# Used by: # Subsystem: Loki Defensive - Adaptive Augmenter type = "passive" def handler(fit, module, context): level = fit.character.getSkill("Minmatar Defensive Systems").level for type in ("Em", "Explosive", "Kinetic", "Thermal"): fit.ship.boostItemAttr("armor{0}DamageResonance".format(type), module.getModifiedItemAttr("subsystemBonusMinmatarDefensive") * level)