# modifyArmorResonancePostPercent # # Used by: # Modules from group: Armor Coating (202 of 202) # Modules from group: Armor Plating Energized (187 of 187) type = "passive" def handler(fit, module, context): for type in ("kinetic", "thermal", "explosive", "em"): fit.ship.boostItemAttr("armor%sDamageResonance" % type.capitalize(), module.getModifiedItemAttr("%sDamageResistanceBonus" % type), stackingPenalties=True)