# minigameVirusStrengthBonus # # Used by: # Ships from group: Covert Ops (7 of 8) # Ships named like: Stratios (2 of 2) # Subsystems named like: Defensive Covert Reconfiguration (4 of 4) # Ship: Astero # Ship: Heron # Ship: Imicus # Ship: Magnate # Ship: Nestor # Ship: Probe type = "passive" def handler(fit, container, context): level = container.level if "skill" in context else 1 fit.modules.filteredItemIncrease( lambda mod: (mod.item.requiresSkill("Hacking") or mod.item.requiresSkill("Archaeology")), "virusStrength", container.getModifiedItemAttr("virusStrengthBonus") * level)