# shipBonusHMLVelocityEliteBonusHeavyGunship1 # # Used by: # Ship: Sacrilege type = "passive" def handler(fit, ship, context): fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Heavy Missiles"), "maxVelocity", ship.getModifiedItemAttr("eliteBonusHeavyGunship1"), skill="Heavy Assault Cruisers")