# skillAdvancedWeaponUpgradesPowerNeedBonus # # Used by: # Skill: Advanced Weapon Upgrades type = "passive" def handler(fit, skill, context): fit.modules.filteredItemBoost( lambda mod: mod.item.requiresSkill("Gunnery") or mod.item.requiresSkill("Missile Launcher Operation"), "power", skill.getModifiedItemAttr("powerNeedBonus") * skill.level)