# shipBonusDroneHitpointsGB2 # # Used by: # Variations of ship: Dominix (3 of 3) # Ship: Nestor type = "passive" def handler(fit, ship, context): for type in ("shieldCapacity", "armorHP", "hp"): fit.drones.filteredItemBoost(lambda drone: drone.item.requiresSkill("Drones"), type, ship.getModifiedItemAttr("shipBonusGB2"), skill="Gallente Battleship")