# eliteBonusHeavyGunshipLaserDmg2 # # Used by: # Ship: Zealot type = "passive" def handler(fit, ship, context): fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Medium Energy Turret"), "damageMultiplier", ship.getModifiedItemAttr("eliteBonusHeavyGunship2"), skill="Heavy Assault Cruisers")