# shipProjectileRofMF # # Used by: # Ship: Claw type = "passive" def handler(fit, src, context): fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Small Projectile Turret"), "speed", src.getModifiedItemAttr("shipBonusMF"), stackingPenalties=True, skill="Minmatar Frigate")