# evasiveManeuveringAgilityBonusPostPercentAgilityShip # # Used by: # Modules from group: Rig Anchor (4 of 4) # Implants named like: Eifyr and Co. 'Rogue' Evasive Maneuvering EM (6 of 6) # Implants named like: grade Nomad (10 of 12) # Modules named like: Low Friction Nozzle Joints (8 of 8) # Implant: Genolution Core Augmentation CA-4 # Skill: Evasive Maneuvering # Skill: Spaceship Command type = "passive" def handler(fit, container, context): level = container.level if "skill" in context else 1 fit.ship.boostItemAttr("agility", container.getModifiedItemAttr("agilityBonus") * level, stackingPenalties="skill" not in context and "implant" not in context)