# shipRocketRoFBonusAF2 # # Used by: # Ship: Malediction type = "passive" def handler(fit, ship, context): level = fit.character.getSkill("Amarr Frigate").level fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Missile Launcher Rocket", "speed", ship.getModifiedItemAttr("shipBonus2AF") * level)