# Used by: # Ship: Abaddon # Ship: Nestor type = "passive" def handler(fit, ship, context): level = fit.character.getSkill("Amarr Battleship").level for type in ("Em", "Explosive", "Kinetic", "Thermal"): fit.ship.boostItemAttr("armor{0}DamageResonance".format(type), ship.getModifiedItemAttr("shipBonusAB") * level)