to Fighter damage<br />
5% bonus to Fighter velocity<br />
5+ bonus to ship warp core strength<br />
5% reduction in Target Illumination Burst Projector cycle time<br />
2% bonus to Shield Command and Skirmish Command burst strength and duration<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Networked Sensor Array<br />
• Can fit Burst Projectors<br />
• Can use two Command Burst modules<br />
200% bonus to Command Burst area of effect range<br />
• Can launch Light, Support and Heavy Fighters<br />
• Can lock at extended ranges<br />
400% bonus to Armor Plates and Shield Extenders<br />
50% bonus to Remote Sensor Dampener resistance<br />
50% bonus to Stasis effect resistance<br />
50% increase to Remote Electronic Assistance impedance<br />
5x penalty to Entosis Link duration


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<b>Amarr Carrier bonuses (per skill level):</b><br />
4% bonus to all armor resistances<br />
5% bonus to Cenobite Support Fighter neutralization optimal range<br />
1% bonus to Armored Command and Information Command burst strength and duration<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Networked Sensor Array<br />
• Can fit two Command Burst modules<br />
200% bonus to Command Burst area of effect range<br />
• Can launch Light and Support Fighters<br />
• Can lock at extended ranges<br />
5x penalty to Entosis Link duration


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<b>Minmatar Titan bonuses (per skill level):</b><br />
180% bonus to Capital Projectile Turret damage<br />
5% bonus to Capital Projectile Turret rate of fire<br />
10+ bonus to ship warp core strength<br />
<br />
<b>Role Bonus:</b><br />
• Can fit a Doomsday module<br />
• Can fit a Phenomena Generator module<br />
• Can fit a Jump Portal Generator module<br />
• Can fit a Clone Vat Bay module<br />
• Can use three Command Burst modules<br />
200% bonus to Command Burst area of effect range<br />
500% bonus to Armor Plates and Shield Extenders<br />
80% bonus to Sensor Dampener resistance<br />
80% bonus to Weapon Disruption resistance<br />
80% bonus to Stasis effect resistance<br />
80% increase to Remote Electronic Assistance impedance<br />
5x penalty to Entosis Link duration


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<b>Gallente Carrier bonuses (per skill level):</b><br />
5% bonus to Fighter damage<br />
2.5% bonus to Fighter hitpoints<br />
5% bonus to Siren Support Fighter warp disruption range<br />
1% bonus to Armored Command and Skirmish Command burst strength and duration<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Networked Sensor Array<br />
• Can use two Command Burst modules<br />
200% bonus to Command Burst area of effect range<br />
• Can launch Light and Support Fighters<br />
• Can lock at extended ranges<br />
5x penalty to Entosis Link duration


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<b>Gallente Carrier bonuses (per skill level):</b><br />
10% bonus to Fighter damage<br />
5% bonus to Fighter hitpoints<br />
5+ bonus to ship warp core strength<br />
5% reduction in Sensor Dampening Burst Projector cycle time<br />
2% bonus to Armored Command and Skirmish Command burst strength and duration<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Networked Sensor Array<br />
• Can fit Burst Projectors<br />
• Can use two Command Burst modules<br />
200% bonus to Command Burst area of effect range<br />
• Can launch Light, Support and Heavy Fighters<br />
• Can lock at extended ranges<br />
400% bonus to Armor Plates and Shield Extenders<br />
50% bonus to Remote Sensor Dampener resistance<br />
50% bonus to Stasis effect resistance<br />
50% increase to Remote Electronic Assistance impedance<br />
5x penalty to Entosis Link duration


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<b>Caldari Carrier bonuses (per skill level):</b><br />
4% bonus to all shield resistances<br />
5% bonus to Scarab Support Fighter ECM optimal range<br />
1% bonus to Shield Command and Information Command burst strength and duration<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Networked Sensor Array<br />
• Can use two Command Burst modules<br />
200% bonus to Command Burst area of effect range<br />
• Can launch Light and Support Fighters<br />
• Can lock at extended ranges<br />
5x penalty to Entosis Link duration


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<b>Caldari Carrier bonuses (per skill level):</b><br />
5% bonus to Fighter damage<br />
4% bonus to all shield resistances<br />
5+ bonus to ship warp core strength<br />
5% reduction in ECM Jammer Burst Projector cycle time<br />
2% bonus to Shield Command and Information Command burst strength and duration<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Networked Sensor Array<br />
• Can fit Burst Projectors<br />
• Can use two Command Burst modules<br />
200% bonus to Command Burst area of effect range<br />
• Can launch Light, Support and Heavy Fighters<br />
• Can lock at extended ranges<br />
400% bonus to Armor Plates and Shield Extenders<br />
50% bonus to Remote Sensor Dampener resistance<br />
50% bonus to Stasis effect resistance<br />
50% increase to Remote Electronic Assistance impedance<br />
5x penalty to Entosis Link duration


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<b>Amarr Carrier bonuses (per skill level):</b><br />
5% bonus to Fighter damage<br />
4% bonus to all armor resistances<br />
5+ bonus to ship warp core strength<br />
5% reduction in Weapon Disruption Burst Projector cycle time<br />
2% bonus to Armored Command and Information Command burst strength and duration<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Networked Sensor Array<br />
• Can fit Burst Projectors<br />
• Can use two Command Burst modules<br />
200% bonus to Command Burst area of effect range<br />
• Can launch Light, Support and Heavy Fighters<br />
• Can lock at extended ranges<br />
50% bonus to Remote Sensor Dampener resistance<br />
400% bonus to Armor Plates and Shield Extenders<br />
50% bonus to Stasis effect resistance<br />
50% increase to Remote Electronic Assistance impedance<br />
5x penalty to Entosis Link duration


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<b>Minmatar Carrier bonuses (per skill level):</b><br />
5% bonus to Fighter damage<br />
2.5% bonus to Fighter velocity<br />
5% bonus to Dromi Support Fighter stasis webification range<br />
1% bonus to Shield Command and Skirmish Command burst strength and duration<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Networked Sensor Array<br />
• Can use two Command Burst modules<br />
200% bonus to Command Burst area of effect range<br />
• Can launch Light and Support Fighters<br />
• Can lock at extended ranges<br />
5x penalty to Entosis Link duration


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<b>Caldari Battleship bonuses (per skill level):</b><br />
10% bonus to Large Hybrid Turret optimal range<br />
4% bonus to all shield resistances


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<b>Gallente Battleship bonuses (per skill level):</b><br />
10% bonus to Large Hybrid Turret damage<br />
7.5% bonus to Armor Repairer amount


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<b>Amarr Battleship bonuses (per skill level):</b><br />
5% bonus to Large Energy Turret damage<br />
4% bonus to all armor resistances


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<b>Minmatar Battleship bonuses (per skill level):</b><br />
5% bonus to Large Projectile Turret rate of fire<br />
7.5% bonus to Shield Booster amount


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<b>Amarr Battlecruiser bonuses (per skill level):</b><br />
10% reduction in Medium Energy Turret activation cost<br />
10% bonus to Medium Energy Turret damage<br />
<br />
<b>Role Bonus:</b><br />
• Can use one Command Burst module<br />
50% bonus to Command Burst area of effect range<br />
25% bonus to Medium Energy Turret optimal range and falloff


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<b>Caldari Battlecruiser bonuses (per skill level):</b><br />
4% bonus to all shield resistances<br />
10% bonus to kinetic Heavy Missile and Heavy Assault Missile damage<br />
<br />
<b>Role Bonus:</b><br />
• Can use one Command Burst module<br />
50% bonus to Command Burst area of effect range<br />
25% bonus to Missile velocity


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<b>Gallente Battlecruiser bonuses (per skill level):</b><br />
10% bonus to Drone hitpoints and damage<br />
7.5% bonus to Armor Repairer amount<br />
<br />
<b>Role Bonus:</b><br />
• Can use one Command Burst module<br />
50% bonus to Command Burst area of effect range<br />
12.5% bonus to Drone microwarp velocity


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<b>Minmatar Battlecruiser bonuses (per skill level):</b><br />
5% bonus to Medium Projectile Turret damage<br />
5% bonus to Medium Projectile Turret rate of fire<br />
<br />
<b>Role Bonus:</b><br />
• Can use one Command Burst module<br />
50% bonus to Command Burst area of effect range<br />
25% bonus to Medium Projectile Turret optimal range and falloff


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<b>Capital Industrial Ships bonuses (per skill level):</b><br />
5% bonus to Mining Foreman Burst effect strength and duration<br />
3% bonus to Shield Command Burst effect strength and duration<br />
5% reduction in fuel consumption for Industrial Core<br />
10% bonus to Drone hitpoints, damage and ore mining yield<br />
10% reduction in Drone ice harvesting cycle time<br />
<br />
<b>Role Bonus:</b><br />
400% bonus to Remote Shield Booster optimal range<br />
90% reduction to effective distance traveled for jump fatigue<br />
• Can fit Industrial Core<br />
• Can fit Clone Vat Bay<br />
• Can operate 'Excavator' Drones<br />
• Can fit three Command Burst modules<br />
• Can fit one Pulse Activated Nexus Invulnerability Core module<br />
50% bonus to Command and Mining Foreman Burst area of effect range<br />
5x penalty to Entosis Link cycle time<br />
900% bonus to Survey Scanner range<br />
200% bonus to Cargo Scanners range


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<b>Industrial Command Ships bonuses (per skill level):</b><br />
5% bonus to ship cargo and ore hold capacity<br />
3% bonus to Mining Foreman Burst effect strength and duration<br />
1% bonus to Shield Command Burst effect strength and duration<br />
10% bonus to Drone hitpoints, damage and ore mining yield<br />
10% reduction in Drone ice harvesting cycle time<br />
<br />
<b>Role Bonus:</b><br />
100% bonus to Drone ore mining yield<br />
25% reduction in Drone ice harvesting cycle time<br />
100% bonus to Drone damage<br />
400% bonus to Remote Shield Booster optimal range<br />
90% reduction to effective distance traveled for jump fatigue<br />
• Can fit three Command Burst modules<br />
50% bonus to Command and Mining Foreman Burst area of effect range<br />
250% bonus to Tractor Beam range<br />
100% bonus to Tractor Beam velocity<br />
500% bonus to Survey Scanner range


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<b>Amarr Battleship bonuses (per skill level):</b><br />
5% bonus to ship capacitor capacity<br />
7.5% bonus to Large Energy Turret optimal range<br />
<br />
<b>Marauders bonuses (per skill level):</b><br />
7.5% bonus to Armor Repairer amount<br />
5% bonus to Large Energy Turret damage<br />
<br />
<b>Role Bonus:</b><br />
100% bonus to Large Energy Turret damage<br />
100% bonus to Tractor Beam range and velocity<br />
70% reduction in Micro Jump Drive reactivation delay<br />
• Can fit Bastion modules


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<b>Gallente Battleship bonuses (per skill level):</b><br />
5% bonus to Large Hybrid Turret damage<br />
10% bonus to Large Hybrid Turret falloff<br />
<br />
<b>Marauders bonuses (per skill level):</b><br />
7.5% bonus to Armor Repairer amount<br />
7.5% bonus to Large Hybrid Turret tracking speed<br />
<br />
<b>Role Bonus:</b><br />
100% bonus to Large Hybrid Turret damage<br />
100% bonus to Tractor Beam range and velocity<br />
70% reduction in Micro Jump Drive reactivation delay<br />
• Can fit Bastion modules


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<b>Marauders bonuses (per skill level):</b><br />
7.5% bonus to Shield Booster amount<br />
7.5% bonus to Large Projectile Turret tracking speed<br />
<br />
<b>Minmatar Battleship bonuses (per skill level):</b><br />
5% bonus to Large Projectile Turret rate of fire<br />
10% bonus to Large Projectile Turret falloff<br />
<br />
<b>Role Bonus:</b><br />
100% bonus to Large Projectile Turret damage<br />
100% bonus to Tractor Beam range and velocity<br />
70% reduction in Micro Jump Drive reactivation delay<br />
• Can fit Bastion modules


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<b>Caldari Battleship bonuses (per skill level):</b><br />
10% bonus to Cruise Missile and Torpedo max velocity<br />
5% bonus to Cruise Missile and Torpedo explosion velocity<br />
<br />
<b>Marauders bonuses (per skill level):</b><br />
7.5% bonus to Shield Booster amount<br />
10% bonus to Target Painter effectiveness<br />
<br />
<b>Role Bonus:</b><br />
100% bonus to Heavy Missile, Cruise Missile and Torpedo damage<br />
100% bonus to Tractor Beam range and velocity<br />
70% reduction in Micro Jump Drive reactivation delay<br />
• Can fit Bastion modules


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<b>Caldari Freighter bonuses (per skill level):</b><br />
5% bonus to ship cargo capacity<br />
5% bonus to ship inertia modifier<br />
<br />
<b>Jump Freighters bonuses (per skill level):</b><br />
10% bonus to ship shield and hull hitpoints<br />
10% reduction in jump fuel requirement<br />
<br />
<b>Role Bonus:</b><br />
100% reduction in Reinforced Bulkhead CPU requirements<br />
90% reduction to effective distance traveled for jump fatigue


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<b>Jump Freighters bonuses (per skill level):</b><br />
10% bonus to ship shield and hull hitpoints<br />
10% reduction in jump fuel requirement<br />
<br />
<b>Minmatar Freighter bonuses (per skill level):</b><br />
5% bonus to ship cargo capacity<br />
5% bonus to ship inertia modifier<br />
<br />
<b>Role Bonus:</b><br />
100% reduction in Reinforced Bulkhead CPU requirements<br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Gallente Freighter bonuses (per skill level):</b><br />
5% bonus to ship cargo capacity<br />
5% bonus to ship inertia modifier<br />
<br />
<b>Jump Freighters bonuses (per skill level):</b><br />
10% bonus to ship armor and hull hitpoints<br />
10% reduction in jump fuel requirement<br />
<br />
<b>Role Bonus:</b><br />
100% reduction in Reinforced Bulkhead CPU requirements<br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Amarr Freighter bonuses (per skill level):</b><br />
5% bonus to ship cargo capacity<br />
5% bonus to ship inertia modifier<br />
<br />
<b>Jump Freighters bonuses (per skill level):</b><br />
10% bonus to ship armor and hull hitpoints<br />
10% reduction in jump fuel requirement<br />
<br />
<b>Role Bonus:</b><br />
100% reduction in Reinforced Bulkhead CPU requirements<br />
90% reduction to effective distance traveled for jump fatigue


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<b>Amarr Frigate bonuses (per skill level):</b><br />
7.5% bonus to Core and Combat Scanner Probe strength<br />
5% reduction in Salvager duration<br />
<br />
<b>Role Bonus:</b><br />
5+ bonus to Relic and Data Analyzer virus strength


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<b>Minmatar Cruiser bonuses (per skill level):</b><br />
10% bonus to Medium Projectile Turret rate of fire<br />
10% bonus to Light Missile, Heavy Missile and Heavy Assault Missile damage


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<b>Amarr Cruiser bonuses (per skill level):</b><br />
25% bonus to Medium Energy Turret damage<br />
10% bonus to ship armor hitpoints


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<b>Caldari Cruiser bonuses (per skill level):</b><br />
10% bonus to Light Missile, Heavy Missile and Heavy Assault Missile max velocity<br />
25% bonus to kinetic Light Missile, Heavy Missile and Heavy Assault Missile damage<br />
20% bonus to EM, explosive, thermal Light Missile, Heavy Missile and Heavy Assault Missile damage


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<b>Gallente Cruiser bonuses (per skill level):</b><br />
5% bonus to Medium Hybrid Turret damage<br />
5% bonus to Medium Hybrid Turret rate of fire


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<b>Caldari Core Systems bonuses (per skill level):</b><br />
• bonus to all Caldari Core Systems effectiveness<br />
<br />
<b>Caldari Defensive Systems bonuses (per skill level):</b><br />
• bonus to all Caldari Defensive Systems effectiveness<br />
<br />
<b>Caldari Offensive Systems bonuses (per skill level):</b><br />
• bonus to all Caldari Offensive Systems effectiveness<br />
<br />
<b>Caldari Propulsion Systems bonuses (per skill level):</b><br />
• bonus to all Caldari Propulsion Systems effectiveness<br />
<br />
<b>Caldari Strategic Cruiser bonuses (per skill level):</b><br />
5% reduction in module damage from overheating<br />
10% bonus to nanite repair paste repair speed<br />
<br />
<b>Role Bonus:</b><br />
99% reduction in Scan Probe Launcher CPU requirements<br />
• Rigs may be removed from this ship without being destroyed<br />
• Warning: On ship destruction the pilot will lose one random subsystem skill level


traitText:
<b>Amarr Core Systems bonuses (per skill level):</b><br />
• bonus to all Amarr Core Systems effectiveness<br />
<br />
<b>Amarr Defensive Systems bonuses (per skill level):</b><br />
• bonus to all Amarr Defensive Systems effectiveness<br />
<br />
<b>Amarr Offensive Systems bonuses (per skill level):</b><br />
• bonus to all Amarr Offensive Systems effectiveness<br />
<br />
<b>Amarr Propulsion Systems bonuses (per skill level):</b><br />
• bonus to all Amarr Propulsion Systems effectiveness<br />
<br />
<b>Amarr Strategic Cruiser bonuses (per skill level):</b><br />
5% reduction in module damage from overheating<br />
10% bonus to nanite repair paste repair speed<br />
<br />
<b>Role Bonus:</b><br />
99% reduction in Scan Probe Launcher CPU requirements<br />
• Rigs may be removed from this ship without being destroyed<br />
• Warning: On ship destruction the pilot will lose one random subsystem skill level


traitText:
<b>Gallente Core Systems bonuses (per skill level):</b><br />
• bonus to all Gallente Core Systems effectiveness<br />
<br />
<b>Gallente Defensive Systems bonuses (per skill level):</b><br />
• bonus to all Gallente Defensive Systems effectiveness<br />
<br />
<b>Gallente Offensive Systems bonuses (per skill level):</b><br />
• bonus to all Gallente Offensive Systems effectiveness<br />
<br />
<b>Gallente Propulsion Systems bonuses (per skill level):</b><br />
• bonus to all Gallente Propulsion Systems effectiveness<br />
<br />
<b>Gallente Strategic Cruiser bonuses (per skill level):</b><br />
5% reduction in module damage from overheating<br />
10% bonus to nanite repair paste repair speed<br />
<br />
<b>Role Bonus:</b><br />
99% reduction in Scan Probe Launcher CPU requirements<br />
• Rigs may be removed from this ship without being destroyed<br />
• Warning: On ship destruction the pilot will lose one random subsystem skill level


traitText:
<b>Minmatar Core Systems bonuses (per skill level):</b><br />
• bonus to all Minmatar Core Systems effectiveness<br />
<br />
<b>Minmatar Defensive Systems bonuses (per skill level):</b><br />
• bonus to all Minmatar Defensive Systems effectiveness<br />
<br />
<b>Minmatar Offensive Systems bonuses (per skill level):</b><br />
• bonus to all Minmatar Offensive Systems effectiveness<br />
<br />
<b>Minmatar Propulsion Systems bonuses (per skill level):</b><br />
• bonus to all Minmatar Propulsion Systems effectiveness<br />
<br />
<b>Minmatar Strategic Cruiser bonuses (per skill level):</b><br />
5% reduction in module damage from overheating<br />
10% bonus to nanite repair paste repair speed<br />
<br />
<b>Role Bonus:</b><br />
99% reduction in Scan Probe Launcher CPU requirements<br />
• Rigs may be removed from this ship without being destroyed<br />
• Warning: On ship destruction the pilot will lose one random subsystem skill level


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<b>Minmatar Frigate bonuses (per skill level):</b><br />
12.5% bonus to Small Projectile Turret damage<br />
30% bonus to Stasis Webifier optimal range<br />
<br />
<b>Role Bonus:</b><br />
50% bonus to Small Projectile Turret optimal range<br />
50% bonus to Small Projectile Turret falloff<br />
75% reduction in Afterburner and Microwarpdrive activation cost<br />
• Can fit Assault Damage Controls


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<b>Minmatar Cruiser bonuses (per skill level):</b><br />
20% bonus to Medium Projectile Turret damage<br />
4% bonus to all armor resistances<br />
<br />
<b>Role Bonus:</b><br />
50% bonus to Medium Projectile Turret optimal range and falloff<br />
25% bonus to ship max velocity<br />
• Can fit Assault Damage Controls


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<b>Amarr Battleship bonuses (per skill level):</b><br />
5% bonus to Large Energy Turret rate of fire<br />
10% reduction in Large Energy Turret activation cost


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<b>Gallente Battleship bonuses (per skill level):</b><br />
10% bonus to Drone hitpoints and damage<br />
5% bonus to Large Hybrid Turret damage


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<b>Caldari Battleship bonuses (per skill level):</b><br />
5% bonus to Rapid Heavy Missile, Cruise Missile and Torpedo Launcher rate of fire<br />
4% bonus to all shield resistances


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<b>Minmatar Battleship bonuses (per skill level):</b><br />
7.5% bonus to Heavy Missile, Cruise Missile and Torpedo damage<br />
7.5% bonus to Large Projectile Turret rate of fire


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<b>Assault Frigates bonuses (per skill level):</b><br />
5% bonus to Light Missile and Rocket Launcher rate of fire<br />
<br />
<b>Caldari Frigate bonuses (per skill level):</b><br />
4% bonus to all shield resistances<br />
<br />
<b>Role Bonus:</b><br />
115% bonus to kinetic Light Missile and Rocket damage<br />
50% reduction in module heat damage amount taken<br />
• Can fit Assault Damage Controls


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<b>Caldari Cruiser bonuses (per skill level):</b><br />
160% bonus to Remote Capacitor Transmitter range<br />
20% bonus to Logistic Drone transfer amount<br />
62% bonus to Remote Shield Booster optimal range and falloff<br />
<br />
<b>Logistics Cruisers bonuses (per skill level):</b><br />
17% reduction in Remote Shield Booster and Remote Capacitor Transmitter activation cost<br />
<br />
<b>Role Bonus:</b><br />
50% reduction in Remote Shield Booster CPU requirement<br />
50% reduction in Remote Capacitor Transmitter powergrid requirement<br />
40% reduction in module heat damage amount taken<br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator


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<b>Gallente Destroyer bonuses (per skill level):</b><br />
10% bonus to Drone hitpoints and damage<br />
10% bonus to Small Hybrid Turret tracking speed<br />
<br />
<b>Role Bonus:</b><br />
25% bonus to Drone max velocity


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<b>Amarr Destroyer bonuses (per skill level):</b><br />
10% bonus to Drone hitpoints and damage<br />
20% bonus to Energy Nosferatu and Energy Neutralizer optimal range<br />
10% bonus to Energy Nosferatu and Energy Neutralizer falloff range<br />
<br />
<b>Role Bonus:</b><br />
25% bonus to Drone max velocity


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<b>Caldari Destroyer bonuses (per skill level):</b><br />
5% bonus to kinetic Light Missile and Rocket damage<br />
10% bonus to Light Missile and Rocket explosion velocity<br />
<br />
<b>Role Bonus:</b><br />
50% bonus to Light Missile and Rocket max velocity


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<b>Minmatar Destroyer bonuses (per skill level):</b><br />
5% bonus to explosive Light Missile and Rocket damage<br />
15% reduction in Microwarpdrive signature radius penalty<br />
<br />
<b>Role Bonus:</b><br />
50% bonus to Light Missile and Rocket max velocity


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<b>Mining Frigate bonuses (per skill level):</b><br />
5% bonus to Mining yield<br />
5% reduction in Gas Cloud Harvesting duration<br />
<br />
<b>Role Bonus:</b><br />
100% bonus to Mining and Gas Cloud Harvesting yield<br />
2+ bonus to ship warp core strength


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<b>Role Bonus:</b><br />
100% bonus to Small Energy Turret damage<br />
30% reduction in Small Energy Turret activation cost<br />
45% bonus to Energy Nosferatu and Energy Neutralizer drain amount<br />
30% bonus to Stasis Webifier max velocity factor


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<b>Role Bonus:</b><br />
50% bonus to Light Missile and Rocket max velocity<br />
12% bonus to all shield resistances<br />
30% bonus to Drone hitpoints, damage and mining yield<br />
25% bonus to Drone max velocity


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<b>Role Bonus:</b><br />
75% bonus to Small Hybrid Turret damage<br />
22.5% bonus to Small Hybrid Turret tracking speed<br />
30% bonus to Small Hybrid Turret falloff<br />
30% bonus to Stasis Webifier max velocity factor


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<b>Gallente Battlecruiser bonuses (per skill level):</b><br />
10% bonus to Medium Hybrid Turret damage<br />
7.5% bonus to Medium Hybrid Turret tracking speed<br />
<br />
<b>Role Bonus:</b><br />
• Can use one Command Burst module<br />
50% bonus to Command Burst area of effect range<br />
25% bonus to Medium Hybrid Turret optimal range and falloff


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<b>Caldari Battlecruiser bonuses (per skill level):</b><br />
10% bonus to Heavy Missile and Heavy Assault Missile damage<br />
5% bonus to Heavy Missile and Heavy Assault Missile explosion radius<br />
<br />
<b>Role Bonus:</b><br />
• Can use one Command Burst module<br />
50% bonus to Command Burst area of effect range<br />
25% bonus to Missile velocity


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<b>Amarr Battlecruiser bonuses (per skill level):</b><br />
7.5% bonus to Medium Energy Turret tracking speed<br />
10% bonus to Medium Energy Turret damage<br />
<br />
<b>Role Bonus:</b><br />
• Can use one Command Burst module<br />
50% bonus to Command Burst area of effect range<br />
25% bonus to Medium Energy Turret optimal range and falloff


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<b>Minmatar Battlecruiser bonuses (per skill level):</b><br />
10% bonus to Medium Projectile Turret damage<br />
10% bonus to Medium Projectile Turret tracking speed<br />
<br />
<b>Role Bonus:</b><br />
• Can use one Command Burst module<br />
50% bonus to Command Burst area of effect range<br />
25% bonus to Medium Projectile Turret optimal range and falloff


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<b>Gallente Cruiser bonuses (per skill level):</b><br />
15% bonus to Medium Projectile Turret falloff<br />
<br />
<b>Minmatar Cruiser bonuses (per skill level):</b><br />
30% bonus to Medium Projectile Turret damage<br />
<br />
<b>Recon Ships bonuses (per skill level):</b><br />
30% bonus to Stasis Webifier optimal range<br />
20% reduction in Cloaking Devices CPU requirement<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br />
25% bonus to Medium Projectile Turret rate of fire


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<b>Covert Ops bonuses (per skill level):</b><br />
20% reduction in Cloaking Devices CPU requirement<br />
10% bonus to Core and Combat Scanner Probe strength<br />
<br />
<b>Gallente Frigate bonuses (per skill level):</b><br />
15% bonus to Small Projectile Turret tracking speed<br />
<br />
<b>Minmatar Frigate bonuses (per skill level):</b><br />
10% bonus to Small Projectile Turret optimal range and falloff<br />
<br />
<b>Role Bonus:</b><br />
200% bonus to Small Projectile Turret damage<br />
10+ bonus to Relic and Data Analyzer virus strength<br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br />
• No targeting delay after Cloaking Device deactivation<br />
• Cloak reactivation delay reduced to 5 seconds


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<b>Amarr Frigate bonuses (per skill level):</b><br />
4% bonus to all armor resistances<br />
<br />
<b>Gallente Frigate bonuses (per skill level):</b><br />
20% bonus to Drone hitpoints<br />
<br />
<b>Role Bonus:</b><br />
100% reduction in Cloaking Devices CPU requirement<br />
37.5% bonus to Core and Combat Scanner Probe strength<br />
10+ bonus to Relic and Data Analyzer virus strength<br />
• Can fit Covert Ops Cloaking Device<br />
• Cloak reactivation delay reduced to 15 seconds


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<b>Amarr Cruiser bonuses (per skill level):</b><br />
4% bonus to all armor resistances<br />
<br />
<b>Gallente Cruiser bonuses (per skill level):</b><br />
10% bonus to Drone hitpoints and damage<br />
<br />
<b>Role Bonus:</b><br />
50% bonus to Medium Energy Turret optimal range<br />
37.5% bonus to Core and Combat Scanner Probe strength<br />
10+ bonus to Relic and Data Analyzer virus strength<br />
• Can fit Covert Ops Cloaking Device<br />
• Cloak reactivation delay reduced to 15 seconds


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<b>Amarr Battleship bonuses (per skill level):</b><br />
4% bonus to all armor resistances<br />
<br />
<b>Gallente Battleship bonuses (per skill level):</b><br />
10% bonus to Drone hitpoints and damage<br />
<br />
<b>Role Bonus:</b><br />
50% bonus to Large Energy Turret optimal range<br />
50% bonus to Core and Combat Scanner Probe strength<br />
10+ bonus to Relic and Data Analyzer virus strength<br />
50% bonus to Remote Armor Repairer amount<br />
100% bonus to Remote Armor Repairer optimal range and falloff


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<b>Role Bonus:</b><br />
300% bonus to warp speed and warp acceleration<br />
90% reduction to effective distance traveled for jump fatigue


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<b>Minmatar Cruiser bonuses (per skill level):</b><br />
5% bonus to Medium Projectile Turret rate of fire<br />
10% bonus to Medium Projectile Turret falloff


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<b>Amarr Frigate bonuses (per skill level):</b><br />
5% bonus to Small Energy Turret damage<br />
4% bonus to all armor resistances


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<b>Caldari Frigate bonuses (per skill level):</b><br />
4% bonus to all shield resistances<br />
<br />
<b>Gallente Frigate bonuses (per skill level):</b><br />
10% bonus to kinetic and thermal missile damage<br />
<br />
<b>Interceptors bonuses (per skill level):</b><br />
15% reduction in Microwarpdrive signature radius penalty<br />
5% bonus to Warp Scrambler and Warp Disruptor optimal range<br />
<br />
<b>Role Bonus:</b><br />
375% bonus to Light Combat Drone damage and hitpoints<br />
80% reduction in Propulsion Jamming systems activation cost<br />
• Immune to Interdiction Sphere Launcher, Warp Disruption Field Generator and Mobile Small, Medium and Large Warp Disruptor


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<b>Caldari Cruiser bonuses (per skill level):</b><br />
10% reduction in ECM Target Jammer activation cost<br />
<br />
<b>Gallente Cruiser bonuses (per skill level):</b><br />
20% bonus to kinetic and thermal missile damage<br />
<br />
<b>Recon Ships bonuses (per skill level):</b><br />
30% bonus to ECM Target Jammer strength<br />
20% reduction in Cloaking Devices CPU requirement<br />
<br />
<b>Role Bonus:</b><br />
600% bonus to Medium Combat Drone damage and hitpoints<br />
80% reduction in Cynosural Field Generator liquid ozone consumption<br />
50% reduction in Cynosural Field Generator duration<br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br />
• Cloak reactivation delay reduced to 5 seconds


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<b>Exhumers bonuses (per skill level):</b><br />
4% bonus to all shield resistances<br />
2% reduction in Strip Miner and Ice Harvester duration<br />
<br />
<b>Mining Barge bonuses (per skill level):</b><br />
5% bonus to ship ore hold capacity<br />
2% reduction in Strip Miner and Ice Harvester duration<br />
<br />
<b>Role Bonus:</b><br />
25% bonus to Strip Miner yield<br />
20% reduction in Ice Harvester duration and activation cost


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<b>Industrial Command Ships bonuses (per skill level):</b><br />
5% bonus to ship cargo capacity<br />
3% bonus to Mining Foreman Links effectiveness<br />
<br />
<b>Role Bonus:</b><br />
250% bonus to Tractor Beam range<br />
100% bonus to Tractor Beam velocity<br />
500% bonus to  Survey Scanner range<br />
• Can use 3 Warfare Link modules simultaneously<br />
90% reduction to effective distance traveled for jump fatigue


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<b>Capital Industrial Ships bonuses (per skill level):</b><br />
5% reduction in fuel consumption for Industrial Core<br />
10% bonus to Mining Foreman Links effectiveness when using Industrial Core<br />
50% bonus to Capital Remote Shield Booster range<br />
20% bonus to Drone hitpoints and damage<br />
<br />
<b>Role Bonus:</b><br />
900% bonus to Survey Scanner range<br />
200% bonus to Cargo Scanners range<br />
• Can fit Industrial Core<br />
• Can fit Clone Vat Bay<br />
• Can use 3 Warfare Link modules simultaneously<br />
90% reduction to effective distance traveled for jump fatigue


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<b>Expedition Frigates bonuses (per skill level):</b><br />
5% bonus to Mining yield<br />
5% reduction in ship signature radius<br />
<br />
<b>Mining Frigate bonuses (per skill level):</b><br />
5% bonus to Mining yield<br />
5% reduction in Gas Cloud Harvesting duration<br />
<br />
<b>Role Bonus:</b><br />
100% bonus to Mining and Gas Cloud Harvesting yield<br />
100% reduction in Cloaking Devices CPU requirement<br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br />
• Cloak reactivation delay reduced to 5 seconds


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<b>Caldari Frigate bonuses (per skill level):</b><br />
25% bonus to missile damage<br />
<br />
<b>Gallente Frigate bonuses (per skill level):</b><br />
10% bonus to warp scrambler and warp disruptor maximum range<br />
<br />
<b>Role Bonus:</b><br />
200% bonus to missile velocity<br />
50% penalty to missile flight time


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<b>Caldari Cruiser bonuses (per skill level):</b><br />
15% bonus to missile damage<br />
<br />
<b>Gallente Cruiser bonuses (per skill level):</b><br />
10% bonus to warp scrambler and warp disruptor maximum range<br />
<br />
<b>Role Bonus:</b><br />
200% bonus to missile velocity<br />
50% penalty to missile flight time


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<b>Caldari Battleship bonuses (per skill level):</b><br />
10% bonus to missile damage<br />
<br />
<b>Gallente Battleship bonuses (per skill level):</b><br />
10% bonus to warp scrambler and warp disruptor maximum range<br />
<br />
<b>Role Bonus:</b><br />
200% bonus to missile velocity<br />
50% penalty to missile flight time


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<b>Gallente Battlecruiser bonuses (per skill level):</b><br />
10% bonus to Medium Hybrid Turret damage<br />
7.5% bonus to Armor Repairer amount<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Warfare Link modules


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<b>Minmatar Battlecruiser bonuses (per skill level):</b><br />
5% bonus to Heavy Missile and Heavy Assault Missile Launcher rate of fire<br />
7.5% bonus to Shield Booster amount<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Warfare Link modules


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<b>Caldari Battlecruiser bonuses (per skill level):</b><br />
4% bonus to all shield resistances<br />
10% bonus to Medium Hybrid Turret optimal range<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Warfare Link modules


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<b>Amarr Battlecruiser bonuses (per skill level):</b><br />
10% bonus to Drone hitpoints and damage<br />
4% bonus to all armor resistances<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Warfare Link modules


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<b>Amarr Battleship bonuses (per skill level):</b><br />
5% bonus to ship capacitor capacity<br />
7.5% bonus to Large Energy Turret optimal range<br />
<br />
<b>Marauders bonuses (per skill level):</b><br />
7.5% bonus to Armor Repairer amount<br />
5% bonus to Large Energy Turret damage<br />
<br />
<b>Role Bonus:</b><br />
100% bonus to Large Energy Turret damage<br />
100% bonus to Tractor Beams range and velocity<br />
70% reduction in Micro Jump Drive reactivation delay<br />
• Can fit Bastion modules


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<b>Amarr Battleship bonuses (per skill level):</b><br />
5% bonus to Large Energy Turret optimal range<br />
7.5% bonus to Large Energy Turret optimal range<br />
<br />
<b>Marauders bonuses (per skill level):</b><br />
7.5% bonus to Armor Repairer amount<br />
5% bonus to Large Energy Turret damage<br />
<br />
<b>Role Bonus:</b><br />
100% bonus to Large Energy Turret damage<br />
100% bonus to Tractor Beams range and velocity<br />
70% reduction in Micro Jump Drive reactivation delay<br />
• Can fit Bastion modules


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<b>Amarr Tactical Destroyer bonuses (per skill level):</b><br />
5% bonus to Small Energy Turret damage<br />
10% reduction in Small Energy Turret activation cost<br />
5% reduction in module heat damage amount taken<br />
<br />
<b>Misc bonus:</b><br />
33% bonus to Small Energy Turret damage<br />
95% reduction in Scan Probe Launcher and Survey Probe Launcher CPU requirements<br />
• Additional bonuses are available while one of three Tactical Destroyer Modes are active. Modes may be switched no more than once every 10 seconds.<br />
• Defense Mode<br />
33.3% bonus to all armor resistances while Defense Mode is enabled<br />
33.3% reduction in ship signature radius while Defense Mode is enabled<br />
• Propulsion Mode<br />
66.6% bonus to Afterburner and Microwarpdrive speed boost while Propulsion Mode is enabled<br />
33.3% bonus to ship inertia modifier while Propulsion Mode is enabled<br />
• Sharpshooter Mode<br />
66.6% bonus to Small Energy Turret optimal range while Sharpshooter Mode is enabled<br />
33.3% bonus to Small Energy Turret damage while Sharpshooter Mode is enabled<br />
100% bonus to sensor strength and targeting range while Sharpshooter Mode is enabled<br />
66.6% increased resistances against hostile Sensor Dampeners and Weapon Disruptors while Sharpshooter Mode is enabled


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<b>ORE Freighter bonuses (per skill level):</b><br />
5% bonus to ship inertia modifier<br />
5% bonus to ship maintenance bay capacity<br />
<br />
<b>Role Bonus:</b><br />
90% reduction to effective distance traveled for jump fatigue


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<b>Gallente Dreadnought bonuses (per skill level):</b><br />
5% bonus to Capital Hybrid Turret damage<br />
5% bonus to Capital Hybrid Turret rate of fire<br />
5% bonus to Armor Repairer cycle time<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Siege modules<br />
5x penalty to Entosis Link cycle time


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<b>Minmatar Dreadnought bonuses (per skill level):</b><br />
5% bonus to Capital Projectile Turret damage<br />
5% bonus to Capital Projectile Turret rate of fire<br />
5% bonus to Shield Booster cycle time<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Siege modules<br />
5x penalty to Entosis Link cycle time


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<b>Caldari Dreadnought bonuses (per skill level):</b><br />
5% bonus to XL Cruise, XL Torpedo and Torpedo damage<br />
4% bonus to all shield resistances<br />
10% reduction in missile launcher reload time<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Siege modules<br />
5x penalty to Entosis Link cycle time


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<b>Amarr Dreadnought bonuses (per skill level):</b><br />
5% bonus to Capital Energy Turret damage<br />
4% bonus to all armor resistances<br />
10% reduction in Capital Energy Turret activation cost<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Siege modules<br />
5x penalty to Entosis Link cycle time


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<b>Amarr Battleship bonuses (per skill level):</b><br />
10% bonus to Drone hitpoints and damage<br />
10% bonus to Energy Nosferatu and Energy Neutralizer transfer range


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<b>Gallente Battleship bonuses (per skill level):</b><br />
10% bonus to Large Projectile Turret falloff<br />
<br />
<b>Minmatar Battleship bonuses (per skill level):</b><br />
5% bonus to Large Projectile Turret damage<br />
<br />
<b>Role Bonus:</b><br />
25% bonus to Large Projectile Turret rate of fire<br />
50% bonus to warp speed and warp acceleration


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<b>Caldari Battlecruiser bonuses (per skill level):</b><br />
4% bonus to all shield resistances<br />
10% bonus to kinetic Heavy Missile and Heavy Assault Missile damage<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Warfare Link modules


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<b>Caldari Cruiser bonuses (per skill level):</b><br />
10% bonus to Medium Hybrid Turret optimal range<br />
4% bonus to all shield resistances<br />
<br />
<b>Heavy Assault Cruisers bonuses (per skill level):</b><br />
10% bonus to Medium Hybrid Turret optimal range<br />
5% bonus to Medium Hybrid Turret damage<br />
<br />
<b>Role Bonus:</b><br />
50% reduction in Microwarpdrive signature radius penalty


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<b>Gallente Cruiser bonuses (per skill level):</b><br />
7.5% bonus to Heavy Drone max velocity and tracking speed<br />
10% bonus to Light Drone, Medium Drone, and Heavy Drone hitpoints and damage<br />
5% bonus to Sentry Drone hitpoints and damage<br />
<br />
<b>Heavy Assault Cruisers bonuses (per skill level):</b><br />
5000m bonus to Drone operation range<br />
5% bonus to Sentry Drone optimal range and tracking speed<br />
<br />
<b>Role Bonus:</b><br />
50% reduction in Microwarpdrive signature radius penalty


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<b>Minmatar Tactical Destroyer bonuses (per skill level):</b><br />
5% bonus to Small Projectile Turret damage<br />
10% bonus to Small Projectile Turret optimal range<br />
5% reduction in module heat damage amount taken<br />
<br />
<b>Misc bonus:</b><br />
33% bonus to Small Projectile Turret damage<br />
95% reduction in Scan Probe Launcher and Survey Probe Launcher CPU requirements<br />
• Additional bonuses are available while one of three Tactical Destroyer Modes are active. Modes may be switched no more than once every 10 seconds.<br />
• Defense Mode<br />
33.3% bonus to all shield and armor resistances while Defense Mode is enabled<br />
66.6% reduction in Microwarpdrive signature radius penalty while Defense Mode is active<br />
• Propulsion Mode<br />
66.6% bonus to Afterburner and Microwarpdrive speed boost while Propulsion Mode is enabled<br />
33.3% bonus to ship inertia modifier while Propulsion Mode is enabled<br />
• Sharpshooter Mode<br />
33.3% bonus to Small Projectile Turret tracking speed while Sharpshooter Mode is enabled<br />
33.3% bonus to Small Projectile Turret damage while Sharpshooter Mode is enabled<br />
100% bonus to sensor strength and targeting range while Sharpshooter Mode is enabled<br />
66.6% increased resistances against hostile Sensor Dampeners and Weapon Disruptors while Sharpshooter Mode is enabled


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<b>Role Bonus:</b><br />
100% bonus to warp speed and warp acceleration<br />
• Immune to Interdiction Sphere Launcher, Warp Disruption Field Generator and Mobile Small, Medium and Large Warp Disruptor<br />
100% reduction in Cloaking Devices CPU requirement<br />
• Can fit Covert Ops Cloaking Device


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<b>Misc bonus:</b><br />
250000kg additional mass<br />
• Consumes one unit of Strontium Clathrates each cycle<br />
• While this module is active you will be unable to cloak, warp, jump, dock or receive any form of remote assistance


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<b>Misc bonus:</b><br />
1000000kg additional mass<br />
• Consumes one unit of Strontium Clathrates each cycle<br />
• While this module is active you will be unable to cloak, warp, jump, dock or receive any form of remote assistance


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<b>Caldari Tactical Destroyer bonuses (per skill level):</b><br />
3% bonus to Light Missile launcher and Rocket launcher rate of fire<br />
15% reduction in missile launcher reload time<br />
5% reduction in module heat damage amount taken<br />
<br />
<b>Misc bonus:</b><br />
33% bonus to Light Missile and Rocket damage<br />
95% reduction in Scan Probe Launcher and Survey Probe Launcher CPU requirements<br />
• Additional bonuses are available while one of three Tactical Destroyer Modes are active. Modes may be switched no more than once every 10 seconds.<br />
• Defense Mode<br />
33.3% bonus to all shield resistances while Defense Mode is enabled<br />
33.3% reduction in ship signature radius while Defense Mode is enabled<br />
• Propulsion Mode<br />
33.3% bonus to maximum velocity while Propulsion Mode is enabled<br />
66.6% bonus to ship inertia modifier while Propulsion Mode is enabled<br />
• Sharpshooter Mode<br />
66.6% bonus to Light Missile and Rocket velocity while Sharpshooter Mode is enabled<br />
33.3% bonus to Light Missile and Rocket damage while Sharpshooter Mode is enabled<br />
100% bonus to sensor strength and targeting range while Sharpshooter Mode is enabled<br />
66.6% increased resistances against hostile Sensor Dampeners and Weapon Disruptors while Sharpshooter Mode is enabled


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<b>Gallente Tactical Destroyer bonuses (per skill level):</b><br />
3% bonus to Small Hybrid Turret rate of fire<br />
7.5% bonus to Small Hybrid Turret tracking speed<br />
5% reduction in module heat damage amount taken<br />
<br />
<b>Misc bonus:</b><br />
33% bonus to Small Hybrid Turret damage<br />
95% reduction in Scan Probe Launcher and Survey Probe Launcher CPU requirements<br />
• Additional bonuses are available while one of three Tactical Destroyer Modes are active. Modes may be switched no more than once every 10 seconds.<br />
• Defense Mode<br />
33.3% bonus to all armor and hull resistances while Defense Mode is enabled<br />
33.3% reduction to armor repairer duration while Defense Mode is active<br />
• Propulsion Mode<br />
66.6% bonus to Microwarpdrive speed boost and reduction in Microwarpdrive capacitor use while Propulsion Mode is enabled<br />
66.6% bonus to ship inertia modifier while Propulsion Mode is enabled<br />
• Sharpshooter Mode<br />
66.6% bonus to Small Hybrid Turret optimal range while Sharpshooter Mode is enabled<br />
33.3% bonus to Small Hybrid Turret damage while Sharpshooter Mode is enabled<br />
100% bonus to sensor strength and targeting range while Sharpshooter Mode is enabled<br />
66.6% increased resistances against hostile Sensor Dampeners and Weapon Disruptors while Sharpshooter Mode is enabled


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<b>Amarr Frigate bonuses (per skill level):</b><br />
7.5% bonus to Small Energy Turret tracking speed<br />
<br />
<b>Caldari Frigate bonuses (per skill level):</b><br />
20% bonus to Afterburner velocity bonus<br />
<br />
<b>Interceptors bonuses (per skill level):</b><br />
15% reduction in Microwarpdrive signature radius penalty<br />
5% bonus to Warp Scrambler and Warp Disruptor optimal range<br />
<br />
<b>Role Bonus:</b><br />
250% bonus to Small Energy Turret damage<br />
80% reduction in Propulsion Jamming systems activation cost<br />
• Immune to Interdiction Sphere Launcher, Warp Disruption Field Generator and Mobile Small, Medium and Large Warp Disruptor


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<b>Amarr Cruiser bonuses (per skill level):</b><br />
7.5% bonus to Medium Energy Turret tracking speed<br />
<br />
<b>Caldari Cruiser bonuses (per skill level):</b><br />
20% bonus to Afterburner velocity bonus<br />
<br />
<b>Heavy Interdiction Cruisers bonuses (per skill level):</b><br />
5% bonus to Warp Disruption Field Generator scramble range<br />
<br />
<b>Role Bonus:</b><br />
250% bonus to Medium Energy Turret damage<br />
20% bonus to all shield resistances<br />
• Can fit Warp Disruption Field Generator<br />
• Unaffected by Warp Disruption Field Generator mass & speed effects


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<b>Role Bonus:</b><br />
1% reduction in material requirements for manufacturing jobs<br />
15% reduction in time requirements for manufacturing and science jobs<br />
3% reduction in ISK requirements for manufacturing and science jobs<br />
25% reduction in Engineering Service Module fuel consumption<br />
• While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle.


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<b>Role Bonus:</b><br />
1% reduction in material requirements for manufacturing jobs<br />
20% reduction in time requirements for manufacturing and science jobs<br />
4% reduction in ISK requirements for manufacturing and science jobs<br />
25% reduction in Engineering Service Module fuel consumption<br />
20% bonus to the rate of fire and capacitor consumption of Standup Burst Projectors and Guided Bomb Launchers<br />
• While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle.


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<b>Role Bonus:</b><br />
1% reduction in material requirements for manufacturing jobs<br />
30% reduction in time requirements for manufacturing and science jobs<br />
5% reduction in ISK requirements for manufacturing and science jobs<br />
25% reduction in Engineering Service Module fuel consumption<br />
30% bonus to the rate of fire and capacitor consumption of Standup Burst Projectors and Guided Bomb Launchers<br />
• While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle.


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<b>Role Bonus:</b><br />
25% bonus to all structure combat rig effects<br />
25% reduction in citadel service module fuel consumption<br />
• While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle.


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<b>Role Bonus:</b><br />
25% bonus to all structure combat rig effects<br />
25% reduction in citadel service module fuel consumption<br />
20% bonus to the rate of fire and capacitor consumption of Standup Burst Projectors and Guided Bomb Launchers<br />
• While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle.


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<b>Role Bonus:</b><br />
25% bonus to all structure combat rig effects<br />
25% reduction in citadel service module fuel consumption<br />
30% bonus to the rate of fire and capacitor consumption of Standup Burst Projectors and Guided Bomb Launchers<br />
• While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle.


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<b>Role Bonus:</b><br />
2% bonus to refining yield for all variants of Ore and Ice<br />
20% reduction in Reprocessing and Reaction Service Module fuel consumption<br />
• This structure can operate Reaction Service Modules<br />
• This structure can operate Moon Drill Service Modules and engage in moon mining when deployed at a designated Moon Mining Beacon<br />
• While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle.


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<b>Role Bonus:</b><br />
4% bonus to refining yield for all variants of Ore and Ice<br />
25% reduction in Reprocessing and Reaction Service Module fuel consumption<br />
25% reduction in time requirements for reaction jobs<br />
20% bonus to the rate of fire and capacitor consumption of Standup Burst Projectors and Guided Bomb Launchers<br />
• This structure can operate Reaction Service Modules<br />
• This structure can operate Moon Drill Service Modules and engage in moon mining when deployed at a designated Moon Mining Beacon<br />
• While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle.


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<b>Expedition Frigates bonuses (per skill level):</b><br />
5% reduction in Ice Harvesting duration<br />
4% bonus to all shield resistances<br />
<br />
<b>Mining Frigate bonuses (per skill level):</b><br />
5% reduction in Ice Harvesting duration<br />
5% bonus to Ore Mining yield<br />
<br />
<b>Role Bonus:</b><br />
300% bonus to Ore Mining yield<br />
50% reduction in Ice Harvesting duration<br />
50% reduction in Cloaking Devices CPU requirement<br />
• Cloak reactivation delay and targeting delay reduced to 5 seconds<br />
• No penalty to ship max velocity when using Cloaking Devices


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<b>Amarr Frigate bonuses (per skill level):</b><br />
7.5% bonus to Weapon Disruptor effectiveness<br />
20% bonus to Small Energy Turret damage<br />
<br />
<b>Role Bonus:</b><br />
-85% penalty to Weapon Disruptor optimal range and falloff<br />
-85% reduction in Weapon Disruptor activation cost and CPU requirements


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<b>Minmatar Frigate bonuses (per skill level):</b><br />
5% bonus to Rocket explosion velocity<br />
25% bonus to explosive Rocket damage<br />
20% bonus to EM, kinetic, thermal Rocket damage<br />
<br />
<b>Misc bonus:</b><br />
50% bonus to Stasis Webifier optimal range


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<b>Caldari Frigate bonuses (per skill level):</b><br />
20% bonus to Small Hybrid Turret damage<br />
20% bonus to ECM Target Jammer strength<br />
<br />
<b>Misc bonus:</b><br />
-85% penalty to ECM Target Jammer optimal range and falloff<br />
-85% reduction in ECM Target Jammer activation cost and CPU requirements


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<b>Gallente Frigate bonuses (per skill level):</b><br />
10% bonus to Drone hitpoints and tracking speed<br />
10% bonus to Warp Scrambler optimal range<br />
<br />
<b>Misc bonus:</b><br />
2+ scramble strength to all Warp Scramblers<br />
• Maulus Navy Issue bonuses do not apply to Warp Disruptors


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<b>Amarr Frigate bonuses (per skill level):</b><br />
10% bonus to Remote Armor Repairer amount<br />
10% reduction in Remote Armor Repairer activation cost<br />
<br />
<b>Logistics Frigates bonuses (per skill level):</b><br />
5% reduction in Remote Armor Repairer duration and activation cost<br />
7.5% bonus to armor hitpoints<br />
<br />
<b>Role Bonus:</b><br />
50% bonus to Remote Armor Repairer optimal range<br />
600% bonus to Remote Armor Repairer falloff


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<b>Caldari Frigate bonuses (per skill level):</b><br />
10% bonus to Remote Shield Booster amount<br />
10% reduction in Remote Shield Booster activation cost<br />
<br />
<b>Logistics Frigates bonuses (per skill level):</b><br />
5% reduction in Remote Shield Booster duration and activation cost<br />
7.5% bonus to shield hitpoints<br />
<br />
<b>Role Bonus:</b><br />
300% bonus to Remote Shield Booster falloff


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<b>Gallente Frigate bonuses (per skill level):</b><br />
10% bonus to Remote Armor Repairer amount<br />
10% reduction in Remote Armor Repairer activation cost<br />
<br />
<b>Logistics Frigates bonuses (per skill level):</b><br />
5% reduction in Remote Armor Repairer duration and activation cost<br />
4% reduction in signature radius<br />
<br />
<b>Role Bonus:</b><br />
50% bonus to Remote Armor Repairer optimal range<br />
600% bonus to Remote Armor Repairer falloff


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<b>Logistics Frigates bonuses (per skill level):</b><br />
5% reduction in Remote Shield Booster duration and activation cost<br />
4% reduction in signature radius<br />
<br />
<b>Minmatar Frigate bonuses (per skill level):</b><br />
10% bonus to Remote Shield Booster amount<br />
10% reduction in Remote Shield Booster activation cost<br />
<br />
<b>Role Bonus:</b><br />
300% bonus to Remote Shield Booster falloff


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<b>Command Destroyers bonuses (per skill level):</b><br />
5% reduction in Micro Jump Field Generator spool up time<br />
2% bonus to Shield Command and Skirmish Command Burst effect strength and duration<br />
<br />
<b>Minmatar Destroyer bonuses (per skill level):</b><br />
10% bonus to Light Missile and Rocket damage<br />
4% bonus to all shield resistances<br />
<br />
<b>Role Bonus:</b><br />
95% reduction in powergrid requirements for Command Bursts<br />
50% reduction in Microwarpdrive signature radius penalty<br />
50% reduction in reactivation delay for Defender Launcher<br />
• Can fit Micro Jump Field Generators<br />
• Can use one Command Burst module


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<b>Amarr Destroyer bonuses (per skill level):</b><br />
10% bonus to Drone hitpoints and damage<br />
4% bonus to all armor resistances<br />
<br />
<b>Command Destroyers bonuses (per skill level):</b><br />
5% reduction in Micro Jump Field Generator spool up time<br />
2% bonus to Armored Command and Information Command Burst effect strength and duration<br />
<br />
<b>Role Bonus:</b><br />
95% reduction in powergrid requirements for Command Bursts<br />
50% reduction in Microwarpdrive signature radius penalty<br />
50% reduction in reactivation delay for Defender Launcher<br />
• Can fit Micro Jump Field Generators<br />
• Can use one Command Burst module


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<b>Caldari Destroyer bonuses (per skill level):</b><br />
10% bonus to Light Missile and Rocket damage<br />
4% bonus to all shield resistances<br />
<br />
<b>Command Destroyers bonuses (per skill level):</b><br />
5% reduction in Micro Jump Field Generator spool up time<br />
2% bonus to Shield Command and Information Command Burst effect strength and duration<br />
<br />
<b>Role Bonus:</b><br />
95% reduction in powergrid requirements for Command Bursts<br />
50% reduction in Microwarpdrive signature radius penalty<br />
50% reduction in reactivation delay for Defender Launcher<br />
• Can fit Micro Jump Field Generators<br />
• Can use one Command Burst module


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<b>Command Destroyers bonuses (per skill level):</b><br />
5% reduction in Micro Jump Field Generator spool up time<br />
2% bonus to Armored Command and Skirmish Command Burst effect strength and duration<br />
<br />
<b>Gallente Destroyer bonuses (per skill level):</b><br />
10% bonus to Drone hitpoints and damage<br />
4% bonus to all armor resistances<br />
<br />
<b>Role Bonus:</b><br />
95% reduction in powergrid requirements for Command Bursts<br />
50% reduction in Microwarpdrive signature radius penalty<br />
50% reduction in reactivation delay for Defender Launcher<br />
• Can fit Micro Jump Field Generators<br />
• Can use one Command Burst module


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<b>Amarr Carrier bonuses (per skill level):</b><br />
5% bonus to Remote Capacitor Transmitter and Remote Armor Repairer amount<br />
4% bonus to all armor resistances<br />
5% bonus to maximum capacitor pool<br />
1% bonus to Armored Command and Information Command burst strength and duration<br />
<br />
<b>Role Bonus:</b><br />
• Can fit a Triage module<br />
• Can use two Command Burst modules<br />
50% reduction in CPU requirements for Command Burst modules<br />
200% bonus to Command Burst area of effect range<br />
200% bonus to Logistics Drone transfer amount<br />
5x penalty to Entosis Link duration


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<b>Caldari Carrier bonuses (per skill level):</b><br />
5% bonus to Remote Capacitor Transmitter and Remote Shield Booster amount<br />
4% bonus to all shield resistances<br />
5% bonus to maximum capacitor pool<br />
1% bonus to Shield Command and Information Command burst strength and duration<br />
<br />
<b>Role Bonus:</b><br />
• Can fit a Triage module<br />
• Can use two Command Burst modules<br />
50% reduction in CPU requirements for Command Burst modules<br />
200% bonus to Command Burst area of effect range<br />
200% bonus to Logistics Drone transfer amount<br />
5x penalty to Entosis Link duration


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<b>Minmatar Carrier bonuses (per skill level):</b><br />
5% bonus to Remote Armor Repairer and Remote Shield Booster cycle time<br />
7.5% bonus to Shield Booster amount<br />
10% bonus to capacitor booster charge strength<br />
1% bonus to Shield Command and Skirmish Command burst strength and duration<br />
<br />
<b>Role Bonus:</b><br />
• Can fit a Triage module<br />
• Can use two Command Burst modules<br />
50% reduction in CPU requirements for Command Burst modules<br />
200% bonus to Command Burst area of effect range<br />
200% bonus to Logistics Drone transfer amount<br />
5x penalty to Entosis Link duration


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<b>Gallente Carrier bonuses (per skill level):</b><br />
5% bonus to Remote Armor Repairer and Remote Shield Booster cycle time<br />
7.5% bonus to Armor Repairer amount<br />
10% bonus to capacitor booster charge strength<br />
1% bonus to Armored Command and Skirmish Command burst strength and duration<br />
<br />
<b>Role Bonus:</b><br />
• Can fit a Triage module<br />
• Can use two Command Burst modules<br />
50% reduction in CPU requirements for Command Burst modules<br />
200% bonus to Command Burst area of effect range<br />
200% bonus to Logistics Drone transfer amount<br />
5x penalty to Entosis Link duration


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<b>Role Bonus:</b><br />
25% bonus to all structure combat rig effects<br />
25% reduction in citadel service module fuel consumption<br />
35% bonus to the rate of fire and capacitor consumption of Standup Burst Projectors and Guided Bomb Launchers<br />
• While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle.<br />
• Only one Upwell Palatine Keepstar may be deployed at a time in New Eden


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<b>Gallente Dreadnought bonuses (per skill level):</b><br />
5% bonus to Capital Hybrid Turret rate of fire<br />
<br />
<b>Minmatar Dreadnought bonuses (per skill level):</b><br />
10% bonus to Stasis Webifier effectiveness<br />
<br />
<b>Role Bonus:</b><br />
• Can fit a Siege module<br />
37.5% bonus to Capital Hybrid Turret damage<br />
5x penalty to Entosis Link cycle time


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<b>Gallente Carrier bonuses (per skill level):</b><br />
10% bonus to Fighter damage<br />
5% bonus to Fighter hitpoints<br />
3+ bonus to ship warp core strength<br />
<br />
<b>Minmatar Carrier bonuses (per skill level):</b><br />
5% bonus to Fighter velocity<br />
10% bonus to Stasis Webification Burst Projector effectiveness<br />
3+ bonus to ship warp core strength<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Networked Sensor Array<br />
• Can fit Burst Projectors<br />
• Can use two Command Burst modules<br />
200% bonus to Command Burst area of effect range<br />
• Can launch Light, Support and Heavy Fighters<br />
• Can lock at extended ranges<br />
400% bonus to Armor Plates and Shield Extenders<br />
50% bonus to Remote Sensor Dampener resistance<br />
50% bonus to Stasis effect resistance<br />
50% increase to Remote Electronic Assistance impedance<br />
5x penalty to Entosis Link duration


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<b>Gallente Titan bonuses (per skill level):</b><br />
5% bonus to Capital Hybrid Turret rate of fire<br />
6+ bonus to ship warp core strength<br />
<br />
<b>Minmatar Titan bonuses (per skill level):</b><br />
10% bonus to Stasis Webifier effectiveness<br />
6+ bonus to ship warp core strength<br />
<br />
<b>Role Bonus:</b><br />
• Can fit a Doomsday module<br />
• Can fit a Phenomena Generator module<br />
• Can fit a Jump Portal Generator module<br />
• Can fit a Clone Vat Bay module<br />
• Can use three Command Burst modules<br />
200% bonus to Command Burst area of effect range<br />
500% bonus to Armor Plates and Shield Extenders<br />
1000% bonus to Capital Hybrid Turret damage<br />
80% bonus to Sensor Dampener resistance<br />
80% bonus to Weapon Disruption resistance<br />
80% bonus to Stasis effect resistance<br />
80% increase to Remote Electronic Assistance impedance<br />
5x penalty to Entosis Link duration


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<b>Amarr Titan bonuses (per skill level):</b><br />
15% bonus to Energy Nosferatu and Energy Neutralizer drain amount<br />
6+ bonus to ship warp core strength<br />
<br />
<b>Minmatar Titan bonuses (per skill level):</b><br />
20% bonus to Stasis Webifier optimal range<br />
6+ bonus to ship warp core strength<br />
<br />
<b>Role Bonus:</b><br />
• Can fit a Doomsday module<br />
• Can fit a Phenomena Generator module<br />
• Can fit a Jump Portal Generator module<br />
• Can fit a Clone Vat Bay module<br />
• Can use three Command Burst modules<br />
• Energy Nosferatu fitted to this ship will drain targeted ship's capacitor regardless of your own capacitor level<br />
200% bonus to Command Burst area of effect range<br />
500% bonus to Armor Plates and Shield Extenders<br />
1400% bonus to Capital Energy Turret damage<br />
80% bonus to Sensor Dampener resistance<br />
80% bonus to Weapon Disruption resistance<br />
80% bonus to Stasis effect resistance<br />
80% increase to Remote Electronic Assistance impedance<br />
5x penalty to Entosis Link duration


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<b>Amarr Carrier bonuses (per skill level):</b><br />
30% bonus to Energy Nosferatu drain amount, optimal range and falloff<br />
<br />
<b>Minmatar Carrier bonuses (per skill level):</b><br />
5% bonus to Remote Armor Repairer cycle time<br />
<br />
<b>Role Bonus:</b><br />
• Can fit a Triage module<br />
• Can use two Command Burst modules<br />
• Energy Nosferatu fitted to this ship will drain targeted ship's capacitor regardless of your own capacitor level<br />
90% reduction in CPU requirements for Command Burst modules<br />
200% bonus to Logistics Drone transfer amount<br />
90% reduction in Remote Armor Repairer powergrid requirement<br />
90% reduction in Energy Nosferatu CPU requirement<br />
200% bonus to Command Burst area of effect range<br />
5x penalty to Entosis Link cycle time


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<b>Amarr Dreadnought bonuses (per skill level):</b><br />
15% bonus to Energy Nosferatu and Energy Neutralizer drain amount<br />
<br />
<b>Minmatar Dreadnought bonuses (per skill level):</b><br />
20% bonus to Stasis Webifier optimal range<br />
<br />
<b>Role Bonus:</b><br />
• Can fit a Siege module<br />
• Energy Nosferatu fitted to this ship will drain targeted ship's capacitor regardless of your own capacitor level<br />
25% bonus to Capital Energy Turret damage<br />
5x penalty to Entosis Link cycle time


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<b>Industrial Command Ships bonuses (per skill level):</b><br />
5% bonus to ship cargo and ore hold capacity<br />
2% bonus to Mining Foreman Burst effect strength and duration<br />
10% bonus to Drone hitpoints, damage and ore mining yield<br />
10% reduction in Drone ice harvesting cycle time<br />
<br />
<b>Role Bonus:</b><br />
50% bonus to Drone ore mining yield<br />
400% bonus to Remote Shield Booster optimal range<br />
90% reduction in powergrid requirements for Command and Mining Foreman Burst Modules<br />
90% reduction to effective distance traveled for jump fatigue<br />
• Can use two Command Burst modules<br />
100% bonus to Tractor Beam range<br />
50% bonus to Tractor Beam velocity<br />
300% bonus to Survey Scanner range


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<b>Amarr Cruiser bonuses (per skill level):</b><br />
35% bonus to Energy Nosferatu optimal range and falloff<br />
20% bonus to Energy Nosferatu drain amount<br />
<br />
<b>Logistics Cruisers bonuses (per skill level):</b><br />
20% bonus to Remote Armor Repairer optimal range and falloff<br />
15% reduction in Remote Armor Repairer activation cost<br />
2% reduction in Remote Armor Repairer cycle time<br />
<br />
<b>Minmatar Cruiser bonuses (per skill level):</b><br />
20% bonus to Logistic Drone transfer amount<br />
20% reduction in Cloaking Devices CPU requirement<br />
<br />
<b>Role Bonus:</b><br />
85% reduction in Remote Armor Repairer powergrid requirement<br />
85% reduction in Energy Nosferatu CPU requirement<br />
100% bonus to Remote Armor Repairer optimal range and falloff<br />
• Cloak reactivation delay reduced to 5 seconds<br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br />
• Energy Nosferatu fitted to this ship will drain targeted ship's capacitor regardless of your own capacitor level


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<b>Amarr Frigate bonuses (per skill level):</b><br />
20% bonus to Energy Nosferatu and Energy Neutralizer drain amount<br />
25% bonus to Small Energy Turret falloff range<br />
<br />
<b>Covert Ops bonuses (per skill level):</b><br />
10% bonus to Core and Combat Scanner Probe strength<br />
25% bonus to Energy Nosferatu and Energy Neutralizer falloff range<br />
<br />
<b>Minmatar Frigate bonuses (per skill level):</b><br />
20% bonus to Stasis Webifier range<br />
20% reduction in Cloaking Devices CPU requirement<br />
<br />
<b>Role Bonus:</b><br />
400% bonus to Small Energy Turret damage<br />
10+ bonus to Relic and Data Analyzer virus strength<br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br />
• No targeting delay after Cloaking Device deactivation<br />
• Cloak reactivation delay reduced to 5 seconds<br />
• Energy Nosferatu fitted to this ship will drain targeted ship's capacitor regardless of your own capacitor level


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<b>Role Bonus:</b><br />
25% bonus to Small Energy Turret, Small Hybrid Turret and Small Projectile Turret damage<br />
25% bonus to Light Missile and Rockets damage<br />
50% bonus to Drone hitpoints and damage<br />
37.5% bonus to Core and Combat Scanner Probe strength


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<b>Amarr Frigate bonuses (per skill level):</b><br />
5% bonus to Small Energy Turret damage<br />
10% bonus to Small Energy Turret optimal range<br />
<br />
<b>Caldari Frigate bonuses (per skill level):</b><br />
5% bonus to Light Missile and Rocket Launcher rate of fire<br />
10% bonus to Light Missile and Rocket flight time<br />
<br />
<b>Covert Ops bonuses (per skill level):</b><br />
10% bonus to Core and Combat Scanner Probe strength<br />
10% reduction in Survey Probe flight time<br />
10% bonus to warp speed and acceleration<br />
<br />
<b>Gallente Frigate bonuses (per skill level):</b><br />
5% bonus to Small Hybrid Turret damage<br />
7.5% bonus to Small Hybrid Turret tracking speed<br />
<br />
<b>Minmatar Frigate bonuses (per skill level):</b><br />
5% bonus to Small Projectile Turret rate of fire<br />
10% bonus to Small Projectile Turret falloff<br />
<br />
<b>Role Bonus:</b><br />
100% reduction in Cloaking Devices CPU requirement<br />
10+ bonus to Relic and Data Analyzer virus strength<br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br />
• Cloak reactivation delay reduced to 5 seconds<br />
10% bonus to security status gains from destruction of non-capsuleer pirates while flying this ship<br />
• Armor Repairer and Shield Booster effectiveness increased by a percentage equal to 10x pilot security status, with a floor of 0% and ceiling of 50%


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<b>Amarr Cruiser bonuses (per skill level):</b><br />
5% bonus to Medium Energy Turret damage<br />
10% bonus to Medium Energy Turret optimal range<br />
<br />
<b>Caldari Cruiser bonuses (per skill level):</b><br />
5% bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire<br />
10% bonus to Heavy Missile and Heavy Assault Missile flight time<br />
<br />
<b>Gallente Cruiser bonuses (per skill level):</b><br />
5% bonus to Medium Hybrid Turret damage<br />
7.5% bonus to Medium Hybrid Turret tracking speed<br />
<br />
<b>Minmatar Cruiser bonuses (per skill level):</b><br />
5% bonus to Medium Projectile Turret rate of fire<br />
10% bonus to Medium Projectile Turret falloff<br />
<br />
<b>Recon Ships bonuses (per skill level):</b><br />
5% bonus to Warp Scrambler and Warp Disruptor optimal range<br />
10% bonus to Stasis Webifier optimal range<br />
10% bonus to warp speed and acceleration<br />
<br />
<b>Role Bonus:</b><br />
100% reduction in Cloaking Devices CPU requirement<br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br />
• Cloak reactivation delay reduced to 5 seconds<br />
80% reduction in Cynosural Field Generator liquid ozone consumption<br />
50% reduction in Cynosural Field Generator duration<br />
10% bonus to security status gains from destruction of non-capsuleer pirates while flying this ship<br />
• Armor Repairer and Shield Booster effectiveness increased by a percentage equal to 10x pilot security status, with a floor of 0% and ceiling of 50%


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<b>Amarr Battleship bonuses (per skill level):</b><br />
5% bonus to Large Energy Turret damage<br />
10% bonus to Large Energy Turret optimal range<br />
<br />
<b>Black Ops bonuses (per skill level):</b><br />
125% bonus to ship max velocity when using Cloaking Devices<br />
10% bonus to Warp Scrambler and Warp Disruptor optimal range<br />
20% bonus to Stasis Webifier optimal range<br />
10% bonus to warp speed and acceleration<br />
<br />
<b>Caldari Battleship bonuses (per skill level):</b><br />
5% bonus to Rapid Heavy Missile, Cruise Missile and Torpedo Launcher rate of fire<br />
10% bonus to Cruise Missile and Torpedo flight time<br />
<br />
<b>Gallente Battleship bonuses (per skill level):</b><br />
5% bonus to Large Hybrid Turret damage<br />
7.5% bonus to Large Hybrid Turret tracking speed<br />
<br />
<b>Minmatar Battleship bonuses (per skill level):</b><br />
5% bonus to Large Projectile Turret rate of fire<br />
10% bonus to Large Projectile Turret falloff<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Covert Cynosural Field Generator and Covert Jump Portal Generator<br />
• No targeting delay after Cloaking Device deactivation<br />
• Cloak reactivation delay reduced to 5 seconds<br />
75% reduction to effective distance traveled for jump fatigue<br />
10% bonus to security status gains from destruction of non-capsuleer pirates while flying this ship<br />
• Armor Repairer and Shield Booster effectiveness increased by a percentage equal to 10x pilot security status, with a floor of 0% and ceiling of 50%


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<b>Covert Ops bonuses (per skill level):</b><br />
7.5% bonus to Armor Repairer effectiveness<br />
10% bonus to Small Hybrid Turret damage<br />
5% bonus to thermal and explosive Bomb damage<br />
15% bonus to thermal and explosive Torpedo damage<br />
<br />
<b>Gallente Frigate bonuses (per skill level):</b><br />
10% bonus to Small Hybrid Turret falloff<br />
20% bonus to Torpedo max velocity<br />
<br />
<b>Minmatar Frigate bonuses (per skill level):</b><br />
10% bonus to Stasis Webifier effectiveness<br />
10% bonus to Torpedo explosion velocity and flight time<br />
<br />
<b>Role Bonus:</b><br />
25% reduction in the potency of booster side effects<br />
300% bonus to Small Hybrid Turret damage<br />
33% bonus to Torpedo Launcher rate of fire<br />
100% reduction in Cloaking Devices CPU requirement<br />
100% reduction in Bomb Launcher powergrid and CPU requirements<br />
99.8% reduction in Torpedo Launcher powergrid requirement<br />
90% reduction in Torpedo Launcher CPU requirement<br />
• No targeting delay after Cloaking Device deactivation<br />
• Can fit Covert Ops Cloaking Device, Covert Cynosural Field Generator and Bomb Launcher<br />
• Cloak reactivation delay reduced to 15 seconds


traitText:
<b>Gallente Cruiser bonuses (per skill level):</b><br />
10% bonus to Medium Hybrid Turret falloff<br />
<br />
<b>Minmatar Cruiser bonuses (per skill level):</b><br />
10% bonus to Stasis Webifier effectiveness<br />
<br />
<b>Recon Ships bonuses (per skill level):</b><br />
7.5% bonus to Armor Repairer effectiveness<br />
10% bonus to Medium Hybrid Turret damage<br />
20% bonus to Stasis Webifier optimal range<br />
<br />
<b>Role Bonus:</b><br />
30% reduction in the potency of booster side effects<br />
100% bonus to Medium Hybrid Turret damage<br />
100% reduction in Cloaking Devices CPU requirement<br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br />
• Cloak reactivation delay reduced to 5 seconds<br />
80% reduction in Cynosural Field Generator liquid ozone consumption<br />
50% reduction in Cynosural Field Generator duration


traitText:
<b>Amarr Cruiser bonuses (per skill level):</b><br />
5% bonus to ship armor hitpoints<br />
<br />
<b>Caldari Cruiser bonuses (per skill level):</b><br />
5% bonus to ship shield hitpoints<br />
<br />
<b>Flag Cruisers bonuses (per skill level):</b><br />
4% bonus to all armor, shield, and hull resistances<br />
<br />
<b>Gallente Cruiser bonuses (per skill level):</b><br />
5% bonus to ship agility<br />
<br />
<b>Minmatar Cruiser bonuses (per skill level):</b><br />
5% reduction in ship signature radius<br />
<br />
<b>Role Bonus:</b><br />
• Can use Medium Micro Jump Drive modules<br />
99% reduction in powergrid and cpu requirements for Afterburner, Microwarpdrive, and Micro Jump Drive modules<br />
99.9% reduction in powergrid and cpu requirements for Scan Probe Launcher and Target Painter modules<br />
300% bonus to Target Painter optimal range<br />
99% reduction in Target Painter effectiveness<br />
100% resistance to ECM effects<br />
70% resistance to sensor dampener, target painter, energy neutralizer, and energy nosferatu effects


traitText:
<b>Amarr Defensive Systems bonuses (per skill level):</b><br />
10% bonus to Core and Combat Scanner Probe strength<br />
7.5% bonus to Armor Repairer effectiveness<br />
7.5% bonus to the benefits of overheating Armor Repairers<br />
<br />
<b>Role Bonus:</b><br />
100% reduction in Cloaking Devices CPU requirement<br />
10+ bonus to Relic and Data Analyzer virus strength<br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br />
• Cloak reactivation delay reduced to 5 seconds<br />
• Additional Base Stats<br />
• +1 High Slot, +1 Mid Slot, +2 Low Slots<br />
• +300 Shield HP, +600 Hull HP<br />
• +200GJ Capacitor Capacity<br />
• +5m Signature Radius<br />
• +30m3 Cargo Capacity


traitText:
<b>Amarr Defensive Systems bonuses (per skill level):</b><br />
5% bonus to all armor hitpoints<br />
5% bonus to the benefits of overheating armor hardeners<br />
<br />
<b>Role Bonus:</b><br />
• Additional Base Stats<br />
• +1 Mid Slot, +3 Low Slots<br />
• +1000 Armor HP<br />
• +10m Signature Radius


traitText:
<b>Amarr Defensive Systems bonuses (per skill level):</b><br />
10% bonus to Armor Repairer effectiveness<br />
10% bonus to the benefits of overheating Armor Repairers<br />
<br />
<b>Role Bonus:</b><br />
• Additional Base Stats<br />
• +2 Mid Slots, +2 Low Slots<br />
• +100 Shield HP, +500 Armor HP<br />
• +300GJ Capacitor Capacity


traitText:
<b>Caldari Defensive Systems bonuses (per skill level):</b><br />
10% bonus to Core and Combat Scanner Probe strength<br />
7.5% bonus to Shield Booster effectiveness<br />
7.5% bonus to the benefits of overheating Shield Boosters<br />
<br />
<b>Role Bonus:</b><br />
100% reduction in Cloaking Devices CPU requirement<br />
10+ bonus to Relic and Data Analyzer virus strength<br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br />
• Cloak reactivation delay reduced to 5 seconds<br />
• Additional Base Stats<br />
• +1 High Slot, +3 Mid Slots<br />
• +300 Armor HP, +600 Hull HP<br />
• +200GJ Capacitor Capacity<br />
• +5m Signature Radius<br />
• +30m3 Cargo Capacity


traitText:
<b>Caldari Defensive Systems bonuses (per skill level):</b><br />
5% bonus to all shield hitpoints<br />
5% bonus to the benefits of overheating shield hardeners<br />
<br />
<b>Role Bonus:</b><br />
• Additional Base Stats<br />
• +2 Mid Slots, +2 Low Slots<br />
• +1000 Shield HP<br />
• +10m Signature Radius


traitText:
<b>Caldari Defensive Systems bonuses (per skill level):</b><br />
10% bonus to Shield Booster effectiveness<br />
10% bonus to the benefits of overheating Shield Boosters<br />
<br />
<b>Role Bonus:</b><br />
• Additional Base Stats<br />
• +3 Mid Slots, +1 Low Slot<br />
• +500 Shield HP, +100 Armor HP<br />
• +300GJ Capacitor Capacity


traitText:
<b>Gallente Defensive Systems bonuses (per skill level):</b><br />
10% bonus to Core and Combat Scanner Probe strength<br />
7.5% bonus to Armor Repairer effectiveness<br />
7.5% bonus to the benefits of overheating Armor Repairers<br />
<br />
<b>Role Bonus:</b><br />
100% reduction in Cloaking Devices CPU requirement<br />
10+ bonus to Relic and Data Analyzer virus strength<br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br />
• Cloak reactivation delay reduced to 5 seconds<br />
• Additional Base Stats<br />
• +1 High Slot, +1 Mid Slot, +2 Low Slots<br />
• +300 Shield HP, +600 Hull HP<br />
• +200GJ Capacitor Capacity<br />
• +5m Signature Radius<br />
• +30m3 Cargo Capacity


traitText:
<b>Gallente Defensive Systems bonuses (per skill level):</b><br />
5% bonus to all armor hitpoints<br />
5% bonus to the benefits of overheating armor hardeners<br />
<br />
<b>Role Bonus:</b><br />
• Additional Base Stats<br />
• +1 Mid Slot, +3 Low Slots<br />
• +1000 Armor HP<br />
• +10m Signature Radius


traitText:
<b>Gallente Defensive Systems bonuses (per skill level):</b><br />
10% bonus to Armor Repairer effectiveness<br />
10% bonus to the benefits of overheating Armor Repairers<br />
<br />
<b>Role Bonus:</b><br />
• Additional Base Stats<br />
• +2 Mid Slots, +2 Low Slots<br />
• +100 Shield HP, +500 Armor HP<br />
• +300GJ Capacitor Capacity


traitText:
<b>Minmatar Defensive Systems bonuses (per skill level):</b><br />
10% bonus to Core and Combat Scanner Probe strength<br />
7.5% bonus to Armor Repairer and Shield Booster effectiveness<br />
7.5% bonus to the benefits of overheating Armor Repairers and Shield Boosters<br />
<br />
<b>Role Bonus:</b><br />
100% reduction in Cloaking Devices CPU requirement<br />
10+ bonus to Relic and Data Analyzer virus strength<br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br />
• Cloak reactivation delay reduced to 5 seconds<br />
• Additional Base Stats<br />
• +1 High Slot, +2 Mid Slots, +1 Low Slot<br />
• +1000 Hull HP<br />
• +200GJ Capacitor Capacity<br />
• +5m Signature Radius<br />
• +30m3 Cargo Capacity


traitText:
<b>Minmatar Defensive Systems bonuses (per skill level):</b><br />
5% bonus to all armor and shield hitpoints<br />
5% bonus to the benefits of overheating armor and shield hardeners<br />
<br />
<b>Role Bonus:</b><br />
• Additional Base Stats<br />
• +2 Mid Slots, +2 Low Slots<br />
• +600 Shield HP, +600 Armor HP<br />
• +10m Signature Radius


traitText:
<b>Minmatar Defensive Systems bonuses (per skill level):</b><br />
10% bonus to Armor Repairer and Shield Booster effectiveness<br />
10% bonus to the benefits of overheating Armor Repairers and Shield Boosters<br />
<br />
<b>Role Bonus:</b><br />
• Additional Base Stats<br />
• +2 Mid Slots, +2 Low Slots<br />
• +300 Shield HP, +300 Armor HP, +100 Hull HP<br />
• +300GJ Capacitor Capacity


traitText:
<b>Amarr Offensive Systems bonuses (per skill level):</b><br />
10% reduction in Medium Energy Turret activation cost<br />
10% bonus to Medium Energy Turret damage<br />
10% bonus to Medium Energy Turret optimal range<br />
<br />
<b>Role Bonus:</b><br />
25% reduction in the PWG and CPU fitting costs of Medium Energy Turrets<br />
• Additional Base Stats<br />
• +7 High Slots, +6 Turret Hardpoints<br />
• +400 PWG, +90 CPU<br />
• +100GJ Capacitor Capacity


traitText:
<b>Amarr Offensive Systems bonuses (per skill level):</b><br />
5% bonus to Light Missile, Heavy Missile, and Heavy Assault Missile damage<br />
5% bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire<br />
10% bonus to Drone damage and hitpoints<br />
<br />
<b>Role Bonus:</b><br />
25% reduction in the PWG and CPU fitting costs of Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launchers<br />
• Additional Base Stats<br />
• +7 High Slots, +5 Launcher Hardpoints<br />
• +200 PWG, +150 CPU<br />
• +50mbit Drone Bandwidth, +200m3 Drone Bay


traitText:
<b>Amarr Offensive Systems bonuses (per skill level):</b><br />
2% bonus to Armored Command, Information Command, and Skirmish Command burst strength and duration<br />
5% reduction in Remote Armor Repairer activation cost<br />
10% bonus to the benefits of overheating Remote Armor Repairer modules<br />
<br />
<b>Role Bonus:</b><br />
75% reduction in the PWG and CPU fitting costs of Medium Remote Armor Repairer modules<br />
95% reduction in the PWG and CPU fitting costs of Command Burst modules<br />
20% bonus to Remote Armor Repairer optimal range<br />
1150% bonus to Remote Armor Repairer falloff<br />
• Can use one Command Burst module<br />
50% bonus to Command Burst area of effect range<br />
• Additional Base Stats<br />
• +7 High Slots, +4 Turret Hardpoints<br />
• +100GJ Capacitor Capacity<br />
• +25mbit Drone Bandwidth, +75m3 Drone Bay<br />
• +1 max locked target


traitText:
<b>Caldari Offensive Systems bonuses (per skill level):</b><br />
5% bonus to kinetic Light Missile, Heavy Missile, and Heavy Assault Missile damage<br />
7.5% bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire<br />
10% bonus to Heavy Missile and Heavy Assault Missile velocity<br />
<br />
<b>Role Bonus:</b><br />
25% reduction in the PWG and CPU fitting costs of Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launchers<br />
• Additional Base Stats<br />
• +7 High Slots, +6 Launcher Hardpoints<br />
• +190 PWG, +160 CPU


traitText:
<b>Caldari Offensive Systems bonuses (per skill level):</b><br />
5% bonus to Medium Hybrid Turret damage<br />
20% bonus to Medium Hybrid Turret optimal range<br />
<br />
<b>Role Bonus:</b><br />
25% reduction in the PWG and CPU fitting costs of Medium Hybrid Turrets<br />
• Additional Base Stats<br />
• +7 High Slots, +6 Turret Hardpoints<br />
• +420 PWG, +120 CPU<br />
• +100GJ Capacitor Capacity


traitText:
<b>Caldari Offensive Systems bonuses (per skill level):</b><br />
2% bonus to Shield Command, Information Command, and Skirmish Command burst strength and duration<br />
5% reduction in Remote Shield Booster activation cost<br />
10% bonus to the benefits of overheating Remote Shield Booster modules<br />
<br />
<b>Role Bonus:</b><br />
75% reduction in the PWG and CPU fitting costs of Medium Remote Shield Booster modules<br />
95% reduction in the PWG and CPU fitting costs of Command Burst modules<br />
475% bonus to Remote Shield Booster falloff<br />
• Can use one Command Burst module<br />
50% bonus to Command Burst area of effect range<br />
• Additional Base Stats<br />
• +7 High Slots, +4 Launcher Hardpoints<br />
• +100GJ Capacitor Capacity<br />
• +25mbit Drone Bandwidth, +50m3 Drone Bay<br />
• +1 max locked target


traitText:
<b>Gallente Offensive Systems bonuses (per skill level):</b><br />
10% bonus to Medium Hybrid Turret damage<br />
10% bonus to Medium Hybrid Turret falloff<br />
7.5% bonus to Medium Hybrid Turret tracking speed<br />
<br />
<b>Role Bonus:</b><br />
25% reduction in the PWG and CPU fitting costs of Medium Hybrid Turrets<br />
• Additional Base Stats<br />
• +7 High Slots, +6 Turret Hardpoints<br />
• +330 PWG, +110 CPU<br />
• +100GJ Capacitor Capacity<br />
• +25mbit Drone Bandwidth, +50m3 Drone Bay


traitText:
<b>Gallente Offensive Systems bonuses (per skill level):</b><br />
10% bonus to Medium Hybrid Turret tracking speed<br />
10% bonus to Drone damage and hitpoints<br />
5% bonus to Drone velocity and tracking speed<br />
<br />
<b>Role Bonus:</b><br />
25% reduction in the PWG and CPU fitting costs of Medium Hybrid Turrets<br />
• Additional Base Stats<br />
• +6 High Slots, +5 Turret Hardpoints<br />
• +130 PWG, +40 CPU<br />
• +100mbit Drone Bandwidth, +250m3 Drone Bay


traitText:
<b>Gallente Offensive Systems bonuses (per skill level):</b><br />
2% bonus to Armored Command, Information Command, and Skirmish Command burst strength and duration<br />
5% reduction in Remote Armor Repairer activation cost<br />
10% bonus to the benefits of overheating Remote Armor Repairer modules<br />
<br />
<b>Role Bonus:</b><br />
75% reduction in the PWG and CPU fitting costs of Medium Remote Armor Repairer modules<br />
95% reduction in the PWG and CPU fitting costs of Command Burst modules<br />
20% bonus to Remote Armor Repairer optimal range<br />
1150% bonus to Remote Armor Repairer falloff<br />
• Can use one Command Burst module<br />
50% bonus to Command Burst area of effect range<br />
• Additional Base Stats<br />
• +7 High Slots, +4 Turret Hardpoints<br />
• +100GJ Capacitor Capacity<br />
• +50mbit Drone Bandwidth, +75m3 Drone Bay<br />
• +1 max locked target


traitText:
<b>Minmatar Offensive Systems bonuses (per skill level):</b><br />
17.5% bonus to Medium Projectile Turret damage<br />
10% bonus to Medium Projectile Turret optimal range and falloff<br />
7.5% bonus to Medium Projectile Turret tracking speed<br />
<br />
<b>Role Bonus:</b><br />
25% reduction in the PWG and CPU fitting costs of Medium Projectile Turrets<br />
• Additional Base Stats<br />
• +7 High Slots, +5 Turret Hardpoints, +2 Launcher Hardpoints<br />
• +300 PWG, +30 CPU<br />
• +25mbit Drone Bandwidth, +25m3 Drone Bay


traitText:
<b>Minmatar Offensive Systems bonuses (per skill level):</b><br />
10% bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire<br />
5% bonus to Heavy Missile and Heavy Assault Missile velocity<br />
5% bonus to missile explosion velocity<br />
<br />
<b>Role Bonus:</b><br />
25% reduction in the PWG and CPU fitting costs of Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launchers<br />
• Additional Base Stats<br />
• +7 High Slots, +5 Launcher Hardpoints, +2 Turret Hardpoints<br />
• +150 PWG, +150 CPU<br />
• +40mbit Drone Bandwidth, +40m3 Drone Bay


traitText:
<b>Minmatar Offensive Systems bonuses (per skill level):</b><br />
2% bonus to Armored Command, Shield Command, and Skirmish Command burst strength and duration<br />
5% reduction in Remote Armor Repairer and Remote Shield Booster activation cost<br />
10% bonus to the benefits of overheating Remote Armor Repairer and Remote Shield Booster modules<br />
<br />
<b>Role Bonus:</b><br />
75% reduction in the PWG and CPU fitting costs of Medium Remote Armor Repairer and Remote Shield Booster modules<br />
95% reduction in the PWG and CPU fitting costs of Command Burst modules<br />
20% bonus to Remote Armor Repairer optimal range<br />
1150% bonus to Remote Armor Repairer falloff<br />
475% bonus to Remote Shield Booster falloff<br />
• Can use one Command Burst module<br />
50% bonus to Command Burst area of effect range<br />
• Additional Base Stats<br />
• +7 High Slots, +4 Turret Hardpoints<br />
• +100GJ Capacitor Capacity<br />
• +25mbit Drone Bandwidth, +50m3 Drone Bay<br />
• +1 max locked target


traitText:
<b>Amarr Propulsion Systems bonuses (per skill level):</b><br />
10% bonus to warp velocity and acceleration<br />
15% reduction in capacitor need when initiating warp<br />
<br />
<b>Role Bonus:</b><br />
• Immunity to non-targeted interdiction<br />
• Additional Base Stats<br />
• +1 Low Slot<br />
• +0.1 Inertia Modifier<br />
• -20km Max Targeting Range<br />
• +20m Signature Radius


traitText:
<b>Amarr Propulsion Systems bonuses (per skill level):</b><br />
5% bonus to ship agility<br />
5% bonus to max velocity<br />
<br />
<b>Role Bonus:</b><br />
• Additional Base Stats<br />
• +2 Low Slots


traitText:
<b>Amarr Propulsion Systems bonuses (per skill level):</b><br />
10% bonus to Afterburner velocity bonus<br />
10% reduction in Microwarpdrive signature radius penalty<br />
<br />
<b>Role Bonus:</b><br />
• Additional Base Stats<br />
• +1 Mid Slot, +1 Low Slot


traitText:
<b>Caldari Propulsion Systems bonuses (per skill level):</b><br />
10% bonus to warp velocity and acceleration<br />
15% reduction in capacitor need when initiating warp<br />
<br />
<b>Role Bonus:</b><br />
• Immunity to non-targeted interdiction<br />
• Additional Base Stats<br />
• +1 Low Slot<br />
• +0.1 Inertia Modifier<br />
• -20km Max Targeting Range<br />
• +20m Signature Radius


traitText:
<b>Caldari Propulsion Systems bonuses (per skill level):</b><br />
7.5% bonus to ship agility<br />
3% bonus to max velocity<br />
<br />
<b>Role Bonus:</b><br />
• Additional Base Stats<br />
• +1 Mid Slot, +1 Low Slot


traitText:
<b>Caldari Propulsion Systems bonuses (per skill level):</b><br />
10% bonus to Afterburner velocity bonus<br />
10% bonus to the benefits of overheating Afterburners and Microwarpdrives<br />
<br />
<b>Role Bonus:</b><br />
• Additional Base Stats<br />
• +2 Mid Slots


traitText:
<b>Gallente Propulsion Systems bonuses (per skill level):</b><br />
10% bonus to warp velocity and acceleration<br />
15% reduction in capacitor need when initiating warp<br />
<br />
<b>Role Bonus:</b><br />
• Immunity to non-targeted interdiction<br />
• Additional Base Stats<br />
• +1 Low Slot<br />
• +0.1 Inertia Modifier<br />
• -20km Max Targeting Range<br />
• +20m Signature Radius


traitText:
<b>Gallente Propulsion Systems bonuses (per skill level):</b><br />
7.5% bonus to ship agility<br />
10% bonus to warp velocity and acceleration<br />
<br />
<b>Role Bonus:</b><br />
• Additional Base Stats<br />
• +2 Low Slots


traitText:
<b>Gallente Propulsion Systems bonuses (per skill level):</b><br />
15% reduction in Afterburner and Microwarpdrive capacitor consumption<br />
10% bonus to the benefits of overheating Afterburners and Microwarpdrives<br />
<br />
<b>Role Bonus:</b><br />
• Additional Base Stats<br />
• +1 Mid Slot, +1 Low Slot


traitText:
<b>Minmatar Propulsion Systems bonuses (per skill level):</b><br />
10% bonus to warp velocity and acceleration<br />
15% reduction in capacitor need when initiating warp<br />
<br />
<b>Role Bonus:</b><br />
• Immunity to non-targeted interdiction<br />
• Additional Base Stats<br />
• +1 Low Slot<br />
• +0.1 Inertia Modifier<br />
• -20km Max Targeting Range<br />
• +20m Signature Radius


traitText:
<b>Minmatar Propulsion Systems bonuses (per skill level):</b><br />
5% bonus to ship agility<br />
5% bonus to max velocity<br />
<br />
<b>Role Bonus:</b><br />
• Additional Base Stats<br />
• +2 Low Slots


traitText:
<b>Minmatar Propulsion Systems bonuses (per skill level):</b><br />
10% bonus to Afterburner velocity bonus<br />
10% reduction in Microwarpdrive signature radius penalty<br />
<br />
<b>Role Bonus:</b><br />
• Additional Base Stats<br />
• +2 Mid Slots


traitText:
<b>Amarr Core Systems bonuses (per skill level):</b><br />
15% bonus to ship sensor strength<br />
5% bonus to max targeting range<br />
15% bonus to scan resolution<br />
<br />
<b>Role Bonus:</b><br />
• Additional Base Stats<br />
• +2 Mid Slots, +2 Low Slots<br />
• +1 max locked target


traitText:
<b>Amarr Core Systems bonuses (per skill level):</b><br />
5% bonus to capacitor capacity<br />
3% bonus to energy warfare resistance<br />
<br />
<b>Role Bonus:</b><br />
20% bonus to ship power output<br />
• Additional Base Stats<br />
• +1 Mid Slot, +3 Low Slots<br />
• +50GJ Capacitor Capacity


traitText:
<b>Amarr Core Systems bonuses (per skill level):</b><br />
10% bonus to Energy Nosferatu and Energy Neutralizer drain amount<br />
10% bonus to the benefits of overheating Energy Nosferatu and Energy Neutralizer modules<br />
5% reduction in module damage from overheating<br />
<br />
<b>Role Bonus:</b><br />
50% reduction in the PWG and CPU requirements for Energy Nosferatu and Energy Neutralizer modules<br />
• Additional Base Stats<br />
• +2 Mid Slots, +2 Low Slots<br />
• +50GJ Capacitor Capacity


traitText:
<b>Caldari Core Systems bonuses (per skill level):</b><br />
15% bonus to ship sensor strength<br />
5% bonus to max targeting range<br />
<br />
<b>Role Bonus:</b><br />
25% bonus to ship CPU output<br />
• Additional Base Stats<br />
• +3 Mid Slots, +1 Low Slot<br />
• +1 max locked target


traitText:
<b>Caldari Core Systems bonuses (per skill level):</b><br />
5% bonus to capacitor capacity<br />
3% bonus to energy warfare resistance<br />
<br />
<b>Role Bonus:</b><br />
20% bonus to ship power output<br />
• Additional Base Stats<br />
• +2 Mid Slots, +2 Low Slots<br />
• +50GJ Capacitor Capacity


traitText:
<b>Caldari Core Systems bonuses (per skill level):</b><br />
10% bonus to ECM Target Jammer strength and optimal range<br />
15% bonus to the benefits of overheating ECM Target Jammer modules<br />
5% reduction in module damage from overheating<br />
<br />
<b>Role Bonus:</b><br />
• Additional Base Stats<br />
• +3 Mid Slots, +1 Low Slot


traitText:
<b>Gallente Core Systems bonuses (per skill level):</b><br />
15% bonus to ship sensor strength<br />
5% bonus to max targeting range<br />
<br />
<b>Role Bonus:</b><br />
25% bonus to ship CPU output<br />
• Additional Base Stats<br />
• +2 Mid Slots, +2 Low Slots<br />
• +1 max locked target


traitText:
<b>Gallente Core Systems bonuses (per skill level):</b><br />
5% bonus to capacitor recharge time<br />
3% bonus to energy warfare resistance<br />
<br />
<b>Role Bonus:</b><br />
20% bonus to ship power output<br />
• Additional Base Stats<br />
• +2 Mid Slots, +2 Low Slots<br />
• +50GJ Capacitor Capacity


traitText:
<b>Gallente Core Systems bonuses (per skill level):</b><br />
7.5% bonus to Warp Scrambler and Warp Disruptor range<br />
15% bonus to the benefits of overheating Warp Scrambler and Warp Disruptor modules<br />
5% reduction in module damage from overheating<br />
<br />
<b>Role Bonus:</b><br />
• Additional Base Stats<br />
• +2 Mid Slots, +2 Low Slots


traitText:
<b>Minmatar Core Systems bonuses (per skill level):</b><br />
15% bonus to ship sensor strength<br />
5% bonus to max targeting range<br />
15% bonus to scan resolution<br />
<br />
<b>Role Bonus:</b><br />
• Additional Base Stats<br />
• +2 Mid Slots, +2 Low Slots<br />
• +1 max locked target


traitText:
<b>Minmatar Core Systems bonuses (per skill level):</b><br />
5% bonus to capacitor recharge time<br />
3% bonus to energy warfare resistance<br />
<br />
<b>Role Bonus:</b><br />
20% bonus to ship power output<br />
• Additional Base Stats<br />
• +1 Mid Slot, +3 Low Slots<br />
• +50GJ Capacitor Capacity


traitText:
<b>Minmatar Core Systems bonuses (per skill level):</b><br />
25% bonus to Stasis Webifier optimal range<br />
10% bonus to the benefits of overheating Stasis Webifier modules<br />
5% reduction in module damage from overheating<br />
<br />
<b>Role Bonus:</b><br />
• Additional Base Stats<br />
• +3 Mid Slots, +1 Low Slot


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<b>Caldari Carrier bonuses (per skill level):</b><br />
4% bonus to all shield resistances<br />
<br />
<b>Gallente Carrier bonuses (per skill level):</b><br />
5% bonus to Remote Shield Booster amount<br />
<br />
<b>Role Bonus:</b><br />
• Can fit a Triage module<br />
• Can use two Command Burst modules<br />
50% reduction in CPU requirements for Command Burst modules<br />
200% bonus to Command Burst area of effect range<br />
1000% bonus to Logistics Drone transfer amount and hitpoints<br />
5x penalty to Entosis Link duration


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<b>Caldari Dreadnought bonuses (per skill level):</b><br />
4% bonus to all shield resistances<br />
<br />
<b>Gallente Dreadnought bonuses (per skill level):</b><br />
5% bonus to thermal and kinetic XL Cruise, XL Torpedo and Torpedo damage<br />
<br />
<b>Role Bonus:</b><br />
• Can fit a Siege module<br />
• Can launch Light Fighters<br />
100% bonus to Fighter damage and hitpoints<br />
5x penalty to Entosis Link cycle time


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<b>Caldari Titan bonuses (per skill level):</b><br />
4% bonus to all shield resistances<br />
15% bonus to XL Cruise Missile Launchers, XL Torpedo Launchers and Rapid Torpedo Launcher rate of fire<br />
6+ bonus to ship warp core strength<br />
<br />
<b>Gallente Titan bonuses (per skill level):</b><br />
50% bonus to thermal and kinetic XL Cruise, XL Torpedo and Torpedo damage<br />
40% bonus to EM and explosive XL Cruise, XL Torpedo and Torpedo damage<br />
6+ bonus to ship warp core strength<br />
<br />
<b>Role Bonus:</b><br />
• Can fit a Doomsday module<br />
• Can fit a Phenomena Generator module<br />
• Can fit a Jump Portal Generator module<br />
• Can fit a Clone Vat Bay module<br />
• Can use three Command Burst modules<br />
• Can launch Light and Heavy Fighters<br />
100% bonus to Fighter damage and hitpoints<br />
200% bonus to Command Burst area of effect range<br />
500% bonus to Armor Plates and Shield Extenders<br />
100% bonus to Torpedo Velocity<br />
80% bonus to Sensor Dampener resistance<br />
80% bonus to Weapon Disruption resistance<br />
80% bonus to Stasis effect resistance<br />
80% increase to Remote Electronic Assistance impedance<br />
5x penalty to Entosis Link duration


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<b>Precursor Frigate bonuses (per skill level):</b><br />
5% bonus to Light Entropic Disintegrator damage<br />
7.5% bonus to Light Entropic Disintegrator optimal range<br />
<br />
<b>Role Bonus:</b><br />
100% bonus to Remote Armor Repairer range<br />
50% reduced Energy Neutralizer capacitor need<br />
50% reduced Remote Armor Repairer capacitor need<br />
50% reduced Smart Bomb capacitor need


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<b>Precursor Cruiser bonuses (per skill level):</b><br />
5% bonus to Heavy Entropic Disintegrator damage<br />
5% bonus to Heavy Entropic Disintegrator tracking speed<br />
<br />
<b>Role Bonus:</b><br />
100% bonus to Remote Armor Repairer range<br />
50% reduced Energy Neutralizer capacitor need<br />
50% reduced Remote Armor Repairer capacitor need<br />
50% reduced Smart Bomb capacitor need


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<b>Precursor Battleship bonuses (per skill level):</b><br />
5% bonus to Supratidal Entropic Disintegrator damage<br />
5% bonus to Supratidal Entropic Disintegrator rate of fire<br />
<br />
<b>Role Bonus:</b><br />
100% bonus to Remote Armor Repairer range<br />
50% reduced Energy Neutralizer capacitor need<br />
50% reduced Remote Armor Repairer capacitor need<br />
50% reduced Smart Bomb capacitor need


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<b>Role Bonus:</b><br />
25% bonus to Large Hybrid Turret , Large Energy Turret and  Large Projectile Turret damage<br />
25% bonus to Heavy Missile, Cruise Missile and Torpedo damage<br />
50% bonus to Drone hitpoints and damage<br />
37.5% bonus to Core and Combat Scanner Probe strength


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<b>Role Bonus:</b><br />
25% bonus to all structure combat rig effects<br />
35% reduction in all service module fuel consumption<br />
10% reduction in time requirements for manufacturing and science jobs<br />
2% reduction in ISK requirements for manufacturing and science jobs<br />
1% bonus to refining yield for all variants of Ore and Ice<br />
20% bonus to the rate of fire and capacitor consumption of Standup Burst Projectors and Guided Bomb Launchers<br />
• While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle.


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<b>Role Bonus:</b><br />
25% bonus to all structure combat rig effects<br />
25% reduction in citadel and engineering service module fuel consumption<br />
15% reduction in time requirements for manufacturing jobs<br />
3% reduction in ISK requirements for manufacturing jobs<br />
20% bonus to the rate of fire and capacitor consumption of Standup Burst Projectors and Guided Bomb Launchers<br />
• While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle.


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<b>Role Bonus:</b><br />
25% bonus to all structure combat rig effects<br />
25% reduction in citadel and engineering service module fuel consumption<br />
15% reduction in time requirements for science jobs<br />
3% reduction in ISK requirements for science jobs<br />
20% bonus to the rate of fire and capacitor consumption of Standup Burst Projectors and Guided Bomb Launchers<br />
• While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle.


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<b>Role Bonus:</b><br />
25% bonus to all structure combat rig effects<br />
50% reduction in all service module fuel consumption<br />
20% bonus to the rate of fire and capacitor consumption of Standup Burst Projectors and Guided Bomb Launchers<br />
• While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle.


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<b>Role Bonus:</b><br />
25% bonus to all structure combat rig effects<br />
25% reduction in citadel and reprocessing service module fuel consumption<br />
2% bonus to refining yield for all variants of Ore and Ice<br />
20% bonus to the rate of fire and capacitor consumption of Standup Burst Projectors and Guided Bomb Launchers<br />
• While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle.


