# shipProjectileDmgMC2 # # Used by: # Variations of ship: Rupture (3 of 3) # Ship: Cynabal # Ship: Moracha type = "passive" def handler(fit, ship, context): level = fit.character.getSkill("Minmatar Cruiser").level fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Medium Projectile Turret"), "damageMultiplier", ship.getModifiedItemAttr("shipBonusMC2") * level)