# capitalLauncherSkillCruiseCitadelThermalDamage1 # # Used by: # Skill: XL Cruise Missiles type = "passive" def handler(fit, skill, context): fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("XL Cruise Missiles"), "thermalDamage", skill.getModifiedItemAttr("damageMultiplierBonus") * skill.level)