# shipBonusLargeEnergyTurretMaxRangeAB2 # # Used by: # Ship: Apocalypse # Ship: Apocalypse Navy Issue type = "passive" def handler(fit, ship, context): fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Large Energy Turret"), "maxRange", ship.getModifiedItemAttr("shipBonusAB2"), skill="Amarr Battleship")