# eliteBonusAssaultShipMissileVelocity1 # # Used by: # Ship: Hawk type = "passive" def handler(fit, ship, context): fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Missile Launcher Operation"), "maxVelocity", ship.getModifiedItemAttr("eliteBonusGunship1"), skill="Assault Frigates")