# remoteTargetPaintFalloff # # Used by: # Modules from group: Target Painter (8 of 8) type = "projected", "active" def handler(fit, container, context): if "projected" in context: fit.ship.boostItemAttr("signatureRadius", container.getModifiedItemAttr("signatureRadiusBonus"), stackingPenalties = True, remoteResists=True) # TODO # believe this doesn't actual require skills to use. # Need to figure out how to remove the skill req *OR* tie it to the structure.