# Used by: # Modules named like: Modified Cloaking Device (5 of 5) # Module: Caldari Navy Cloaking Device # Module: Dread Guristas Cloaking Device # Module: Improved 'Guise' Cloaking Device II # Module: Improved Cloaking Device II # Module: Prototype 'Poncho' Cloaking Device I # Module: Prototype Cloaking Device I # Module: Syndicate Cloaking Device type = "active" runTime = "early" #TODO: Rewrite this effect def handler(fit, module, context): # Set flag which is used to determine if ship is cloaked or not # This is used to apply cloak-only bonuses, like Black Ops' speed bonus # Doesn't apply to covops cloaks fit.extraAttributes["cloaked"] = True # Apply speed penalty fit.ship.multiplyItemAttr("maxVelocity", module.getModifiedItemAttr("maxVelocityBonus"))