# fueledArmorRepair # # Used by: # Modules from group: Ancillary Armor Repairer (7 of 7) runTime = "late" type = "active" def handler(fit, module, context): if module.charge and module.charge.name == "Nanite Repair Paste": multiplier = 3 else: multiplier = 1 amount = module.getModifiedItemAttr("armorDamageAmount") * multiplier speed = module.getModifiedItemAttr("duration") / 1000.0 rps = amount / speed fit.extraAttributes.increase("armorRepair", rps) fit.extraAttributes.increase("armorRepairPreSpool", rps) fit.extraAttributes.increase("armorRepairFullSpool", rps)