# subsystemBonusAmarrOffensive2MissileDamage # # Used by: # Subsystem: Legion Offensive - Assault Optimization type = "passive" def handler(fit, src, context): fit.modules.filteredChargeBoost(lambda mod: mod.item.requiresSkill("Missile Launcher Operation"), "explosiveDamage", src.getModifiedItemAttr("subsystemBonusAmarrOffensive2"), skill="Amarr Offensive Systems") fit.modules.filteredChargeBoost(lambda mod: mod.item.requiresSkill("Missile Launcher Operation"), "kineticDamage", src.getModifiedItemAttr("subsystemBonusAmarrOffensive2"), skill="Amarr Offensive Systems") fit.modules.filteredChargeBoost(lambda mod: mod.item.requiresSkill("Missile Launcher Operation"), "emDamage", src.getModifiedItemAttr("subsystemBonusAmarrOffensive2"), skill="Amarr Offensive Systems") fit.modules.filteredChargeBoost(lambda mod: mod.item.requiresSkill("Missile Launcher Operation"), "thermalDamage", src.getModifiedItemAttr("subsystemBonusAmarrOffensive2"), skill="Amarr Offensive Systems")