# missileSkillAoeVelocityBonus # # Used by: # Implants named like: Zainou 'Deadeye' Target Navigation Prediction TN (6 of 6) # Modules named like: Warhead Flare Catalyst (8 of 8) # Skill: Target Navigation Prediction type = "passive" def handler(fit, container, context): level = container.level if "skill" in context else 1 penalize = False if "skill" in context or "implant" in context else True fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Missile Launcher Operation"), "aoeVelocity", container.getModifiedItemAttr("aoeVelocityBonus") * level, stackingPenalties=penalize)